Difference between revisions of "Locations"

From The Shartak Wiki
Jump to navigationJump to search
 
(230 intermediate revisions by 20 users not shown)
Line 2: Line 2:
 
| __TOC__
 
| __TOC__
 
|}
 
|}
At present it doesn't look like there's any way to change which of the villages you call your home.
+
Prominent '''locations''' on Shartak include several villages, a wrecked ship, many ruins, and countless fruit trees. The island itself, about 67.4 km from east to west and 26.8 km from north to south according to GPS figures, is composed of a wide variety of terrain types.
  
== Native Villages ==
+
== Camps ==
 +
:''Main article: [[Camp]]''
 +
Camps are locations on Shartak that serve as starting and respawning points. They feature specific resource huts for medical supplies, ammunition, and trading.
  
=== [[Dalpok]] ===
+
== Terrains ==
* Location: In the jungle to the west of the mountain.
+
:''Main article: [[Terrain]]''
* GPS coordinates: -70.436,+26.443 (center)
+
The terrain of Shartak is diverse, consisting of types such as jungle, grassland, swamp and beaches. Water features include sea, lakes, rivers and a pool. Each type of terrain affects movement and searches differently.
  
=== [[Raktam]] ===
+
=== Natural landmarks ===
* Location: In the jungle to the east of the mountain.
+
* [[Mountain]]
* GPS coordinates: -70.323,+26.470 (center)
+
* [[Western Islets]]
 +
* [[Southern Islands]]
 +
The terrain of Shartak also contains several unique natural landmarks, such as the huge central mountain. The mountain contains many special areas, including a [[waterfall]], a mountain ledge, and a network of [[cave]]s and [[tunnel]]s.
  
=== [[Wiksik]] ===
+
== Details ==
* Location: In the jungle to the southeast of the mountain.
+
{| border="1" cellpadding="5" cellspacing="1" style="background-color: #f9f9f9; border: solid 1px #ccc; border-collapse: collapse; float: right; margin: 0 0 1em 1em; width: 145px" |
* GPS coordinates: -70.239,+26.405 (center)
+
|-
 
+
|<div style="background-color: #fff; border: solid 1px #ccc; margin-bottom: 5px; padding: 3px; width: 137px">[[Image:Sign.gif]][[Image:Hut.gif]][[Image:Ruins.gif]]</div>The in-game icons for '''signpost''', '''hut''', and '''ruin''' details.
== Outsider Villages ==
+
|}
 
+
A detail appears as a separate icon over the underlying terrain color. There can only be one detail in any location. For example, if there is a plant or ruins or hut in your current location, then you cannot construct a signpost. Heavy jungle conceals details. If you chop down enough jungle to reveal a fruit plant, hut, or other detail, you receive an XP reward.
=== [[Durham]] ===
 
* Location: On the southwest edge of the island.
 
* GPS coordinates -70.648,+26.343 (center)
 
 
 
=== [[York]] ===
 
* Location: In the centre of the southern edge of the island.
 
* GPS coordinates: -70.371,+26.314 (center)
 
 
 
=== [[Derby]] ===
 
* Location: On the southeast corner of the island.
 
* GPS coordinates: -70.095,+26.350 (center)
 
 
 
=== [[Shipwreck]] ===
 
* Location: On the north-northwest edge of the island.
 
* GPS coordinates: -70.541,+26.543 (center)
 
 
 
== Terrain Types ==
 
Within the navigation map there are a number of different coloured areas which correspond to the different terrain types.
 
 
 
In addition you may find other zones or details within the terrain. A common one for those first arriving are those considered part of a village where, for example, a d0 space within the village would be labeled "Dalpok" instead of "Jungle". Others exist as well; for example, bushes and trees in the jungle and there are caves and tunnels in the mountain terrain.
 
 
 
=== Beach ===
 
 
 
<div style="width:80px;height:80px;padding:5px;border:1px solid #000;background-color:#ffebcd;font-family:Verdana;">Beach</div>
 
 
 
There is sand here, but you cannot build a sand castle. [[Driftwood]] can be found here, and is used for making [[signpost]]s. There are also [[crab]]s here, but unlike [[parrot]]s and [[rat]]s, you cannot murder the crabs for XP.
 
*'''Movement cost:''' ''1 AP'' (''.5 AP'' with the '''[[Skills|Trekking]]''' skill)
 
*'''Search cost:''' ''1 AP''
 
**'''Approx find rates (13%):''' piece of [[driftwood]] (7%), [[gold coin]] (4%), [[bottle of beer]] (1%), [[crab]] (1%), crab bite (1%)
 
----
 
 
 
=== Grassland ===
 
 
 
<div style="width:80px;height:80px;padding:5px;border:1px solid #000;background-color:#e6f5b1;font-family:Verdana;">Grassland</div>
 
 
 
There is a swath of grassland cutting north-south, a few clicks west of Dalpok. Grassland can also be found by following the road north from Derby.
 
*'''Movement cost:''' ''1 AP'' (''.5 AP'' with the '''[[Skills|Trekking]]''' skill)
 
*'''Search cost:''' ''1 AP''
 
**'''Approx find rates (10%):''' [[poisonous snake]] (6%), [[healing herbs]] (4%), snake bite (2%)
 
----
 
 
 
=== Jungle ===
 
  
<div style="width:80px;height:80px;padding:5px;border:1px solid #000;background-color:#337033;font-family:Verdana;">Jungle <small>(d10)</small></div>
 
  
Jungle is the dominant terrain type in Shartak. Jungle grows thicker naturally over an undetermined amount of time. Density 10 jungle is too thick to pass through easily. Characters without machetes attempt to push through, with a chance of failing (about 20% chance of success?). A character wielding a machete chops the jungle location down to density d9 (with about a 10% chance of earning 1 XP). 
+
=== Fruit plants ===
 
