Difference between revisions of "User:Elembis/Sandbox"
(→Item IDs: Updating the trading tables.) |
(→Item IDs: Added a table for IDs in general, which appear constant (naturally).) |
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==Item IDs== | ==Item IDs== | ||
− | Shartak has [[Items|item]] IDs that can be seen by viewing the HTML source of an inventory list, drop list, or [[trader]] inventory list. | + | Shartak has [[Items|item]] IDs that can be seen by viewing the HTML source of an inventory list, drop list, or [[trader]] inventory list. The "ID List" table below sorts items by their IDs; every other table sorts sorts items by the order in which they appear in the respective in-game list. |
− | Inventories are sorted alphabetically, and drop and attack are sorted with more recently acquired items on the bottom (except for gold, which is always at the bottom). Feel free to correct any errors you see. | + | Inventories are sorted alphabetically, and drop and attack lists are sorted with more recently acquired items on the bottom (except for gold, which is always at the bottom). Feel free to correct any errors you see. |
− | {| border="1" cellpadding=" | + | <div style="font-size: 80%"> |
+ | {| border="1" cellpadding="2" cellspacing="1" style="background-color: #f9f9f9; border: solid 1px #ccc; border-collapse: collapse; float: left; margin: 1em 0" | ||
+ | |-style="background-color: #ccc" | ||
+ | !colspan="2"|ID List | ||
+ | |-style="background-color: #ddd" | ||
+ | !Item!!ID | ||
+ | |- | ||
+ | |01||machete | ||
+ | |- | ||
+ | |02||blowpipe | ||
+ | |- | ||
+ | |02(0)||blowpipe (0) | ||
+ | |- | ||
+ | |02(1)||blowpipe (1) | ||
+ | |- | ||
+ | |03||poison dart | ||
+ | |- | ||
+ | |04||rifle | ||
+ | |- | ||
+ | |04(0)||rifle (0) | ||
+ | |- | ||
+ | |04(1)||rifle (1) | ||
+ | |- | ||
+ | |04(2)||rifle (2) | ||
+ | |- | ||
+ | |05||? (bullet?) | ||
+ | |- | ||
+ | |06||first aid kit | ||
+ | |- | ||
+ | |07||dried herbs | ||
+ | |- | ||
+ | |08||gps unit | ||
+ | |- | ||
+ | |09||gold coin | ||
+ | |- | ||
+ | |0A||? | ||
+ | |- | ||
+ | |0B||sharpening stone | ||
+ | |- | ||
+ | |0C||blunt machete | ||
+ | |- | ||
+ | |0D||gourd of water | ||
+ | |- | ||
+ | |0E||banana | ||
+ | |- | ||
+ | |0F||mango | ||
+ | |- | ||
+ | |0G||bunch of tasty berries | ||
+ | |- | ||
+ | |0H||bunch of poisonous berries | ||
+ | |- | ||
+ | |0I||bottle of water | ||
+ | |- | ||
+ | |0J||? | ||
+ | |- | ||
+ | |0K||? | ||
+ | |- | ||
+ | |0L||? | ||
+ | |- | ||
+ | |0M||bottle of beer | ||
+ | |- | ||
+ | |0N||piece of driftwood | ||
+ | |- | ||
+ | |0O||crab | ||
+ | |- | ||
+ | |0P||dagger | ||
+ | |- | ||
+ | |0Q||gem | ||
+ | |- | ||
+ | |0R||cutlass | ||
+ | |- | ||
+ | |0S||poisonous snake | ||
+ | |- | ||
+ | |0T||knife | ||
+ | |} | ||
+ | {| border="1" cellpadding="2" cellspacing="1" style="background-color: #f9f9f9; border: solid 1px #ccc; border-collapse: collapse; float: left; margin: 1em 0 1em 1em" | ||
|-style="background-color: #ccc" | |-style="background-color: #ccc" | ||
!colspan="2"|Inventory List | !colspan="2"|Inventory List | ||
Line 38: | Line 113: | ||
|tasty berries||0G | |tasty berries||0G | ||
|} | |} | ||
− | {| border="1" cellpadding=" | + | {| border="1" cellpadding="2" cellspacing="1" style="background-color: #f9f9f9; border: solid 1px #ccc; border-collapse: collapse; float: left; margin: 1em 0 1em 1em" |
|-style="background-color: #ccc" | |-style="background-color: #ccc" | ||
!colspan="2"|Drop List | !colspan="2"|Drop List | ||
Line 64: | Line 139: | ||
|gold coin||09 | |gold coin||09 | ||
|} | |} | ||
− | {| border="1" cellpadding=" | + | {| border="1" cellpadding="2" cellspacing="1" style="background-color: #f9f9f9; border: solid 1px #ccc; border-collapse: collapse; float: left; margin: 1em 0 1em 1em" |
|-style="background-color: #ccc" | |-style="background-color: #ccc" | ||
!colspan="2"|Trading List (Own) | !colspan="2"|Trading List (Own) | ||
