Difference between revisions of "1st Derby Privateers"

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(Cleaning House and Building A New House.)
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{{Clanbox|
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{{Clanbox_test|
clan_name=1st Derby Privateers|
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clan_name=2nd Derby Privateers|
 
official_id=101|
 
official_id=101|
 
open_to=everyone|
 
open_to=everyone|
clan_image=http://www.burningsea.com/images/developer/girby/flagcontest/malta.png|
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clan_image=[[Image:Alestorm2ndPrivateers.jpg|300px]]|
clan_leaders=[[User:RobZombie|RobZombie]] - Captain, [[User:Cthulhu|Cthulhu]] - First Mate and {{profile|6143|ReikoLJ}} - Master Sergeant|
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clan_leaders={{profile|4949|RobZombie}}|
clan_membership=See the list|
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clan_membership={{profile|4949|RobZombie}}|
clan_goals=To defend and improve Derby, trading, policing and a bit of roading are part of this.|
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clan_goals=Professional Police Force/Drunken Armed Thugs, set to defend the town from PKers, organised invastion and constitutional sobriety.|
clan_recruit=Ask [[User:RobZombie|RobZombie]] in game or in the discussion of this wiki, or the Eastern Federation forum|
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clan_recruit=Everyone with a healthy appreciation of alcoholism and no (major) outstanding criminal warrants are welcome.|
clan_contact=[http://z3.invisionfree.com/Derby/index.php Derby Forum]|
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clan_contact={{profile|4949|RobZombie}}||
sort_as=
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sort_as=|
 
}}
 
}}
  
'''Proud members of the Eastern Federation'''
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== Here's How It Was ==
  
We stand for Truth, Justice, Reasonably Priced Love And A Hard Boiled Egg!
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A long, long time ago, in an empty hut not too far away, a couple of odd hunters got together and decided they'd had enough of being killed by Outsider murderers, and Native headhunters. They formed a clan the likes of which Shartak had seen many times before; do-gooder have-a-go heroes, but with a difference. They aligned thenselves with healers, mercenaries and traders, and together, put Derby on the map for good.
  
''Now with new clan song!''
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But the golden age of the '''[[Eastern Federation]]''' was all too short. Despite fending off countless murderers and several Native raiding parties, the Derbian powerhouse known as the '''[[Eastern Federation]]''' began to crumble under it's own weight and off-island pressures. Some stayed behind, scattered by the four winds, and others simply faded into obscurity and memory, seldom returning to the eyes of the people.
  
Captain Zombie was a pirate once, and a damn good one. Doing his heroic tales a severe unjustice, we will skip to more recent times. He was such a good pirate that the English had him exiled from the world, to live his life on Shartak. Why? So he didn't piss off the French and cause ANOTHER war, that's why.
 
  
For many months he wandered the jungle, until he found Derby. The place was peaceful...until the gunshots split the night. There were no guardians of Derby! No police? He wrote to Queen Lizzy and asked for funding to start up this colonial police force, he received it and quickly formed the Derby Privateers, enemy of the murderers and allies of the peace.  
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Perhaps those days are now. But perhaps those days are gone, and new heroes, legends in the making, are just waiting in the wings.
  
The freelance guardians of Derby soon joined him, followed by the new lads and lasses off the boats and soon the Privateers grew in number to become a truly powerful force. The Privateers allied with the [[Derby Hospitallers]], [[Colonial Police]] and other police clans and soon they were recognized as being 'one of the lads' in police clan terms. Now, after months of 'Cold War' with half of York, they're getting involved in the New York Alliance.
 
  
*CLAN POLICY ON DISCUSSION PAGE
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== Here's How It Is ==
  
==Wages==
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The world needs heroes. Not all the time, not anymore, and maybe they don't even know it, but by Shartak they need them to be there when they need them!
Every month, Privateers are owed a wage of between ten and twenty gold coins, depending on the padded/unpadded status of the Privateer collective wallet. That being, Rob's good burning-money.
 