+
{| border="1" cellpadding="5" cellspacing="1" style="background-color: #f9f9f9; border: solid 1px #ccc; border-collapse: collapse; float: right; margin: 5 5 1em 1em; width: 195px" |
{|
 
|<div style="width:80px;height:80px;padding:5px;border:1px solid #000;background-color:#338033;font-family:Verdana;">Jungle <small>(d9)</small></div>
 
|<div style="width:80px;height:80px;padding:5px;border:1px solid #000;background-color:#339033;font-family:Verdana;">Jungle <small>(d8)</small></div>
 
|<div style="width:80px;height:80px;padding:5px;border:1px solid #000;background-color:#33a033;font-family:Verdana;">Jungle <small>(d7)</small></div>
 
|<div style="width:80px;height:80px;padding:5px;border:1px solid #000;background-color:#33b033;font-family:Verdana;">Jungle <small>(d6)</small></div>
 
|<div style="width:80px;height:80px;padding:5px;border:1px solid #000;background-color:#33c033;font-family:Verdana;">Jungle <small>(d5)</small></div>
 
 
|-
 
|-
|<div style="width:80px;height:80px;padding:5px;border:1px solid #000;background-color:#33d033;font-family:Verdana;">Jungle <small>(d4)</small></div>
+
|<div style="background-color: #fff; border: solid 1px #ccc; margin-bottom: 5px; padding: 3px; width: 187px">[[Image:Appletree.gif]][[Image:Mangotree.gif]][[Image:Bananatree.gif]][[Image:Pumpkinpatch.gif]][[Image:Berrybush.gif]]</div>The in-game icons for '''apple tree''', '''mango tree''', '''banana tree''', '''pumpkin patch''' and '''berry bush''' details.
|<div style="width:80px;height:80px;padding:5px;border:1px solid #000;background-color:#33d733;font-family:Verdana;">Jungle <small>(d3)</small></div>
 
|<div style="width:80px;height:80px;padding:5px;border:1px solid #000;background-color:#33e033;font-family:Verdana;">Jungle <small>(d2)</small></div>
 
|<div style="width:80px;height:80px;padding:5px;border:1px solid #000;background-color:#33f033;font-family:Verdana;">Jungle <small>(d1)</small></div>
 
|<div style="width:80px;height:80px;padding:5px;border:1px solid #000;background-color:#aa8866;font-family:Verdana;">Jungle <small>(d0)</small></div>
 
 
|}
 
|}
 +
All fruit plants have unique icons except berry bushes. Tasty berry bushes and poisonous berry bushes appear identical. A search at a location with a plant is an attempt to search specifically for that sort of fruit or berry, not an attempt to search the surrounding jungle for other items. Either you find a ripe fruit or berry or you do not, but you cannot find a non-fruit where a fruit tree or bush stands.
  
Density 9 jungle is thick vegetation. Density 5-8 jungle provides tree cover. Density 2-4 jungle provides grass cover. Density 1 jungle is weeds. Density 0 is soil. Most [[animals]] on Shartak live in the jungle. Fruit trees and berry bushes are found in the jungle. Chopping the jungle also reveals abandoned huts and ancient ruins.  
+
It is unknown whether different fruit plants have different find rates. It is unknown whether the density of the jungle affects the find rate (some believe that clearing the jungle slightly increases the find rate). Please submit data to [[Search odds condensed]].  
  
*'''Movement cost:''' ''1 AP'' (''.5 AP'' with the '''[[Skills|Trekking]]''' skill)
 
 
*'''Search cost:''' ''1 AP''
 
*'''Search cost:''' ''1 AP''
**'''Approx find rates (12%):''' [[banana]] (3%), [[mango]] (3%), [[tasty berries]] (2%), [[poisonous berries]] (1%), [[gourd of water]] (1%), [[healing herbs]] (1%), [[blunt machete]] (1%), [[machete]] (0.5%), [[gold coin]] (0.5%), bundle of [[poison dart]]s (2-8), [[poison dart]], [[blowpipe]], [[first aid kit]], [[knife]], box of [[rifle bullet]]s (2-8), [[rifle bullet]], [[rifle]]
+
**'''Approx find rates (55%):''' fruit/berry (55%)
'''Note:''' find rates vary considerably, and are believed to depend upon jungle density. Find rates also are different for jungle terrain located inside village territory.
 
  
----
+
==== Berry bushes ====
  
=== Mountain ===
+
Outsiders see "a bush covered in berries." For natives (or outsiders with Native Knowledge), the bush is revealed as either a tasty berry bush ("a leafy bush covered in berries") where each berry heals 2 HP or a poisonous berry bush ("a thorny bush covered in berries") where each berry inflicts 2 HP damage. This information can also be gleaned by eating a berry. Searching provides a ready source of berries.
  
<div style="width:80px;height:80px;padding:5px;border:1px solid #000;background-color:#666666;font-family:Verdana;">Mountain</div>
+
*'''Known locations of tasty berry bushes:'''
 +
{{GPS|70|130|26|405}}, {{GPS|70|131|26|416}}, {{GPS|70|231|26|434}}, {{GPS|70|243|26|425}}, {{GPS|70|249|26|472}}, {{GPS|70|273|26|377}}, {{GPS|70|278|26|384}}, {{GPS|70|285|26|360}}, {{GPS|70|280|26|364}}, {{GPS|70|297|26|402}}, {{GPS|70|297|26|474}}, {{GPS|70|382|26|340}}, {{GPS|70|396|26|335}}, {{GPS|70|461|26|411}}, {{GPS|70|476|26|481}}, {{GPS|70|492|26|493}}
  
Impassable mountain in the middle of Shartak. Seems quite large.
+
*'''Known locations of poisonous berry bushes:'''
 +
{{GPS|70|210|26|447}}, {{GPS|70|214|26|433}}, {{GPS|70|220|26|424}}, {{GPS|70|226|26|435}}, {{GPS|70|232|26|445}}, {{GPS|70|233|26|444}}, {{GPS|70|299|26|403}}, {{GPS|70|309|26|403}}, {{GPS|70|322|26|409}}, {{GPS|70|347|26|500}}, {{GPS|70|362|26|387}}, {{GPS|70|362|26|488}}, {{GPS|70|363|26|489}}, {{GPS|70|371|26|386}}, {{GPS|70|368|26|371}}, {{GPS|70|391|26|428}}, {{GPS|70|394|26|443}}, {{GPS|70|394|26|444}}, {{GPS|70|395|26|329}}, {{GPS|70|398|26|445}}, {{GPS|70|399|26|396}}, {{GPS|70|401|26|431}}, {{GPS|70|408|26|453}}, {{GPS|70|431|26|395}}, {{GPS|70|435|26|409}}, {{GPS|70|436|26|407}}, {{GPS|70|440|26|458}}, {{GPS|70|450|26|477}}, {{GPS|70|461|26|487}}, {{GPS|70|462|26|476}}, {{GPS|70|469|26|498}}, {{GPS|70|462|26|476}}, {{GPS|70|476|26|405}}, {{GPS|70|479|26|453}}, {{GPS|70|481|26|452}}, {{GPS|70|490|26|476}}, {{GPS|70|490|26|494}}, {{GPS|70|490|26|504}}, {{GPS|70|491|26|452}}, {{GPS|70|492|26|493}}, {{GPS|70|501|26|500}}, {{GPS|70|501|26|502}}, {{GPS|70|505|26|512}}, {{GPS|70|507|26|504}}, {{GPS|70|508|26|491}}, {{GPS|70|508|26|515}}, {{GPS|70|521|26|506}}, {{GPS|70|543|26|516}}, {{GPS|70|559|26|526}}
  
