Difference between revisions of "The Shartak Wiki:Community Portal"

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* [http://userscripts.org/scripts/show/3455 Shartak Jungle Density Viewer], version 20060301 by [[User:Dr._J|Dr. J]] (based on [http://userscripts.org/scripts/source/3320.user.js Shartak Terrain Type Info]). This script displays the jungle density at each square, replacing "Jungle" with "Jungle 9".
 
* [http://userscripts.org/scripts/show/3455 Shartak Jungle Density Viewer], version 20060301 by [[User:Dr._J|Dr. J]] (based on [http://userscripts.org/scripts/source/3320.user.js Shartak Terrain Type Info]). This script displays the jungle density at each square, replacing "Jungle" with "Jungle 9".
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* [http://www.itechsc.com/misc/shartak/ubermap/shartakubermapper.user.js Shartak UBER MAP recording script], if you have a GPS then this script will send data to a server for recording and merging with all other contributors, see the results at [http://www.itechsc.com/misc/shartak/ubermap/ the Shartak UBER MAP website].

Revision as of 18:16, 11 March 2006

Useful Links

  • Shartak MetaMap - compilation of all submitted maps; submit your own and have it merged into the MetaMap. I'm assuming eventually friends/clans/strangers will start sharing their maps with eachother, so i'd rather provide a more open forum for the exchange. This is complete beta code, please let me know of any problems with submissions. --Frisco 05:44, 6 March 2006 (GMT)
  • Shartak UBER MAP project - a project to compile a super detailed map of shartak, right down to each individual square! --Murk 18:11, 11 March 2006 (GMT)

Useful Files

Greasemonkey Scripts

I didn't like having to keep checking the source to figure out the terrain type in the jungle while working on Search Odds Condensed so I hacked together a script based heavily off the UrbanDead AP Recovery Time Indicator. script page on userscripts.org
  • pa5 - Fitzcarraldo 11:07, 2 March 2006 (GMT) - Thanks to Frisco, the formatting has been fixed; I also removed the "map" text from the results and fixed the previously incorrect reference script.
  • pa6 - fixed a problem of getting erroneous results when a square with an icon was present in any square north or due west of your position.