  
===HQ===
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If you're a fan of;
Our Head Quarters is located a little south west of the Derby Ammo Hut and a little north east of the Medical Hut in the top-left corner of Derby proper. Usually there's a sign, but some scrote may have tagged over it, with the same tag they've used on every other building...
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*Casual Roleplaying
 +
*Reasonably-Organised Chaos
 +
*Killing Things
 +
*Sometimes Healing Things
 +
*Gold
 +
Then you might do well to join a clan. Maybe even this one.
  
===Recruitment===
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== Here's What Could Happen ==
  
To clarify, the duties of a Privateer change from day to day. One day, you can hunt for PKers, the next, you can load your gun, then go trade stuff. Then sit on your ass for a while if you can't find anyone. Do what you like, but uphold the law, kill some baddies, support the EF and drink some rum. Hmmmm...rum...if you dont have any of this uber-manly drink, then water is acceptable, if you dont make a habbit of it.
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'''Hitting The Small Time:'''
 +
*The 2nd Privateers remain a small group, policing the mean streets of Derby from internal threats and hanging out in various bars when they should be policing the mean streets of Derby from internal threats.
 +
*We would maintain an unofficial 'Wanted List' of PKers who aren't welcome in Derbian lands, and react accordingly to thier presence within them. Which is to say, 'kill them until dead'.
 +
*Wages would be small, paid out of the back of {{profile|4949|RobZombie}}'s pocket, around the region of 5 coins every so often.
  
==Shout!==
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'''Striking It Lucky:'''
We want more recruits! We want more jobs! Dont be afraid to join the ranks of the forum for insider-info or to bring new jobs to our attention.
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*The 2nd Privateers gain enough members to branch out into free healing, inter-settlement trade and bigger roleplaying projects, such as local news and competetive events, while still offering it's protection as a law-enforcement agency.
 +
*We would maintain and update a real 'Wanted List' of PKers, perhaps even island-wide ones, and not just those wanted in Derby. As well as this, there could be trade and medical care for the people of Derby. For a clan of this size, say, 5-10, there would be the potential need for a dedicated off-site forum.
 +
*Wages would be a little larger, to the tune of 10 gold coins, paid for by trading and handed out fairly regularly.
  
== The Crewmen ==
+
'''The Big Time:'''
* Contact us at the forum or around town - thats how you'll be officially recognized.
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*If the 2nd Privateers become another Derbian institution, like the [[Eastern Federation]], then we can take on many of thier abandoned international roles and projects, and even go into new ones. We're talking political clout, people.
 
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*Such projects included but were not limited to;
*All members, from the Mates to the Corporals, have an equal voice in the clan. Your ideas will be taken seriously!
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**The [[Derby Academy]], once run by the [[Derby Hospitallers]]
 
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**[[The Hanged Misfit]], run by old EF member RoadWorkBob.
'''Privateer's Captain''' - [[User:RobZombie|RobZombie]] - Also Lanlord of Derby Tavern (The Trader's Hut)
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**The [[Derby Hospital]], once run by the Hospitallers
 
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**The [[Derby Pharmacy]], once run by the Hospitallers
'''Captain's Hard Rockin' First Mate''' - [[User:Cthulhu|Cthulhu]]
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**The [[Derby Evening Press]], Derby's newspaper, a team-effort.
 
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*Wages would match proformance and standing within the clan, and on how much money is brough in from far away trade. In the old days of the 1st Privateers, wages plus bonuses could be as much as 100 gold coins for outstanding wiki-work and settlement defense.
'''Hard Rockin' Master Sergeant''' - {{profile|6143|ReikoLJ}}
 
 
 
Hard Rockin' Mates:
 
 
 
{{profile|4131|Guildmaster}} - Stood down from 2nd in command position, with Honours
 
 
 
Sergeant at Arms - [[User:Elegost55|Elegost55]] - Also high-ranking in the Derby Rangers
 
 
 
Sergeant - [[User:Tom Failur|Tommy Atkins]]
 
 
 
Sergeant - {{profile|8538|Greta Van Hausen}}
 
 
 
Trade Sergeant (Currently we need a replacement) - {{profile|1910|G3N}} - Used to pay all our wages, went inactive and left us nearly two grand!
 
