Difference between revisions of "Trader"
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Jump to navigationJump to searchm (Templatized the GPS coordinates, and described the shipwreck as a village.) |
m (Added the pirate trader (see shipwreck).) |
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{| border="1" cellpadding="5" cellspacing="1" style="background-color: #f9f9f9; border: solid 1px #ccc; border-collapse: collapse; float: right; margin: 0 0 1em 1em" | {| border="1" cellpadding="5" cellspacing="1" style="background-color: #f9f9f9; border: solid 1px #ccc; border-collapse: collapse; float: right; margin: 0 0 1em 1em" | ||
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− | ! Trader !! Village | + | ! Trader !! Village !! [[Items#GPS_Unit|GPS]] coordinates of hut |
|- | |- | ||
− | || Tom || [[Derby]] | + | || Tom || [[Derby]] || {{GPS|70|092|26|350}} |
|- | |- | ||
− | || Dick || [[Durham]] || {{GPS|70|649|26|347}} | + | || Dick || [[Durham]] || {{GPS|70|649|26|347}} |
|- | |- | ||
− | || Harry || [[York]] | + | || Harry || [[York]] || {{GPS|70|367|26|313}} |
|- | |- | ||
− | || Tik || [[Raktam]] || {{GPS|70|319|26|472}} | + | || Tik || [[Raktam]] || {{GPS|70|319|26|472}} |
|- | |- | ||
− | || Tack || [[Dalpok]] || {{GPS|70|435|26|442}} | + | || Tack || [[Dalpok]] || {{GPS|70|435|26|442}} |
|- | |- | ||
− | || Toe || [[Wiksik]] || {{GPS|70|235|26|405}} | + | || Toe || [[Wiksik]] || {{GPS|70|235|26|405}} |
+ | |- | ||
+ | || || [[Shipwreck]] || {{GPS|70|543|26|542}} | ||
|} | |} | ||
− | A '''trader''' is a non-player character with whom players can [[Trading|trade]]. A native trader may be referred to as a '''tamdal'''. Each of the | + | A '''trader''' is a non-player character with whom players can [[Trading|trade]]. A native trader may be referred to as a '''tamdal'''. Each of the seven traders has a trading hut, and there is a trading hut in every village. |
Unlike modern shops, which deal in monetary units, traders will accept all manner of items in a barter exchange according to [[Talk:Trading#YORK,_DURHAM,_and_DERBY_Trading_Post_Prices|standard exchange rates]]. Traders are shrewd businessmen who markup their goods to those that cannot speak their language. They are rumored to leave their huts to restock their inventory. | Unlike modern shops, which deal in monetary units, traders will accept all manner of items in a barter exchange according to [[Talk:Trading#YORK,_DURHAM,_and_DERBY_Trading_Post_Prices|standard exchange rates]]. Traders are shrewd businessmen who markup their goods to those that cannot speak their language. They are rumored to leave their huts to restock their inventory. |
Revision as of 20:51, 23 May 2006
Trader | Village | GPS coordinates of hut |
---|---|---|
Tom | Derby | [-70.092,+26.350] |
Dick | Durham | [-70.649,+26.347] |
Harry | York | [-70.367,+26.313] |
Tik | Raktam | [-70.319,+26.472] |
Tack | Dalpok | [-70.435,+26.442] |
Toe | Wiksik | [-70.235,+26.405] |
Shipwreck | [-70.543,+26.542] |
A trader is a non-player character with whom players can trade. A native trader may be referred to as a tamdal. Each of the seven traders has a trading hut, and there is a trading hut in every village.
Unlike modern shops, which deal in monetary units, traders will accept all manner of items in a barter exchange according to standard exchange rates. Traders are shrewd businessmen who markup their goods to those that cannot speak their language. They are rumored to leave their huts to restock their inventory.
Traders have a limited number of HP. It has been documented that traders will attack customers who attempt to harm them.