1st Derby Privateers

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1st Derby Privateers|-style="background-color: #ffffff; text-align: center;" http://www.running-wild.de/images/rwnet_adrian.gif%7C-style="background-color: #c3ddc3; text-align: center;" In-game page
Leadership: RobZombie - Captain, Cthulhu - Master Sergeant and Guildmaster - First Mate
Members: See the list
Goals: To defend and improve Derby, trading, policing and a bit of roading are part of this.
Recruitment policy: Ask RobZombie in game or in the discussion of this wiki, or the Eastern Federation forum
Contact: http://derby.jconserv.net/index.php


Proud members of the Eastern Federation

Captain Zombie was a pirate once, and a damn good one. Doing his heroic tales a severe unjustice, we will skip to more recent times. He was such a good pirate that the English had him exiled from the world, to live his life on Shartak. Why? So he didn't piss off the French and cause ANOTHER war, that's why.

For many months he wandered the jungle, until he found Derby. The place was peaceful...until the gunshots split the night. There were no guardians of Derby! No police? He wrote to Queen Lizzy and asked for funding to start up this colonial police force, he recieved it and quickly formed the Derby Privateers, enemy of the murderers and allies of the peace.

The freelance guardians of Derby soon joined him, followed by the new lads and lasses off the boats and soon the Privateers grew in number to become a truly powerful force. The Privateers allied with the Derby Hospitallers, Colonial Police and other police clans and soon they were recognised as being 'one of the lads' in police clan terms. Now, after months of 'Cold War' with half of York, they're getting involved in the New York Alliacne.

  • CLAN POLICY ON DISCUSSION PAGE

Wages

Aye, for every sucsessful task or attempted task, a sum of gold is awarded. Also, if equipment is needed for the task (such as a dagger) and you have no dagger, then some gold will be given towards said dagger.

HQ

Our Head Quarters is located a little south west of the Derby Ammo Hut and a little north east of the Medical Hut.

Recruitment

To clarify, the durites of a Privateer change from day to day. One day, you can hunt for PKers, the next, you can load your gun, then go trade stuff. Then sit on your ass for a while if you can't find anyone. Do what you like, but uphold the law, kill some baddies, support the EF and drink some rum. Hmmmm...rum...

Shout!

The short term news;

Ash777, our unknown member, needs to check out our forums, so he can get the latest intel and introduce himself.

The Crewmen

  • If at all possible, new members MUST go to the HQ as soon as or before joining - You will recieve a short briefing by Rob or you can ask another member who is present about the current missions.
  • Members who havent spoken to Rob, Guildmaster or Cthulhu will NOT be added to our crew list until they have. Until they are on the list below, you arent recognised as part of the crew.
  • All members, from the Mates to the Corporals, have an equal voice in the clan. your ideas will be taken seriously!
  • Guildmaster and Cthulhu are currently joint second in command, GM for dedication in the begining and Cthulhu for devotion to the wiki and forums. I won't be suprised if i give him my job soon...

Privateer's Captain - RobZombie

Captain's Hard Rockin' First Mate - Guildmaster

Hard Rockin' Master Sergeant - Cthulhu

Hard Rockin' Mates:

Sergeant at Arms - ReikoLJ

Sergeant - Elegost55

Sergeant - Tommy Atkins

Sergeant's Mates:

Greta Van Hausen

Corporal - Sath Lofalga

Corporal - G3N

Corporal - Vazily

Corporal - Solid Snake

Lance Corporals:

Spitfire

Special Corporals:

Death List - Current Clan Enemies

These are the people and factions that we mean harm to at the moment. Please follow the links to see the appropriote lists of enemies, as they are getting to big to put on this page and I feel they should be broken down into categories. This also enables other clans to link to these pages for their own uses if they so wish, but ultimately, these pages are the works of the 1st Derby Privateers and we would appreciate it if people refrain from editing them. If any person feels the need for an update to these pages, please notify us through a personal message or on our forum. Thankyou. Cthulhu


Alliances/Friendlies

  • Derby Hospitallers - For whom we said we'd no longer target all Yorkers for and whom are our fellow Derby protectors. Our closest ally, not just geographicaly, we share a forum and are as thick as thieves if i say so myself.
  • Durham Pistoleers - A fellow police force, and a pro-pirate one.
  • Mercenary's Guild - Contract killers who can hold thier drink as good as any pirate. Dont kill them unless you know why they kill.