Difference between revisions of "Derby"

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(Reorganized the page.)
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* The above is a territory map, not a map of jungle density (which constantly changes). Therefore, the jungle and village squares will very likely be colored differently in-game than they are here. Squares within the town of Derby will be displayed as "Derby" on the game map, and jungle squares will be displayed as "Jungle".
 
* The above is a territory map, not a map of jungle density (which constantly changes). Therefore, the jungle and village squares will very likely be colored differently in-game than they are here. Squares within the town of Derby will be displayed as "Derby" on the game map, and jungle squares will be displayed as "Jungle".
 
* The numbers on the map are merely for local reference and are not related to GPS coordinates at all.
 
* The numbers on the map are merely for local reference and are not related to GPS coordinates at all.
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 +
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== Derby: A Rough Guide ==
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Somewhat isolated from the other outsider settlements, Derby is quiet and relatively safe.  Its proximity to two native towns means that enemies can be found in the jungle outside the town, though Derby proper has not seen as much conflict as its sister city, [[York]].  Derby makes a good base for those interested in hunting natives or animals.  Most visitors to Derby are traders or explorers, though there has been an influx of visitors drawn by the renaissance Derby has recently seen.  Derby is home to two local militias, the [[Derby Hospitallers]] and the [[1st Derby Privateers]].  The two groups together founded the [[Eastern Federation]], a secondary clan that serves as a de facto government for Derby.
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Derby was once regarded as the most backwater of the outsider settlements, the only settlement without a clan dedicated to its defense (York, in contrast, had several).  However, with the foundation of the Derby Hospitallers, followed closely by the foundation of the 1st Derby Privateers, the town has seen an explosion of activity.  In less than six months, the clans of the Eastern Federation opened a [[Derby Hospital|hospital]], a [[Derby Academy|school]] (the first on Shartak), a [[Derby Evening Press|newspaper]], a [[Derby Tavern|tavern]], a court system (also a first for Shartak), and an ambassador program to the other two southern towns.  The Derby Privateers also serve as a police force.  Derby is also the only town to have [http://derby.jconserv.net its own message board].  The Eastern Federation has also historically supported new services run by non-Federation members, such as a local bank and the island's first explicit [[Hotel de Derby|hotel]] (though taverns have generally served the same purpose).
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Derby received its baptism by fire at the beginning of the [[Derby Derby]].  The feared [[WickSick Headhunters]] announced their attention to take the heads of as many Derbians as possible.  In a bloody guerrilla war, the Wicksicks and the Federation fought for exactly one month (albeit with surprisingly good sportsmanship on both sides).  This, coupled with Derby's intervention in the [[Fourth Battle of York]] and the Eastern Federation's public works activities, have made Derby a respected power on Shartak.
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== Points of interest ==
 
== Points of interest ==
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As Shartak's first actual hotel, the Hotel de Derby (run by Devlin Kard) provides safe haven for all peaceful travellers.  Located in central Derby, it is a short walk from anywhere in Derby. Donations to Mr. Kard are appreciated, but not required.
 
As Shartak's first actual hotel, the Hotel de Derby (run by Devlin Kard) provides safe haven for all peaceful travellers.  Located in central Derby, it is a short walk from anywhere in Derby. Donations to Mr. Kard are appreciated, but not required.
  
== Derby: A Rough Guide ==
 
Somewhat isolated from the other outsider settlements, Derby is quiet and relatively safe.  Its proximity to two native towns means that enemies can be found in the jungle outside the town, though Derby proper has not seen as much conflict as its sister city, [[York]].  Derby makes a good base for those interested in hunting natives or animals.  Most visitors to Derby are traders or explorers, though there has been an influx of visitors drawn by the renaissance Derby has recently seen.  Derby is home to two local militias, the [[Derby Hospitallers]] and the [[1st Derby Privateers]].  The two groups together founded the [[Eastern Federation]], a secondary clan that serves as a de facto government for Derby.
 
 
 
Derby was once regarded as the most backwater of the outsider settlements, the only settlement without a clan dedicated to its defense (York, in contrast, had several).  However, with the foundation of the Derby Hospitallers, followed closely by the foundation of the 1st Derby Privateers, the town has seen an explosion of activity.  In less than six months, the clans of the Eastern Federation opened a [[Derby Hospital|hospital]], a [[Derby Academy|school]] (the first on Shartak), a [[Derby Evening Press|newspaper]], a [[Derby Tavern|tavern]], a court system (also a first for Shartak), and an ambassador program to the other two southern towns.  The Derby Privateers also serve as a police force.  Derby is also the only town to have [http://derby.jconserv.net its own message board].  The Eastern Federation has also historically supported new services run by non-Federation members, such as a local bank and the island's first explicit [[Hotel de Derby|hotel]] (though taverns have generally served the same purpose).
 
 
Derby received its baptism by fire at the beginning of the [[Derby Derby]].  The feared [[WickSick Headhunters]] announced their attention to take the heads of as many Derbians as possible.  In a bloody guerrilla war, the Wicksicks and the Federation fought for exactly one month (albeit with surprisingly good sportsmanship on both sides).  This, coupled with Derby's intervention in the [[Fourth Battle of York]] and the Eastern Federation's public works activities, have made Derby a respected power on Shartak.
 
  
 
==Groups Operating in Derby==
 
==Groups Operating in Derby==

Revision as of 01:32, 10 April 2007

Derby
Satellite derby.png
Satellite map       Local map
Type: Outsider
Huts: 23
Shaman: (Balchig) [-70.095,+26.350] (08,08)
Trader: (Tom) [-70.092,+26.350] (11,08)
Weapons hut: [-70.096,+26.356] (07,02)
Medical hut: [-70.099,+26.353] (04,05)

Derby is one of the four outsider camps on Shartak. Located on the far eastern side of the island's southern shore, it consists of twenty-three huts in a roughly circular clearing.