A waterfall on its south side forms a river leading south - climbing the waterfall takes you to a small ledge of jungle with no apparent features.
+
==== Mango trees ====
 +
:''A mango tree can be found here.''
 +
:''A tall mango tree is here.''
  
There is a mountain pass that starts at [[http://www.itechsc.com/misc/shartak/ubermap/mapposgen.php?cx=-70364&cy=26432 -70.364,+26.432]]. A second entrance to the same path is at [[http://www.itechsc.com/misc/shartak/ubermap/mapposgen.php?cx=-70382&cy=26479 -70.382,+26.479]]. And a third entrance to the same path is at [[http://www.itechsc.com/misc/shartak/ubermap/mapposgen.php?cx=-70329&cy=26431 -70.329,+26.431]].
+
Searching at a mango tree provides [[mango]]s, predictably.
  
Not all of the trail has been charted yet. The mountain pass is known to lead to an underground tunnel at [-70.368,+26.442].
+
*'''Known locations:'''
 +
{{GPS|70|094|26|376}}, {{GPS|70|107|26|415}}, {{GPS|70|110|26|415}}, {{GPS|70|111|26|407}}, {{GPS|70|113|26|402}}, {{GPS|70|120|26|389}}, {{GPS|70|122|26|390}}, {{GPS|70|189|26|429}}, {{GPS|70|219|26|422}}, {{GPS|70|221|26|451}}, {{GPS|70|223|26|386}}, {{GPS|70|239|26|447}}, {{GPS|70|244|26|430}}, {{GPS|70|244|26|436}}, {{GPS|70|245|26|423}}, {{GPS|70|246|26|435}}, {{GPS|70|277|26|402}}, {{GPS|70|287|26|405}}, {{GPS|70|345|26|504}}, {{GPS|70|359|26|497}}, {{GPS|70|368|26|385}}, {{GPS|70|380|26|369}}, {{GPS|70|383|26|427}}, {{GPS|70|383|26|439}}, {{GPS|70|384|26|437}}, {{GPS|70|386|26|397}}, {{GPS|70|388|26|400}}, {{GPS|70|400|26|430}}, {{GPS|70|431|26|449}}, {{GPS|70|432|26|396}}, {{GPS|70|435|26|483}}, {{GPS|70|438|26|489}}, {{GPS|70|448|26|477}}, {{GPS|70|450|26|408}}, {{GPS|70|454|26|419}}, {{GPS|70|468|26|416}}, {{GPS|70|471|26|452}}, {{GPS|70|474|26|405}}, {{GPS|70|476|26|393}}, {{GPS|70|477|26|395}}, {{GPS|70|477|26|406}}, {{GPS|70|479|26|441}}, {{GPS|70|488|26|472}}, {{GPS|70|490|26|494}}, {{GPS|70|491|26|455}}, {{GPS|70|505|26|516}}, {{GPS|70|521|26|521}}, {{GPS|70|523|26|523}}, {{GPS|70|525|26|520}}, {{GPS|70|537|26|520}}, {{GPS|70|561|26|525}}, {{GPS|70|563|26|524}}
  
Also features impassable '''Mid-air''' and '''Solid Rock'''.
+
==== Banana trees ====
  
==== Mountain Path ====
+
A banana tree is a reliable source of [[banana]]s.
 
 
<div style="width:80px;height:80px;padding:5px;border:1px solid #000;background-color:#666666;font-family:Verdana;">Mountain Path</div>
 
 
 
There are two types of Mountain Path found in the Mountain. The first is passable, and allows for movement just as most other forms of terrain in the game. The second only allows for vertical movement ("Go Up" and "Go Down"). Either way returns you to a Jungle square (going up puts you on a level Jungle trail that winds around the Mountain).
 
 
 
*'''Movement cost:''' ''1 AP''
 
*'''Search cost:''' ''1 AP''
 
**'''Approx find rates (0%):''' broken knife (discarded) (3%)
 
 
 
==== Cave ====
 
[[Cave]] spotted somewhere near Dalpok. Unexplored.
 
 
 
At the edge of a mountain came across a cave went scavenging but was only able to find broken knives. Another cave led into a tunnel through the mountain itself (it is at [-70.368,+26.442], [-70.333,+26.425]).
 
  
==== Tunnel ====
+
*'''Known locations:'''
 +
{{GPS|70|087|26|377}}, {{GPS|70|110|26|403}}, {{GPS|70|119|26|416}}, {{GPS|70|215|26|435}}, {{GPS|70|263|26|402}}, {{GPS|70|287|26|402}}, {{GPS|70|311|26|406}}, {{GPS|70|318|26|452}}, {{GPS|70|319|26|388}}, {{GPS|70|319|26|387}}. {{GPS|70|320|26|387}}, {{GPS|70|321|26|401}}, {{GPS|70|322|26|401}}, {{GPS|70|325|26|412}}, {{GPS|70|326|26|410}}, {{GPS|70|337|26|412}}, {{GPS|70|346|26|504}}, {{GPS|70|355|26|500}}, {{GPS|70|371|20|398}}, {{GPS|70|379|26|366}}, {{GPS|70|394|26|328}}, {{GPS|70|395|26|319}}, {{GPS|70|421|26|408}}, {{GPS|70|460|26|467}}, {{GPS|70|465|26|427}}, {{GPS|70|465|26|427}}, {{GPS|70|474|26|438}}, {{GPS|70|474|26|493}}, {{GPS|70|477|26|468}}, {{GPS|70|478|26|502}}, {{GPS|70|487|26|288}}, {{GPS|70|496|26|443}},{{GPS|70|500|26|469}}, {{GPS|70|503|26|473}}, {{GPS|70|516|26|507}}, {{GPS|70|523|26|509}}, {{GPS|70|527|26|508}}, {{GPS|70|538|26|518}}, {{GPS|70|546|26|516}}, {{GPS|70|549|26|514}}, {{GPS|70|553|26|515}}
  
<div style="width:80px;height:80px;padding:5px;border:1px solid #000;background-color:#666666;font-family:Verdana;">Tunnel</div>
+
==== Unidentified trees ====
  
There are two types of Tunnel found in the Mountain. The first is passable, and allows for movement just as most other forms of terrain in the game. The second only allows for vertical movement  ("Go Up" and "Go Down").
+
These are fruit trees and bushes with known locations but unknown fruit.
  
