Difference between revisions of "Locations"

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m (→‎Unidentified trees: Added a few trees.)
m (→‎Details: Put tree/signpost/hut/ruin images in the same box at the beginning of the section.)
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== Details ==
 
== Details ==
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{| border="1" cellpadding="5" cellspacing="1" style="background-color: #f9f9f9; border: solid 1px #ccc; border-collapse: collapse; float: right; margin: 0 0 1em 1em; width: 165px" |
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|<div style="background-color: #fff; border: solid 1px #ccc; margin-bottom: 5px; padding: 3px; width: 157px">[[Image:Tree.gif]][[Image:Sign.gif]][[Image:Hut.gif]][[Image:Ruins.gif]]</div>The in-game icons for '''tree''', '''signpost''', '''hut''', and '''ruin''' details.
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A detail appears as a separate icon over the underlying terrain color. There can only be one detail in any location. For example, if there is a tree or bush or ruins or hut in your current location, then you cannot construct a signpost. Heavy jungle conceals details. If you chop down enough jungle to reveal a fruit tree, bush, hut, or other detail, you receive an XP reward.  
 
A detail appears as a separate icon over the underlying terrain color. There can only be one detail in any location. For example, if there is a tree or bush or ruins or hut in your current location, then you cannot construct a signpost. Heavy jungle conceals details. If you chop down enough jungle to reveal a fruit tree, bush, hut, or other detail, you receive an XP reward.  
  
 
=== Fruit trees and bushes ===
 
=== Fruit trees and bushes ===
{| border="1" cellpadding="5" cellspacing="1" style="background-color: #f9f9f9; border: solid 1px #ccc; border-collapse: collapse; float: right; margin: 0 0 1em 1em" |
 
|-align="center"
 
|<div style="background-color: #fff; border: solid 1px #ccc; clear: both; margin-bottom: 5px; padding: 3px; width: 37px">[[Image:Tree.gif]]</div>The in-game icon for<br />fruit trees and bushes.
 
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All fruit trees and bushes use the same icon and thus look the same from a distance. A search at a location with a fruit tree or bush is an attempt to search specifically for fruits or berries, not an attempt to search the surrounding jungle for other items. Either you find a ripe fruit or berry or you do not, but you cannot find a non-fruit where a fruit tree or bush stands.
 
All fruit trees and bushes use the same icon and thus look the same from a distance. A search at a location with a fruit tree or bush is an attempt to search specifically for fruits or berries, not an attempt to search the surrounding jungle for other items. Either you find a ripe fruit or berry or you do not, but you cannot find a non-fruit where a fruit tree or bush stands.
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=== Huts ===
 
=== Huts ===
{| border="1" cellpadding="5" cellspacing="1" style="background-color: #f9f9f9; border: solid 1px #ccc; border-collapse: collapse; float: right" |
 
|-align="center"
 
|<div style="background-color: #fff; border: solid 1px #ccc; clear: both; margin-bottom: 5px; padding: 3px; width: 40px">[[Image:Hut.gif]]</div>The in-game hut icon.
 
|}
 
 
:''Main article: [[Hut]]''
 
:''Main article: [[Hut]]''
 
Huts are buildings that players can enter and leave. Certain huts provide specific items.
 
Huts are buildings that players can enter and leave. Certain huts provide specific items.
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=== Ruins ===
 
=== Ruins ===
{| border="1" cellpadding="5" cellspacing="1" style="background-color: #f9f9f9; border: solid 1px #ccc; border-collapse: collapse; float: right; margin: 0 0 1em 1em" |
 
|-align="center"
 
|<div style="background-color: #fff; border: solid 1px #ccc; clear: both; margin-bottom: 5px; padding: 3px; width: 37px">[[Image:Ruins.gif]]</div>The in-game icon <br />for ruins.
 
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==== Ruins complexes (one or more buildings with multi-space interiors) ====
 
==== Ruins complexes (one or more buildings with multi-space interiors) ====
  
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=== Signposts ===
 
=== Signposts ===
{| border="1" cellpadding="5" cellspacing="1" style="background-color: #f9f9f9; border: solid 1px #ccc; border-collapse: collapse; float: right" |
 
|-align="center"
 
|<div style="background-color: #fff; border: solid 1px #ccc; clear: both; margin-bottom: 5px; padding: 3px; width: 40px">[[Image:Sign.gif]]</div>The in-game <br />signpost icon.
 
|}
 
 
:''Main article: [[Signpost]]''
 
:''Main article: [[Signpost]]''
 
A signpost is a player-built detail that can be constructed using two pieces of [[driftwood]]. Signposts can be attacked and destroyed.  
 
A signpost is a player-built detail that can be constructed using two pieces of [[driftwood]]. Signposts can be attacked and destroyed.  

Revision as of 04:50, 3 August 2006

Prominent locations on Shartak include several villages, a wrecked ship, many ruins, and countless fruit trees. The island itself, about 67.4 km from east to west and 26.8 km from north to south according to GPS figures, is composed of a wide variety of terrain types.

Camps

Main article: Camp

Camps are locations on Shartak that serve as starting and respawning points. They feature specific resource huts for medical supplies, ammunition, and trading.

Terrains

Main article: Terrain

The terrain of Shartak is diverse, consisting of types such as jungle, grassland, swamp, and beaches. Each type of terrain affects movement and searches differently.

Natural landmarks

The terrain of Shartak also contains several unique natural landmarks, such as the huge central mountain. The mountain contains many special areas, including a waterfall, a mountain ledge, and a network of caves and tunnels.

Details

Tree.gifSign.gifHut.gifRuins.gif
The in-game icons for tree, signpost, hut, and ruin details.