A shaman named Balchig is held captive in the center of the clearing.

Map

The Village of Derby - Territory Map
01 02 03 04 05 06 07 08 09 10 11 12 13 14 15
02 A H
03 H
04
05 M H
06 H H H
07 H
08 S H H T H
09 H
10 H H
11 H H
12 H H H
13 H H
14
Legend
Unincorporated ("Jungle")
Village territory ("Derby")
H Hut
T Trading post
A Ammunition hut
M Medical hut
S Shaman
Beach
Water

Notes:

  • The above is a territory map, not a map of jungle density (which constantly changes). Therefore, the jungle and village squares will very likely be colored differently in-game than they are here. Squares within the town of Derby will be displayed as "Derby" on the game map, and jungle squares will be displayed as "Jungle".
  • The numbers on the map are merely for local reference and are not related to GPS coordinates at all.


Derby: A Rough Guide

Somewhat isolated from the other outsider settlements, Derby is quiet and relatively safe. Its proximity to two native towns means that enemies can be found in the jungle outside the town, though Derby proper has not seen as much conflict as its sister city, York. Derby makes a good base for those interested in hunting natives or animals. Most visitors to Derby are traders or explorers, though there has been an influx of visitors drawn by the renaissance Derby has recently seen. Derby is home to two local militias, the Derby Hospitallers and the 1st Derby Privateers. The two groups together founded the Eastern Federation, a secondary clan that serves as a de facto government for Derby.

Derby was once regarded as the most backwater of the outsider settlements, the only settlement without a clan dedicated to its defense (York, in contrast, had several). However, with the foundation of the Derby Hospitallers, followed closely by the foundation of the 1st Derby Privateers, the town has seen an explosion of activity. In less than six months, the clans of the Eastern Federation opened a hospital, a school (the first on Shartak), a newspaper, a tavern, a court system (also a first for Shartak), and an ambassador program to the other two southern towns. The Derby Privateers also serve as a police force. Derby is also the only town to have its own message board. The Eastern Federation has also historically supported new services run by non-Federation members, such as a local bank and the island's first explicit hotel (though taverns have generally served the same purpose).

Derby received its baptism by fire at the beginning of the Derby Derby. The feared WickSick Headhunters announced their attention to take the heads of as many Derbians as possible. In a bloody guerrilla war, the Wicksicks and the Federation fought for exactly one month (albeit with surprisingly good sportsmanship on both sides). This, coupled with Derby's intervention in the Fourth Battle of York and the Eastern Federation's public works activities, have made Derby a respected power on Shartak.


Points of interest

Trail to York

Starting 2 N of the center of the clearing (08,06), go 10 squares NW. Then follow the instructions carved every 5 squares (where possible), and you should soon find yourself in York. The trail is 270 squares long, which will take you about 4 days without Trekking or 2 days with it.

Many people are are now taking up residence on the Southern West part of the village. Properties are being taken quickly, so hurry!

Derby Hospital

Located at [-70.093,+26.352], the Derby Hospital is run by the Derby Hospitallers. Any non-violent, wounded individuals should wait there for healing. The Hospitallers also operate an informal EMS service, attending to wounded in the medical and ammo supply huts.

Derby Privateers Headquarters

If killed in the town of Derby, be sure to report the name of your attacker to the 1st Derby Privateers. Their HQ is NE of the medical hut and SW of the ammo hut at [-70.098,+26.355], or you can use the shared forum for Derby, linked on the Privateer's and Hospitaller's wiki; Report crimes to them.

Derby Academy

Run by the Derby Hospitallers, the Derby Academy is Shartak's first (and, thus far, only) educational facility. It occupies two buildings. The gymnasium at [-70.094,+26.350] is for fencing or first aid practice. Students may attack or heal the Hospitaller on duty, provided they do not reduce said Hospitaller to less than 22 HP. The Derby Academy's lecture hall is at [-70.093,+26.350]. Students may ask any questions about the game or survival on Shartak. Should a Hospitaller not be present, they may ask the Hospitallers on duty at the Hospital or the Gymnasium and wait for their answer in the Lecture Hall.

Derby Tavern

The Derby Tavern is run largely by the 1st Derby Privateers, with some assistance from the Derby Hospitallers. Located in the Derby trader's hut at [-70.092,+26.350], this facility is a safehouse. Anyone not wanted by the Privateers may sleep here under Privateer protection, including natives and pirates.

Derby Court

Anybody who is marked on the Derby Privateer's PKer list has a chance to go to court to contest the stree-made verdict. A fair trial is ensured by one Hospitaller, one Privateer and one unaligned Derby resident, and witness testemonies will be heard from anybody who steps forward. The court currently has no building, but contact the Eastern Federation if you want a trial.

1st Imperial Bank (Derby Branch)

Located one building south of the Trader's Hut, the Bank is run by the Imperial Bank's founder, Kristofer Schanz and is a welcome addition to the new culture that Derby has adopted.

Hotel de Derby

As Shartak's first actual hotel, the Hotel de Derby (run by Devlin Kard) provides safe haven for all peaceful travellers. Located in central Derby, it is a short walk from anywhere in Derby. Donations to Mr. Kard are appreciated, but not required.


Groups Operating in Derby

Although Derby may not be the most populous Outsider town, it has seen its fair share of activity in the past few months. Several clans operate in Derby:


Camps
Dalpok | Raktam | Wiksik | Rakmogak | Derby | Durham | York | Shipwreck