One entrance at [-70.368,+26.442] (up on mountain path), another at [-70.333,+26.425]. Reportedly easy for one to get lost in. It seems to contain nothing but rats and other players who are lost.
+
*'''Known locations:'''  
 
+
{{GPS|70|082|26|393}}, {{GPS|70|083|26|390}}, {{GPS|70|119|26|378}}, {{GPS|70|123|26|389}}, {{GPS|70|129|26|392}}, {{GPS|70|211|26|405}}, {{GPS|70|212|26|400}}, {{GPS|70|213|26|407}}, {{GPS|70|221|26|386}}, {{GPS|70|222|26|402}}, {{GPS|70|223|26|386}}, {{GPS|70|223|26|413}}, {{GPS|70|232|26|385}}, {{GPS|70|233|26|383}}, {{GPS|70|316|26|504}}, {{GPS|70|355|26|485}}, {{GPS|70|362|26|384}}, {{GPS|70|371|26|386}}, {{GPS|70|371|26|410}}, {{GPS|70|375|26|400}}, {{GPS|70|399|26|400}}, {{GPS|70|399|26|407}}, {{GPS|70|401|26|502}}, {{GPS|70|407|26|406}}, {{GPS|70|435|26|486}}, {{GPS|70|450|26|413}}, {{GPS|70|462|26|404}}, {{GPS|70|462|26|408}}, {{GPS|70|473|26|391}}, {{GPS|70|654|26|361}}, {{GPS|70|666|26|373}}, {{GPS|70|667|26|372}}
*'''Movement cost:''' ''1 AP'' (''.5 AP'' with the '''[[Skills|Trekking]]''' skill)
 
*'''Search cost:''' ''1 AP''
 
**'''Approx find rates (0%):''' broken knife (discarded) (3%)
 
  
 
----
 
----
  
=== Swamp ===
+
=== Huts ===
 
+
:''Main article: [[Hut]]''
<div style="width:80px;height:80px;padding:5px;border:1px solid #000;background-color:#887722;font-family:Verdana;">Swamp</div>
+
Huts are buildings that players can enter and leave. Certain huts provide specific items.
 
+
[[Santa]]'s grotto is a hut that is not part of a camp.
Follow the river south of the mountain to find an [[Animals|alligator]]-infested swamp.
+
<br clear=all />
*'''Movement cost:''' ''2 AP''
 
*'''Search cost:''' ''3 AP''
 
**'''Approx find rates (0%):''' (nothing)
 
  
 
----
 
----
  
=== Water ===
+
=== Ruins ===
 
+
==== Ruins complexes (one or more buildings with multi-space interiors) ====
<div style="width:80px;height:80px;padding:5px;border:1px solid #000;background-color:#6666ff;font-family:Verdana;">Water</div>
 
 
 
Water surrounds the island and can be found in various rivers and lakes on the island.
 
*'''Movement cost:''' ''2 AP'' (''1 AP'' with the '''[[Skills|Swimming]]''' skill)
 
*'''Search cost:''' ''1 AP''
 
**'''Approx find rates (0%):''' broken knife (discarded) (8%)
 
 
 
==== Deep Water ====
 
 
 
<div style="width:80px;height:80px;padding:5px;border:1px solid #000;background-color:#4444af;font-family:Verdana;">Water</div>
 
 
 
Deeper water can be found further out.
 
 
 
[[Animals|Sharks]], which cannot be seen, attack in deep water. The attacks take 2 HP and leave the player wounded. The wound takes 1 HP per move and can only be healed by a [[Items|first aid kit]] or [[Items|healing herbs]].
 
*'''Movement cost:''' ''3 AP'' (''2 AP'' with the '''[[Skills|Swimming]]''' skill)
 
*'''Search cost:''' ''1 AP''
 
**'''Approx find rates (0%):''' (speculative) broken knife (discarded) (8%)
 
 
 
==== Ocean ====
 
 
 
<div style="width:80px;height:80px;padding:5px;border:1px solid #000;background-color:#22228f;font-family:Verdana;">Ocean</div>
 
 
 
Ocean water is impassable, and forms the outer boundary of the map.
 
 
 
== Details ==
 
 
 
A detail appears as a separate icon over the underlying terrain color. There can only be one detail in any location. For example, if there is a tree or bush or ruins or hut in your current location, then you cannot construct a signpost.
 
 
 
Heavy jungle conceals detail features. If you chop down enough jungle to reveal a tree, bush, hut, or other detail, you receive an XP reward.
 
  
=== Trees and Bushes ===
+
The two largest ruins in Shartak are the jail and the temple. These locations initially appeared derelict and unimpressive, but now have multi-space interiors that can be explored and searched. Recent investigations have turned up occasional charms and gems.
[[Image:Tree.gif]]
 
  
All trees and bushes use the same icon, and thus look the same from a distance.  
+
* '''Jail complex, a.k.a. Fort Creedy (near Durham)'''<br />Five ruined building entrances are centered at {{GPS|70|666|26|380}}, northwest of [[Durham]]. To reach this complex, travel 30 paces north and 20 paces west from the north side of Durham. This ruin complex contains a one-space jail, a two-space armoury, and a two-space hall. The hall is a good place to find gem stones. You can also find poison darts, daggers, healing herbs, and gold coins here.
  
