Exploration Skills
Contents
Exploration Skills
The main purpose of these skills is too help one get across the island of Shartak quicker, survive in the jungle longer, and with the knowledge of where they have been. Two classes benefit from a greatly increased movement rate through the jungle itself, the native Scout and the outsider Explorer.
Exploration
Helps you remember some of the places you've been - Enables the "Map" button, which gives you a large-scale map of places you've visited while alive and haven't forgotten.
Cartography
Stops you forgetting anywhere you've visited - While Exploration enables the map, this skill allows one to remember more of the map. This helps with exploration of the island, so if one is trying to map the whole island, they don't need to continuously go over the same spaces. Requires Exploration to learn.
Trekking
Faster movement through the jungle - Makes movement through grassland, beach, and d1-d6 jungle terrain cost 0.5 AP instead of 1AP. Requires Exploration and be either the class of Scout or Explorer to learn.
Swimming
Faster movement through water - Makes movement through water cost 1 AP instead of 2AP as well as making movement through deep water costs 2 AP instead of 3AP. This skill also helps movement through swamp tiles. Requires Exploration to learn.
Survival - Firecraft
Knowledge of how to create, control and use fires - Reduces cost of tinder making from 3AP to 1AP. See Campfire for more information on the fire mechanic. Requires Exploration to learn.