Derby

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Derby
Satellite derby.png
Satellite map       Local map
Type: Outsider
Huts: 23
Shaman: (Balchig) [-70.095,+26.350] (08,08)
Trader: (Tom) [-70.092,+26.350] (11,08)
Weapons hut: [-70.096,+26.356] (07,02)
Medical hut: [-70.099,+26.353] (04,05)

Derby is one of the four outsider camps on Shartak. Located on the far eastern side of the island's southern shore, it consists of twenty-three huts in a roughly circular clearing.

A shaman named Balchig is held captive in the center of the clearing.

Map

The Village of Derby - Territory Map
01 02 03 04 05 06 07 08 09 10 11 12 13 14 15
02 A H1
03 H2
04
05 M H3
06 H4 H5 H6
07 H7
08 S H8 H9 T H10
09 H11
10 H12 H13
11 H14 H15
12 H16 H17 H18
13 H19 H20
14
Legend
Unincorporated ("Jungle")
Village territory ("Derby")
H Hut
T Trading post
A Ammunition hut
M Medical hut
S Shaman
Beach
Water

Notes:

  • The above is a territory map, not a map of jungle density (which constantly changes). Therefore, the jungle and village squares will very likely be colored differently in-game than they are here. Squares within the town of Derby will be displayed as "Derby" on the game map, and jungle squares will be displayed as "Jungle".
  • The numbers on the map are merely for local reference and are not related to GPS coordinates at all.


Derby: A Rough Guide

Somewhat isolated from the other outsider settlements, Derby is quiet and relatively safe. Its proximity to two native towns means that enemies can be found in the jungle outside the town, though Derby proper has not seen as much conflict as its sister city, York. Derby makes a good base for those interested in hunting natives or animals. Most visitors to Derby are traders or explorers, though there has been an influx of visitors drawn by the renaissance Derby has recently seen. Derby is home to two local militias, the Derby Hospitallers and the 1st Derby Privateers. The two groups together founded the Eastern Federation, a secondary clan that serves as a de facto government for Derby.

Derby was once regarded as the most backwater of the outsider settlements, the only settlement without a clan dedicated to its defense (York, in contrast, had several). However, with the foundation of the Derby Hospitallers, followed closely by the foundation of the 1st Derby Privateers, the town has seen an explosion of activity. In less than six months, the clans of the Eastern Federation opened a hospital, a school (the first on Shartak), a newspaper, a tavern, a court system (also a first for Shartak), and an ambassador program to the other two southern towns. The Derby Privateers also serve as a police force. Derby is also the only town to have its own message board.

The Eastern Federation has also historically supported new services run by non-Federation members, such as a local bank and the island's first explicit hotel (though taverns have generally served the same purpose). Adding to this increasingly cosmopolitan air, the Derby Evening Press recently announced the beginning of the Derby Lecture Series, a series of educational seminars on a varity of topics. Perhaps as a result of these efforts, Derby is the host for a thriving expatriate community, as people from other towns make Derby their home away from home.

Derby received its baptism by fire at the beginning of the Derby Derby. The feared WickSick Headhunters announced their attention to take the heads of as many Derbians as possible. In a bloody guerrilla war, the Wicksicks and the Federation fought for exactly one month (albeit with surprisingly good sportsmanship on both sides). This, coupled with Derby's intervention in the Fourth Battle of York and the Eastern Federation's public works activities, have made Derby a respected power on Shartak.

Points of interest

Trail to York

Starting 2 N of the center of the clearing (08,06), go 10 squares NW. Then follow the instructions carved every 5 squares (where possible), and you should soon find yourself in York. The trail is 270 squares long, which will take you about 4 days without Trekking or 2 days with it.

Many people are are now taking up residence on the Southern West part of the village. Properties are being taken quickly, so hurry!

Derby Hospital

Location: H5 or [-70.093,+26.352]

Located at [-70.093,+26.352], the Derby Hospital is run by the Derby Hospitallers. Any non-violent, wounded individuals should wait there for healing. The Hospitallers also operate an informal EMS service, attending to wounded in the medical and ammo supply huts.

Derby Privateers Headquarters

Location: H2 or [-70.098,+26.355]

If killed in the town of Derby, be sure to report the name of your attacker to the 1st Derby Privateers. Their HQ is NE of the medical hut and SW of the ammo hut at [-70.098,+26.355], or you can use the shared forum for Derby, linked on the Privateer's and Hospitaller's wiki; Report crimes to them.

Derby Academy

Location: H8 (Gymnasium) H9 (Lecture Hall)

Run by the Derby Hospitallers, the Derby Academy is Shartak's first (and, thus far, only) educational facility. It occupies two buildings. The gymnasium at [-70.094,+26.350] is for fencing or first aid practice. Students may attack or heal the Hospitaller on duty, provided they do not reduce said Hospitaller to less than 22 HP. The Derby Academy's lecture hall is at [-70.093,+26.350]. Students may ask any questions about the game or survival on Shartak. Should a Hospitaller not be present, they may ask the Hospitallers on duty at the Hospital or the Gymnasium and wait for their answer in the Lecture Hall. The Lecture Hall is also the home of the Derby Lecture Series.

Derby Tavern

The Derby Tavern is run largely by the 1st Derby Privateers, with some assistance from the Derby Hospitallers. Located in the Derby trader's hut at [-70.092,+26.350], this facility is a safehouse. Anyone not wanted by the Privateers may sleep here under Privateer protection, including natives and pirates.

Derby Court

Anybody who is marked on the Derby Privateer's PKer list may appeal to the Derby Court to contest the stree-made verdict. A fair trial is ensured by one Hospitaller, one Privateer and one unaligned Derby resident, and witness testemonies will be heard from anybody who steps forward. The court currently has no building, but contact the Eastern Federation if you want a trial.

Bank of Shartak (Derby Branch)

Location: H11

Located one building south of the Trader's Hut, the Bank is run by the Imperial Bank's founder, Kristofer Schanz and is a welcome addition to the new culture that Derby has adopted.

Hotel de Derby

Location: H7

As Shartak's first actual hotel, the Hotel de Derby (run by Devlin Kard) provides safe haven for all peaceful travellers. Located in central Derby, it is a short walk from anywhere in Derby. Donations to Mr. Kard are appreciated, but not required.

The Octavius Popebury Memorial Club for Upstanding Gentlemen

Location: H16

This exclusive club has been awarded five stars by the Royal Imperialist Colonist Gazette and described as "a true home away from home". Its members are free to swill brandy, lounge in the luxurious armchairs and engage in discourse on every subject under the sun. An impressive array of animal heads provides a suitable backdrop to the preparation of its famed hunting trips. Dinner is served from seven to nine and formal dress is required.

Royal Derby Asylum

Location: H1

Close relative gone a bit odd? Seems a trifle shaky in the hands? Showing the white feather? The Royal Derby Asylum can care for your mal-adjusted, mad or simply weak-minded. We'll make them sane even if it kills them.

Groups Operating in Derby

Although Derby may not be the most populous Outsider town, it has seen its fair share of activity in the past few months. Several clans operate in Derby:


Camps
Dalpok | Raktam | Wiksik | Rakmogak | Derby | Durham | York | Shipwreck