When you search at a tree or bush, you attempt to find fruits or berries rather than searching the surrounding jungle. Either you find a ripe fruit/berry, or you find nothing (flavor text is not ripe enough...).
+
* '''Temple complex (near Shipwreck)'''<br />At {{GPS|70|540|26|530}}, 16 paces south and 1 pace east of the [[shipwreck]], are the ruins of a temple populated by monkeys, stalked by elephants, and haunted by spirits. This ruin consists of a single entrance containing a two-space interior, and is a good place to find tiger tooth amulets.
 
 
It is unknown whether different trees have different find rates. It is unknown whether the density of the jungle affects the find rate (some believe that clearing the jungle slightly increases the find rate). Please submit data to [[Search Odds Condensed]].  
 
 
 
*'''Search cost:''' ''1 AP''
 
**'''Approx find rates (55%):''' fruit/berry (55%)
 
  
==== Tasty Berry Bush ====
+
* '''Stone Tower (Midway Island)'''<br>At {{GPS|70|218|26|336}} on Midway Island in the sea off the south-east coast of the mainland is a ruined small square stone tower.  It has suffered severe water damage and appears to have been abandoned long ago.  The base of the tower is mostly intact, but the top has several gaping holes.  The ruin contains a single one-space lower floor, and a staircase leading to an upper level.
==== Poisonous Berry Bush ====
 
  
Outsiders see "a bush covered in berries." For natives (or outsiders with Native Knowledge), the bush is revealed as either a tasty berry bush (where each berry heals 2 HP) or a poisonous berry bush (where each berry inflicts 2 HP damage). This information can also be gleaned by eating a berry. Searching provides a ready source of berries.
+
==== Simple ruins ====
  
Known locations of poisonous bushes: [-70.479,+26.453], [-70.481,+26.452], [-70.501,+26.502], [-70.362,+26.387]
+
The typical ruins location consists of a single icon with two or three "enter hut" buttons that allow you to visit empty one-space huts. It is rumored that these huts contain nothing of particular value (aside from sanctuary from ferocious jungle animals).  
  
==== Mango Tree ====
+
* '''River-west side ruins (bi-hut near the waterfall)'''<br />A two-hut ruin is located at {{GPS|70|357|26|406}} on the west bank of the river that runs south from the mountain, north-northeast of [[York]].
  
Searching provides [[mango]]s, predictably.
+
* '''River-east side ruins (bi-hut near Santa's grotto)'''<br />A two-hut ruin is located at {{GPS|70|331|26|380}} fourteen paces east of the river that runs south from the mountain, south of [[Raktam]] and north-northeast of [[York]].
  
Known locations: [-70.380,+26.369], [-70.189,+26.429], [-70.094,+26.376], [-70.450,+26.408], [-70.384,+26.437], [-70.383,+26.439]
+
<span id="PikeAnchor"></span>
 +
* '''Durham-York road ruins (tri-hut between Durham/York)'''<br />A three-hut ruin is located at {{GPS|70|490|26|365}} north of the road and mid-distance from [[Durham]] to [[York]]. Known to some as '''Piketown''' (after the trader Maximillion Pike) these ruins have been christened '''New Berlin''' and are home to[[The Germans|The Germans]].
  
==== Banana Tree ====
+
* '''Derby ruins (tri-hut near Derby)'''<br />A three-hut ruin is located at {{GPS|70|111|26|378}} near [[Derby]] on the way to [[York]]. As of Bastille Day 2008 this area is known as '''Port Breton''', home of [[French_(The)|The French]].
  
A banana tree is a reliable source of [[banana]]s.
+
* '''Mountain-north side ruins (tri-hut between Dalpok/Raktam)'''<br />A three-hut ruin is located at {{GPS|70|391|26|480}} a few paces north of the mountain between [[Dalpok]] and [[Raktam]].
  
Known locations: [-70.421,+26.408], [-70.500,+26.469] [-70.087,+26.377] (no icon)
+
* '''Raktam ruins (tri-hut near Raktam)'''<br />A three-hut ruin is located at {{GPS|70|322|26|492}} north of [[Raktam]].
  
==== Unknown Trees ====
+
* '''Durham ruins (multi-hut near Durham)'''<br />A two-hut ruin is located at {{GPS|70|666|26|354}}, 11 paces northwest and 7 paces west from [[Durham]]'s shaman.
  
These are trees/bushes whose locations are known, but not what type of fruit they bear.  
+
* '''Durham-lake ruins (multi-hut near Durham)'''<br />A two-hut ruin is located at {{GPS|70|605|26|374}} northeast of [[Durham]] (about 33 paces east of the lake, and 21 paces north of the Durham-York Highway).  
  
Known locations: [-70.401,+26.502], [-70.435,+26486], [-70.316,+26.504], [-70.119,+26.378], [-70.654,+26.361], [-70.666,+26.373], [-70.667,+26.372], [-70.094,+26.376], [-70.082,+26.393], [-70.083,+26.390], [-70.111,+26.407], [-70.123,+26.389], [-70.129,+26.392]
+
* '''Northwest-peninsula ruins (multi-hut near Shipwreck)'''<br />A simple ruin is located at {{GPS|70|594|26|519}} to the far west of the [[shipwreck]] peninsula.
  
 
----
 
----
  
=== Hut ===
+
=== Signposts ===
[[Image:Hut.gif]]
+
:''Main article: [[Signpost]]''
 
+
A signpost is a player-built detail that can be constructed using two pieces of [[driftwood]]. Signposts can be attacked and destroyed.
Huts are generally found in Villages. Players can enter or leave a hut for 1 AP. A player inside a hut can no longer see any outside squares. The map shrinks to a 3x3 grid, that only reveals the hut interior and a grey border. The number of players that can fit inside one hut is unknown.
 
 
 
Huts tend to look the same on the outside, but each one has its own description inside. Upon entering a hut, you may find that it is "empty" or "dishevelled" or quite possibly something else entirely. Certain huts provide specific resources depending on their description.
 
 
 
Players can carve messages on the outside walls of huts with a tool such as a knife.
 
 
 
The find rates inside huts are unknown. Find rates strongly depend upon the hut's location (native village, outsider village, ruins, jungle, etc.) and interior description. Please help contribute at [[Search Odds Condensed]].  
 