 
 
==KOS Listings - Criminals, Pkers & Aggressors==
 
Please follow the link [http://z3.invisionfree.com/Derby/index.php?showtopic=5 here], to the public listings on the Derby forum. You shall find it more up to date with current events. [[User:Cthulhu|Cthulhu]]
 
 
 
==Alliances/Friendlies==
 
* '''[[Eastern Federation]]''' - Our allies in the [[Derby Hospitallers]], [[Derby Rangers]], [[The Octavius Popebury Memorial Expedition of 1886]], [[Greenwolves]] and whoever else we're with in the Federation!
 
* '''[[Durham Pistoleers]]''' - A fellow police force, and a pro-pirate one. - (Disbanded)
 
* '''[[Mercenary's Guild]]''' - Contract killers who can hold their drink as good as any pirate. Don't kill them unless you know why they kill. Shame they disbanded. Still, ex Mercs have a home in Derby, whenever they should need it. - (Disbanded)
 
* '''[[York Coalition]] - No wiki page. Basically, organized York Clans.
 

Revision as of 15:44, 4 January 2010

2nd Derby Privateers
Alestorm2ndPrivateers.jpg
In-game page
Leadership: RobZombie
Members: RobZombie
Goals: Professional Police Force/Drunken Armed Thugs, set to defend the town from PKers, organised invastion and constitutional sobriety.
Recruitment policy: Everyone with a healthy appreciation of alcoholism and no (major) outstanding criminal warrants are welcome.
Contact: RobZombie

Here's How It Was

A long, long time ago, in an empty hut not too far away, a couple of odd hunters got together and decided they'd had enough of being killed by Outsider murderers, and Native headhunters. They formed a clan the likes of which Shartak had seen many times before; do-gooder have-a-go heroes, but with a difference. They aligned thenselves with healers, mercenaries and traders, and together, put Derby on the map for good.

But the golden age of the Eastern Federation was all too short. Despite fending off countless murderers and several Native raiding parties, the Derbian powerhouse known as the Eastern Federation began to crumble under it's own weight and off-island pressures. Some stayed behind, scattered by the four winds, and others simply faded into obscurity and memory, seldom returning to the eyes of the people.


Perhaps those days are now. But perhaps those days are gone, and new heroes, legends in the making, are just waiting in the wings.


Here's How It Is

The world needs heroes. Not all the time, not anymore, and maybe they don't even know it, but by Shartak they need them to be there when they need them!

If you're a fan of;

  • Casual Roleplaying
  • Reasonably-Organised Chaos
  • Killing Things
  • Sometimes Healing Things
  • Gold

Then you might do well to join a clan. Maybe even this one.

Here's What Could Happen

Hitting The Small Time:

  • The 2nd Privateers remain a small group, policing the mean streets of Derby from internal threats and hanging out in various bars when they should be policing the mean streets of Derby from internal threats.
  • We would maintain an unofficial 'Wanted List' of PKers who aren't welcome in Derbian lands, and react accordingly to thier presence within them. Which is to say, 'kill them until dead'.
  • Wages would be small, paid out of the back of RobZombie's pocket, around the region of 5 coins every so often.

Striking It Lucky:

  • The 2nd Privateers gain enough members to branch out into free healing, inter-settlement trade and bigger roleplaying projects, such as local news and competetive events, while still offering it's protection as a law-enforcement agency.
  • We would maintain and update a real 'Wanted List' of PKers, perhaps even island-wide ones, and not just those wanted in Derby. As well as this, there could be trade and medical care for the people of Derby. For a clan of this size, say, 5-10, there would be the potential need for a dedicated off-site forum.
  • Wages would be a little larger, to the tune of 10 gold coins, paid for by trading and handed out fairly regularly.

The Big Time:

  • If the 2nd Privateers become another Derbian institution, like the Eastern Federation, then we can take on many of thier abandoned international roles and projects, and even go into new ones. We're talking political clout, people.
  • Such projects included but were not limited to;
  • Wages would match proformance and standing within the clan, and on how much money is brough in from far away trade. In the old days of the 1st Privateers, wages plus bonuses could be as much as 100 gold coins for outstanding wiki-work and settlement defense.