Line 88: | Line 163: | ||
|poisonous berries||0H | |poisonous berries||0H | ||
|} | |} | ||
− | {| border="1" cellpadding=" | + | {| border="1" cellpadding="2" cellspacing="1" style="background-color: #f9f9f9; border: solid 1px #ccc; border-collapse: collapse; float: left; margin: 1em 0 1em 1em" |
|-style="background-color: #ccc" | |-style="background-color: #ccc" | ||
!colspan="2"|Trading List (Trader) | !colspan="2"|Trading List (Trader) | ||
Line 128: | Line 203: | ||
|knife||0T | |knife||0T | ||
|} | |} | ||
− | {| border="1" cellpadding=" | + | {| border="1" cellpadding="2" cellspacing="1" style="background-color: #f9f9f9; border: solid 1px #ccc; border-collapse: collapse; float: left; margin: 1em 0 1em 1em" |
|-style="background-color: #ccc" | |-style="background-color: #ccc" | ||
!colspan="2"|Attack List | !colspan="2"|Attack List | ||
Line 142: | Line 217: | ||
|blowpipe||02 | |blowpipe||02 | ||
|} | |} | ||
+ | </div> | ||
<br style="clear: both" /> | <br style="clear: both" /> | ||
Revision as of 06:02, 8 June 2006
- I don't mind other people playing my sandbox, unless they mess up my stuff, in which case I throw sand and tantrums.
Item IDs
Shartak has item IDs that can be seen by viewing the HTML source of an inventory list, drop list, or trader inventory list. The "ID List" table below sorts items by their IDs; every other table sorts sorts items by the order in which they appear in the respective in-game list.
Inventories are sorted alphabetically, and drop and attack lists are sorted with more recently acquired items on the bottom (except for gold, which is always at the bottom). Feel free to correct any errors you see.
ID List | |
---|---|
Item | ID |
01 | machete |
02 | blowpipe |
02(0) | blowpipe (0) |
02(1) | blowpipe (1) |
03 | poison dart |
04 | rifle |
04(0) | rifle (0) |
04(1) | rifle (1) |
04(2) | rifle (2) |
05 | ? (bullet?) |
06 | first aid kit |
07 | dried herbs |
08 | gps unit |
09 | gold coin |
0A | ? |
0B | sharpening stone |
0C | blunt machete |
0D | gourd of water |
0E | banana |
0F | mango |
0G | bunch of tasty berries |
0H | bunch of poisonous berries |
0I | bottle of water |
0J | ? |
0K | ? |
0L | ? |
0M | bottle of beer |
0N | piece of driftwood |
0O | crab |
0P | dagger |
0Q | gem |
0R | cutlass |
0S | poisonous snake |
0T | knife |
Inventory List | |
---|---|
Item | ID |
blowpipe (0) | 02 |
blowpipe (1) | 02 |
gold coin | 09 |
GPS unit | 08 |
healing herbs | 07 |
knife | 0T |
machete | 01 |
piece of driftwood | 0N |
poison dart | 03 |
poisonous berries | 0H |
poisonous snake | 0S |
sharpening stone | 0B |
tasty berries | 0G |
Drop List | |
---|---|
Item | ID |
poisonous berries | 0H |
machete | 01 |
tasty berries | 0G |
knife | 0T |
poison dart | 03 |
healing herbs | 07 |
blowpipe (1) | 02(1) |
sharpening stone | 0B |
blowpipe (0) | 02(0) |
gold coin | 09 |
Trading List (Own) | |
---|---|
Item | ID |
tasty berries | 0G |
healing herbs | 07 |
knife | 0T |
blunt machete | 0C |
poison dart | 03 |
machete | 01 |
blowpipe | 02 |
sharpening stone | 0B |
poisonous berries | 0H |
Trading List (Trader) | |
---|---|
Item | ID |
rifle | 04 |
mango | 0F |
blowpipe | 02 |
dagger | 0P |
banana | 0E |
poison dart | 03 |
sharpening stone | 0B |
poisonous berries | 0H |
machete | 01 |
blunt machete | 0C |
poisonous snake | 0S |
healing herbs | 07 |
piece of driftwood | 0N |
gold coin | 09 |
bottle of beer | 0M |
gourd of water | 0D |
knife | 0T |
Attack List | |
---|---|
Item | ID |
punch | 00 |
machete | 01 |
knife | 0T |
blowpipe | 02 |
Camp travel distances
All of these distances are from the shaman of one camp to the shaman of another. Each number is a shortest distance between two points, assuming that jungle growth doesn't get in the way. "(1+)344" means the trip covers 344 jungle/beach/grassland squares and 1 water square; "133" means the trip consists of 133 jungle/beach/grassland squares and no water.