 
 
*'''Search cost:''' ''1 AP''
 
 
 
====Medical Hut Find Rates====
 
* '''Medical Hut Outsider (33%):''' [[first aid kit]] (18%), [[bottle of water]] (6%),  [[machete]] (3%), [[knife]] (2%), [[blunt machete]] (2%), [[sharpening stone]] (2%), [[gold coin]] (1%), [[bottle of beer]] (1%), [[gps unit]] (1%)
 
* '''Herbal Hut Native (33%):''' [[healing herbs]] (17%), [[knife]] (4%), [[gold coin]] (3%), [[machete]] (2%), [[poison dart]] (2%), [[sharpening stone]] (2%), [[blunt machete]] (2%), [[blowpipe]] (1%), bundle of [[poison dart]]s (2-8) (1%)
 
* '''Large Cabin Shipwreck (33%):''' (preliminary) [[first aid kit]] (11%), [[bottle of rum]] (11%), [[cutlass]] (6%), [[gold coin]] (6%)
 
 
 
====Ammo Hut Find Rates====
 
* Ammo Hut Outsider: (40%?)
 
* Dart Hut Native: (40%?)
 
* Armoury Shipwreck: (40%?)
 
 
 
====Trading Hut Find Rates====
 
* '''Trading Hut (0%):''' nothing
 
 
 
====Other Hut Find Rates====
 
* Hold Shipwreck: [[gold coin]], [[gem]]
 
* Galley Shipwreck: [[bottle of rum]] (lots%)
 
* Empty/Dishevelled Hut: (unknown)
 
  
 
----
 
----
  
=== Ruins ===
+
=== Caves ===
[[Image:Ruins.gif]]
 
  
On the west bank of the river that runs south from the mountain. Not very impressive at the moment.  
+
A number of caves have been found on Shartak since the rediscovery of the forbidden village of [[Rakmogak]] on 13th August 2008. These caves connect to a [[Caves_and_tunnels|large tunnel network]] that extends beneath the archipelago. The caves appear as part of random terrain features. Locations follow:
  
Known locations: [-70.391,+26.480], [-70.111,+26.378], [-70.666,+26.354], [-70.357,+26.406], [-70.331,+26.380]
+
{| cellpadding="8" |
----
+
| bgcolor="#f9f9f9" |'''Cave'''
 
+
| bgcolor="#f9f9f9" |'''GPS Coordinates'''
=== Temple Ruins ===
+
| bgcolor="#f9f9f9" |'''Ubermap Zoom'''
South of the Ship wreck lies the ruins of a temple which is populated by monkeys and stalked by elephants.
+
|-
 
+
|Dalpok Cave / Patch's Cave
== Size ==
+
|{{GPS|70|429|26|449}}
Based on the number above and some of my own observations, I reckon that Shartak is ten days travel East-West and about about four days North-South. This is assuming 1 AP per square of movement. At 15 miles/24 km per day that would make Shartak 150 miles by 60 miles or 240 km by 96 km. I've pulled the distance per day out of my head, but it does give an idea of scale.
+
|[http://www.itechsc.com/misc/shartak/ubermap/closeup.php?cx=-70429&cy=26449&dw=806&dh=494&aw=23&ah=23&dn=1&zn=1&sd=0&bc=0&ht=0&alt=0]
 +
|-
 +
|Cave Of The Tiger
 +
|{{GPS|70|240|26|493}}
 +
|[http://www.itechsc.com/misc/shartak/ubermap/closeup.php?cx=-70240&cy=26493&dw=806&dh=494&aw=23&ah=23&dn=1&zn=1&sd=0&bc=0&ht=0&alt=0]
 +
|-
 +
|[[Southern_Islands#Arivo_Rock | Arivo Rock]] Cave
 +
|{{GPS|70|067|26|341}}
 +
|[http://www.itechsc.com/misc/shartak/ubermap/closeup.php?cx=-70067&cy=26341&dw=806&dh=494&aw=23&ah=23&dn=1&zn=1&sd=0&bc=0&ht=0&alt=0]
 +
|-
 +
|Empty Quarter Cave
 +
|{{GPS|70|221|26|459}}
 +
|[http://www.itechsc.com/misc/shartak/ubermap/closeup.php?cx=-70221&cy=26459&dw=806&dh=494&aw=23&ah=23&dn=1&zn=1&sd=0&bc=0&ht=0&alt=0]
 +
|-
 +
|N Mountain Cave
 +
|{{GPS|70|368|26|503}}
 +
|[http://www.itechsc.com/misc/shartak/ubermap/closeup.php?cx=-70368&cy=26503&dw=806&dh=494&aw=23&ah=23&dn=1&zn=1&sd=0&bc=0&ht=0&alt=0]
 +
|-
 +
|Jawbone Cave
 +
|{{GPS|70|195|26|533}}
 +
|[http://www.itechsc.com/misc/shartak/ubermap/closeup.php?cx=-70195&cy=26533&dw=806&dh=494&aw=23&ah=23&dn=1&zn=1&sd=0&bc=0&ht=0&alt=0]
 +
|-
 +
|Pierced Eye Cave
 +
|{{GPS|70|160|26|576}}
 +
|[http://www.itechsc.com/misc/shartak/ubermap/closeup.php?cx=-70160&cy=26576&dw=806&dh=494&aw=23&ah=23&dn=1&zn=1&sd=0&bc=0&ht=0&alt=0]
 +
|-
 +
|S Mountain Cave
 +
|{{GPS|70|338|26|396}}
 +
|[http://www.itechsc.com/misc/shartak/ubermap/closeup.php?cx=-70338&cy=26396&dw=806&dh=494&aw=23&ah=23&dn=1&zn=1&sd=0&bc=0&ht=0&alt=0]
 +
|-
 +
|Cave Northwest of Derby
 +
|{{GPS|70|130|26|366}}
 +
|[http://www.itechsc.com/misc/shartak/ubermap/closeup.php?cx=-70130&cy=26366&dw=806&dh=494&aw=23&ah=23&dn=1&zn=1&sd=0&bc=0&ht=0&alt=0]
 +
|}
  
Figure out the size of the gps units and find the outer bounds of the gps co-ordinates to get a more accurate size.
+
<br clear=all />
:So that isn't an accurate guess? :) Measuring the distance from 70E 26S to 71E 26S gives about 100km (62.5 miles). This would mean each block is 0.1km. Distance east-west is 67.4km, north-south is 26.8km (possibly a bit more). Is that any better?
 