A detail appears as a separate icon over the underlying terrain color. There can only be one detail in any location. For example, if there is a tree or bush or ruins or hut in your current location, then you cannot construct a signpost. Heavy jungle conceals details. If you chop down enough jungle to reveal a fruit tree, bush, hut, or other detail, you receive an XP reward.

Fruit trees and bushes

All fruit trees and bushes use the same icon and thus look the same from a distance. A search at a location with a fruit tree or bush is an attempt to search specifically for fruits or berries, not an attempt to search the surrounding jungle for other items. Either you find a ripe fruit or berry or you do not, but you cannot find a non-fruit where a fruit tree or bush stands.

It is unknown whether different fruit trees and bushes have different find rates. It is unknown whether the density of the jungle affects the find rate (some believe that clearing the jungle slightly increases the find rate). Please submit data to Search odds condensed.

  • Search cost: 1 AP
    • Approx find rates (55%): fruit/berry (55%)

Berry bushes

Outsiders see "a bush covered in berries." For natives (or outsiders with Native Knowledge), the bush is revealed as either a tasty berry bush ("a leafy bush covered in berries") where each berry heals 2 HP or a poisonous berry bush ("a thorny bush covered in berries") where each berry inflicts 2 HP damage. This information can also be gleaned by eating a berry. Searching provides a ready source of berries.

  • Known locations of tasty berry bushes: [-70.461,+26.411]
  • Known locations of poisonous berry bushes: [-70.362,+26.387], [-70.368,+26.371], [-70.394,+26.443], [-70.394,+26.444], [-70.408,+26.453], [-70.435,+26.409], [-70.479,+26.453], [-70.481,+26.452], [-70.501,+26.502]

Mango trees

A mango tree can be found here.
A tall mango tree is here.

Searching at a mango tree provides mangos, predictably.

  • Known locations: [-70.094,+26.376], [-70.189,+26.429], [-70.368,+26.385], [-70.380,+26.369], [-70.383,+26.439], [-70.384,+26.437], [-70.450,+26.408], [-70.454,+26.419], [-70.476,+26.393], [-70.477,+26.395]

Banana trees

A banana tree is a reliable source of bananas.

  • Known locations: [-70.421,+26.408], [-70.500,+26.469] [-70.087,+26.377], [-70.318,+26.452]

Unidentified trees

These are fruit trees and bushes with known locations but unknown fruit.

  • Known locations: [-70.082,+26.393], [-70.083,+26.390], [-70.094,+26.376], [-70.111,+26.407], [-70.119,+26.378], [-70.123,+26.389], [-70.129,+26.392], [-70.211,+26.405], [-70.212,+26.400], [-70.213,+26.407], [-70.221,+26.386], [-70.222,+26.402], [-70.223,+26.386], [-70.223,+26.413], [-70.232,+26.385], [-70.233,+26.383], [-70.316,+26.504], [-70.362,+26.384], [-70.371,+26.386], [-70.371,+26.398], [-70.371,+26.410], [-70.375,+26.400], [-70.399,+26.396], [-70.399,+26.400], [-70.399,+26.407], [-70.401,+26.502], [-70.407,+26.406], [-70.431,+26.449], [-70.435,+26.486], [-70.450,+26.413], [-70.462,+26.404], [-70.462,+26.408], [-70.473,+26.391], [-70.654,+26.361], [-70.666,+26.373], [-70.667,+26.372]

Huts

Main article: Hut

Huts are buildings that players can enter and leave. Certain huts provide specific items.


Ruins

Ruins complexes (one or more buildings with multi-space interiors)

The two largest ruins in Shartak are the jail and the temple. These locations initially appeared derelict and unimpressive, but now have multi-space interiors that can be explored and searched. Recent investigations have turned up occasional charms and gems.

  • Jail complex (near Durham)
    Five ruined building entrances are centered at [-70.666,+26.380], northwest of Durham. To reach this complex, travel 30 paces north and 20 paces west from the north side of Durham. This ruin complex contains a one-space jail, a two-space armoury, and a two-space hall.
  • Temple complex (near Shipwreck)
    At [-70.540,+26.530], 16 paces south and 1 pace east of the shipwreck, are the ruins of a temple populated by monkeys, stalked by elephants, and haunted by spirits. This ruin consists of a single entrance containing a two-space interior, and in the past it has been a good place to find monkey claw charms.

Simple ruins

The typical ruins location consists of a single icon with two or three "enter hut" buttons that allow you to visit empty one-space huts. It is rumored that these huts contain nothing of particular value (aside from sanctuary from ferocious jungle animals).

  • River ruins (bi-hut near York)
    A two-hut ruin is located at [-70.357,+26.406] on the west bank of the river that runs south from the mountain, north-northeast of York.
  • River-eastside ruins (bi-hut between Raktam/York)
    A two-hut ruin is located at [-70.331,+26.380] fourteen paces east of the river that runs south from the mountain, south of Raktam and north-northeast of York.
  • Mountain-northside ruins (tri-hut between Dalpok/Raktam)
    A three-hut ruin is located at [-70.391,+26.480] a few paces north of the mountain between Dalpok and Raktam.
  • Durham-west ruins (multi-hut near Durham)
    A two-hut ruin is located at [-70.666,+26.354], 11 paces northwest and 7 paces west from Durham's shaman.
  • Durham-lake-northeast ruins (multi-hut near Durham)
    A two-hut ruin is located at [-70.605,+26.374] northeast of Durham (about 33 paces east of the lake, and 21 paces north of the Durham-York Highway).
  • Northwest-peninsula ruins (multi-hut near Shipwreck)
    A simple ruin is located at [-70.594,+26.519] to the far west of the shipwreck peninsula.

Signposts

Main article: Signpost

A signpost is a player-built detail that can be constructed using two pieces of driftwood. Signposts can be attacked and destroyed.