Dalpok | Derby | Durham | Raktam | Shipwreck | Wiksik | York | Notes | |
---|---|---|---|---|---|---|---|---|
Dalpok | 0 | (1+)344 | 217 | 133 | 104 | (1+)196 | 129 | (2+)1123 total |
Raktam | 133 | (1+)230 | 350 | 0 | 218 | 83 | (1+)155 | (2+)1169 total |
Wiksik | (1+)196 | (1+)147 | (1+)408 | 83 | 301 | 0 | (1+)168 | (4+)1303 total |
Derby | (1+)344 | 0 | (1+)558 | (1+)230 | (1+)448 | (1+)147 | (2+)313 | (7+)2040 total |
Durham | 217 | (1+)558 | 0 | 350 | 317 | (1+)408 | 277 | (2+)2127 total |
Shipwreck | 104 | (1+)448 | 317 | 218 | 0 | 301 | 229 | (1+)1617 total |
York | 129 | (2+)313 | 277 | (1+)155 | 229 | (1+)168 | 0 | (4+)1271 total |
Directions
- From Dalpok to Derby, go 70↘, 252→, 19↘, 4↓ (one of those squares is water).
- From Dalpok to Durham, go 6↓, 84↙, 117←, 10↙
- From Dalpok to Raktam, go 19↑, 18↗, 86→, 10↘.
- From Dalpok to the shipwreck, go 100 ↖, 4←.
- From Dalpok to Wiksik, go 37↘, 46→, 1↘, 113→ (one of those squares is water).
- From Dalpok to York, go 29↓, 66↘, 34↓.
- From Derby to Durham, go 4↑, 19↖, 228←, 1↖, 3← 1↙, 22←, 20↙, 251←, 10↙ (one of those squares is water).
- From Derby to the shipwreck, go from Derby to Wiksik, then from Wiksik to Raktam, then from Raktam to the shipwreck. It may not be a straight line, but it's just as fast.
- From Derby to Wiksik, go 4↑, 51↖, 93← (one of those squares is water).
- From Derby to York, go 4↑, 20↖, 231←, 25↙, 35↓ (two of those squares are water).
- From Durham to Wiksik, go 10↗, 271→, 52↗, 76→ (one of those squares is water).
- From Durham to York, go 10↗, 228→, 39↘.
- From Durham to the shipwreck, go 10↗, 117→, 32↗, 106↑, 52⋾.
- From Raktam to the shipwreck, go 10↖, 141←, 63↖, 4←.
- From Raktam to Wiksik, go 19→, 64↘.
- From Raktam to York, go 74↓, 48↙, 34↓ (one of those squares is water).
- From the shipwreck to York, go 170↘, 59↓ to go through Dalpok or 29↓, 170↘, 30↓ to go south of it.
- From Wiksik to York, go 76←, 56↙, 36↓ (one of those squares is water).
Unicode arrows
Unicode Arrows | ||
---|---|---|
↖ ↖ |
↑ ↑ |
↗ ↗ |
← ← |
→ → | |
↙ ↙ |
↓ ↓ |
↘ ↘ |