  
::Sounds pretty close to what I got for the per-block measurements. --[[User:Simon|Simon]] 02:24, 6 March 2006 (GMT)
+
[[Category:Glossary]]
 +
[[Category:Locations| ]]

Latest revision as of 03:14, 17 September 2013

Prominent locations on Shartak include several villages, a wrecked ship, many ruins, and countless fruit trees. The island itself, about 67.4 km from east to west and 26.8 km from north to south according to GPS figures, is composed of a wide variety of terrain types.

Camps

Main article: Camp

Camps are locations on Shartak that serve as starting and respawning points. They feature specific resource huts for medical supplies, ammunition, and trading.

Terrains

Main article: Terrain

The terrain of Shartak is diverse, consisting of types such as jungle, grassland, swamp and beaches. Water features include sea, lakes, rivers and a pool. Each type of terrain affects movement and searches differently.

Natural landmarks

The terrain of Shartak also contains several unique natural landmarks, such as the huge central mountain. The mountain contains many special areas, including a waterfall, a mountain ledge, and a network of caves and tunnels.

Details

Sign.gifHut.gifRuins.gif
The in-game icons for signpost, hut, and ruin details.

A detail appears as a separate icon over the underlying terrain color. There can only be one detail in any location. For example, if there is a plant or ruins or hut in your current location, then you cannot construct a signpost. Heavy jungle conceals details. If you chop down enough jungle to reveal a fruit plant, hut, or other detail, you receive an XP reward.


Fruit plants

Appletree.gifMangotree.gifBananatree.gifPumpkinpatch.gifBerrybush.gif
The in-game icons for apple tree, mango tree, banana tree, pumpkin patch and berry bush details.

All fruit plants have unique icons except berry bushes. Tasty berry bushes and poisonous berry bushes appear identical. A search at a location with a plant is an attempt to search specifically for that sort of fruit or berry, not an attempt to search the surrounding jungle for other items. Either you find a ripe fruit or berry or you do not, but you cannot find a non-fruit where a fruit tree or bush stands.

It is unknown whether different fruit plants have different find rates. It is unknown whether the density of the jungle affects the find rate (some believe that clearing the jungle slightly increases the find rate). Please submit data to Search odds condensed.

  • Search cost: 1 AP
    • Approx find rates (55%): fruit/berry (55%)

Berry bushes

Outsiders see "a bush covered in berries." For natives (or outsiders with Native Knowledge), the bush is revealed as either a tasty berry bush ("a leafy bush covered in berries") where each berry heals 2 HP or a poisonous berry bush ("a thorny bush covered in berries") where each berry inflicts 2 HP damage. This information can also be gleaned by eating a berry. Searching provides a ready source of berries.

  • Known locations of tasty berry bushes:

[-70.130,+26.405], [-70.131,+26.416], [-70.231,+26.434], [-70.243,+26.425], [-70.249,+26.472], [-70.273,+26.377], [-70.278,+26.384], [-70.285,+26.360], [-70.280,+26.364], [-70.297,+26.402], [-70.297,+26.474], [-70.382,+26.340], [-70.396,+26.335], [-70.461,+26.411], [-70.476,+26.481], [-70.492,+26.493]

  • Known locations of poisonous berry bushes:

[-70.210,+26.447], [-70.214,+26.433], [-70.220,+26.424], [-70.226,+26.435], [-70.232,+26.445], [-70.233,+26.444], [-70.299,+26.403], [-70.309,+26.403], [-70.322,+26.409], [-70.347,+26.500], [-70.362,+26.387], [-70.362,+26.488], [-70.363,+26.489], [-70.371,+26.386], [-70.368,+26.371], [-70.391,+26.428], [-70.394,+26.443], [-70.394,+26.444], [-70.395,+26.329], [-70.398,+26.445], [-70.399,+26.396], [-70.401,+26.431], [-70.408,+26.453], [-70.431,+26.395], [-70.435,+26.409], [-70.436,+26.407], [-70.440,+26.458], [-70.450,+26.477], [-70.461,+26.487], [-70.462,+26.476], [-70.469,+26.498], [-70.462,+26.476], [-70.476,+26.405], [-70.479,+26.453], [-70.481,+26.452], [-70.490,+26.476], [-70.490,+26.494], [-70.490,+26.504], [-70.491,+26.452], [-70.492,+26.493], [-70.501,+26.500], [-70.501,+26.502], [-70.505,+26.512], [-70.507,+26.504], [-70.508,+26.491], [-70.508,+26.515], [-70.521,+26.506], [-70.543,+26.516], [-70.559,+26.526]

Mango trees

A mango tree can be found here.
A tall mango tree is here.

Searching at a mango tree provides mangos, predictably.

  • Known locations:

[-70.094,+26.376], [-70.107,+26.415], [-70.110,+26.415], [-70.111,+26.407], [-70.113,+26.402], [-70.120,+26.389], [-70.122,+26.390], [-70.189,+26.429], [-70.219,+26.422], [-70.221,+26.451], [-70.223,+26.386], [-70.239,+26.447], [-70.244,+26.430], [-70.244,+26.436], [-70.245,+26.423], [-70.246,+26.435], [-70.277,+26.402], [-70.287,+26.405], [-70.345,+26.504], [-70.359,+26.497], [-70.368,+26.385], [-70.380,+26.369], [-70.383,+26.427], [-70.383,+26.439], [-70.384,+26.437], [-70.386,+26.397], [-70.388,+26.400], [-70.400,+26.430], [-70.431,+26.449], [-70.432,+26.396], [-70.435,+26.483], [-70.438,+26.489], [-70.448,+26.477], [-70.450,+26.408], [-70.454,+26.419], [-70.468,+26.416], [-70.471,+26.452], [-70.474,+26.405], [-70.476,+26.393], [-70.477,+26.395], [-70.477,+26.406], [-70.479,+26.441], [-70.488,+26.472], [-70.490,+26.494], [-70.491,+26.455], [-70.505,+26.516], [-70.521,+26.521], [-70.523,+26.523], [-70.525,+26.520], [-70.537,+26.520], [-70.561,+26.525], [-70.563,+26.524]

Banana trees

A banana tree is a reliable source of bananas.

  • Known locations:

[-70.087,+26.377], [-70.110,+26.403], [-70.119,+26.416], [-70.215,+26.435], [-70.263,+26.402], [-70.287,+26.402], [-70.311,+26.406], [-70.318,+26.452], [-70.319,+26.388], [-70.319,+26.387]. [-70.320,+26.387], [-70.321,+26.401], [-70.322,+26.401], [-70.325,+26.412], [-70.326,+26.410], [-70.337,+26.412], [-70.346,+26.504], [-70.355,+26.500], [-70.371,+20.398], [-70.379,+26.366], [-70.394,+26.328], [-70.395,+26.319], [-70.421,+26.408], [-70.460,+26.467], [-70.465,+26.427], [-70.465,+26.427], [-70.474,+26.438], [-70.474,+26.493], [-70.477,+26.468], [-70.478,+26.502], [-70.487,+26.288], [-70.496,+26.443],[-70.500,+26.469], [-70.503,+26.473], [-70.516,+26.507], [-70.523,+26.509], [-70.527,+26.508], [-70.538,+26.518], [-70.546,+26.516], [-70.549,+26.514], [-70.553,+26.515]

Unidentified trees

These are fruit trees and bushes with known locations but unknown fruit.

  • Known locations:

[-70.082,+26.393], [-70.083,+26.390], [-70.119,+26.378], [-70.123,+26.389], [-70.129,+26.392], [-70.211,+26.405], [-70.212,+26.400], [-70.213,+26.407], [-70.221,+26.386], [-70.222,+26.402], [-70.223,+26.386], [-70.223,+26.413], [-70.232,+26.385], [-70.233,+26.383], [-70.316,+26.504], [-70.355,+26.485], [-70.362,+26.384], [-70.371,+26.386], [-70.371,+26.410], [-70.375,+26.400], [-70.399,+26.400], [-70.399,+26.407], [-70.401,+26.502], [-70.407,+26.406], [-70.435,+26.486], [-70.450,+26.413], [-70.462,+26.404], [-70.462,+26.408], [-70.473,+26.391], [-70.654,+26.361], [-70.666,+26.373], [-70.667,+26.372]


Huts

Main article: Hut

Huts are buildings that players can enter and leave. Certain huts provide specific items. Santa's grotto is a hut that is not part of a camp.


Ruins

Ruins complexes (one or more buildings with multi-space interiors)

The two largest ruins in Shartak are the jail and the temple. These locations initially appeared derelict and unimpressive, but now have multi-space interiors that can be explored and searched. Recent investigations have turned up occasional charms and gems.

  • Jail complex, a.k.a. Fort Creedy (near Durham)
    Five ruined building entrances are centered at [-70.666,+26.380], northwest of Durham. To reach this complex, travel 30 paces north and 20 paces west from the north side of Durham. This ruin complex contains a one-space jail, a two-space armoury, and a two-space hall. The hall is a good place to find gem stones. You can also find poison darts, daggers, healing herbs, and gold coins here.
  • Temple complex (near Shipwreck)
    At [-70.540,+26.530], 16 paces south and 1 pace east of the shipwreck, are the ruins of a temple populated by monkeys, stalked by elephants, and haunted by spirits. This ruin consists of a single entrance containing a two-space interior, and is a good place to find tiger tooth amulets.
  • Stone Tower (Midway Island)
    At [-70.218,+26.336] on Midway Island in the sea off the south-east coast of the mainland is a ruined small square stone tower. It has suffered severe water damage and appears to have been abandoned long ago. The base of the tower is mostly intact, but the top has several gaping holes. The ruin contains a single one-space lower floor, and a staircase leading to an upper level.

Simple ruins

The typical ruins location consists of a single icon with two or three "enter hut" buttons that allow you to visit empty one-space huts. It is rumored that these huts contain nothing of particular value (aside from sanctuary from ferocious jungle animals).

  • River-west side ruins (bi-hut near the waterfall)
    A two-hut ruin is located at [-70.357,+26.406] on the west bank of the river that runs south from the mountain, north-northeast of York.
  • River-east side ruins (bi-hut near Santa's grotto)
    A two-hut ruin is located at [-70.331,+26.380] fourteen paces east of the river that runs south from the mountain, south of Raktam and north-northeast of York.

  • Durham-York road ruins (tri-hut between Durham/York)
    A three-hut ruin is located at [-70.490,+26.365] north of the road and mid-distance from Durham to York. Known to some as Piketown (after the trader Maximillion Pike) these ruins have been christened New Berlin and are home toThe Germans.
  • Derby ruins (tri-hut near Derby)
    A three-hut ruin is located at [-70.111,+26.378] near Derby on the way to York. As of Bastille Day 2008 this area is known as Port Breton, home of The French.
  • Mountain-north side ruins (tri-hut between Dalpok/Raktam)
    A three-hut ruin is located at [-70.391,+26.480] a few paces north of the mountain between Dalpok and Raktam.
  • Durham ruins (multi-hut near Durham)
    A two-hut ruin is located at [-70.666,+26.354], 11 paces northwest and 7 paces west from Durham's shaman.
  • Durham-lake ruins (multi-hut near Durham)
    A two-hut ruin is located at [-70.605,+26.374] northeast of Durham (about 33 paces east of the lake, and 21 paces north of the Durham-York Highway).
  • Northwest-peninsula ruins (multi-hut near Shipwreck)
    A simple ruin is located at [-70.594,+26.519] to the far west of the shipwreck peninsula.

Signposts

Main article: Signpost

A signpost is a player-built detail that can be constructed using two pieces of driftwood. Signposts can be attacked and destroyed.


Caves

A number of caves have been found on Shartak since the rediscovery of the forbidden village of Rakmogak on 13th August 2008. These caves connect to a large tunnel network that extends beneath the archipelago. The caves appear as part of random terrain features. Locations follow:

Cave GPS Coordinates Ubermap Zoom
Dalpok Cave / Patch's Cave [-70.429,+26.449] [1]
Cave Of The Tiger [-70.240,+26.493] [2]
Arivo Rock Cave [-70.067,+26.341] [3]
Empty Quarter Cave [-70.221,+26.459] [4]
N Mountain Cave [-70.368,+26.503] [5]
Jawbone Cave [-70.195,+26.533] [6]
Pierced Eye Cave [-70.160,+26.576] [7]
S Mountain Cave [-70.338,+26.396] [8]
Cave Northwest of Derby [-70.130,+26.366] [9]