Difference between revisions of "Items"

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Various '''items''' are scattered on the island and can be carried in a player's [[inventory]]. All items can be found by searching in the appropriate places; some tend to be found more in huts and villages, while others are more likely to be found in the jungle. All items can be bartered with at the [[Trading|trading huts]] with what the [[trader]]s have in stock.
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Scattered about the island are a number of items that can be found. Some things tend to be found more in the camps and villages, other things are more likely to be found in the jungle.
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A majority of items can be used by simply clicking on the item itself. If an item cannot be used in this manner, it will give one a short description on the item itself.  This page consists of links that will give an in-depth description on the items available in each of these categories.
  
Clicking on an Item in your inventory uses 1 AP. Generally, this attempts to use the item (such as the Sharpening Stone); otherwise, you get a message like: "Upon closer inspection, the knife appears to be a weapon."
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*[[Charms]] - Description of the charms and what they may do.
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*[[Conch Shell]] - The elusive conch shell is described here.
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*[[Custom Hut Items]] - Items that can be found in specific Customized [[Huts]]
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*[[Drinkable Items]] - Items that are drinks. These include regular drinks like water, juiced drinks made form fruit, and brewed beers.
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*[[Fruits]] - An explanation on fruit on the island.
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*[[Gambling Items]] - Some items allow one to gamble.  This is those.
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*[[Healing Items]] - Shows where to find the best healing items and what they do.
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*[[Melee Weapons]] - These items are used for fighting with hand to hand weapons.  It includes the machete, dagger, and other weapons like it.
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*[[Other Items|Miscellaneous Items]] - Lots of items cannot be grouped in one category or another.  This is a page for those.
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*[[Navigation Items]] - This includes maps to each city and settlement.
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*[[Ranged Weapons]] - This page describes the use of ranged weapons and their ammunition.
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*[[Treasure Maps]] - Description of Treasure maps, what they can offer, and how to utilize them.
  
See also [[Talk:Items]]
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[[category:items]]
 
 
== Melee Weapons ==
 
'''Weapon Critical Hits'''
 
 
 
There is an unknown chance of a weapon dealing additional damage during combat. "Maybe it's luck or maybe it's skill, your attack is right on target and inflicts more damage than normal. You attack the '''(target)''' for 5 damage."
 
 
 
'''Weapon Breaking'''
 
 
 
There is an unknown chance of a weapon breaking during combat, which causes you to lose that weapon. "Unlucky or just clumsy? The blade snaps off and you're left holding the handle, which you discard."
 
 
 
=== Dagger ===
 
* '''Base damage''': ''1 point''
 
* '''Base accuracy''': ''20%''
 
* '''[[Locations]]''': ''Ruins''
 
 
 
Required for '''[[Writing|writing messages]]''' on trees or huts. More accurate than a fist.
 
 
 
=== Knife ===
 
* '''Base damage''': ''1 point''
 
* '''Base accuracy''' : ''20%''
 
* '''[[Locations]]''': ''Villages''
 
 
 
Required for '''[[Writing|writing messages]]''' on trees or huts. More accurate than a fist.
 
 
 
=== Blunt Machete ===
 
* '''Base damage''': ''1 point''
 
* '''Base accuracy''': ''20%''
 
* '''[[Locations]]''': ''Villages'', ''Jungle''
 
 
 
Can be used to chop through jungle or for attacking animals and people. Doesn't always succeed in chopping the jungle.
 
Using a '''[[Items#Sharpening Stone|sharpening stone]]''', the blunt machete can be sharpened to become a '''[[Items#Machete|machete]]'''.
 
 
 
=== Machete ===
 
* '''Base damage''': ''2 points''
 
* '''Base accuracy''': ''20%''
 
* '''[[Locations]]''': ''Villages'', ''Jungle''
 
* '''Breakable'''
 
 
 
Rather useful for chopping through the jungle, and also for dealing more damage than just punching.
 
 
 
There is an unknown chance of a machete becoming dull from chopping vegetation. "You chop down some of the vegetation. Your machete blade becomes dull from the chopping."
 
 
 
=== Blunt Cutlass ===
 
* '''Base damage''': ''1 point''
 
* '''Base accuracy''': ''20%''
 
* '''[[Locations]]''': ''Ship''
 
 
 
Can be used to chop through jungle or for attacking animals and people. Doesn't always succeed in chopping the jungle. Seems identical to '''[[Items#Blunt machete|blunt machete]]'''.
 
Using a '''[[Items#Sharpening Stone|sharpening stone]]''', the blunt cutlass can be sharpened to become a '''[[Items#Cutlass|cutlass]]'''.
 
 
 
=== Cutlass ===
 
* '''Base damage''': ''2 points''
 
* '''Base accuracy''': ''20%''
 
* '''[[Locations]]''': ''Ship''
 
* '''Breakable'''
 
 
 
Rather useful for chopping through the jungle, and also for dealing more damage than just punching. Functionally identical to a '''[[Items#Machete|machete]]''', but worth 20% more when [[trading]].
 
 
 
=== Heavy Sword ===
 
* '''Base damage''': ''4 points''
 
* '''Base accuracy''': ''20%''
 
* '''[[Locations]]''': ''Jungle'' (?)
 
* '''Used by''': Outsiders (Natives?? UNVERIFIED!)
 
 
 
Seems to be a quite capable weapon, ready to deal signifigant melee damage. There might only be one confirmed example.
 
 
 
== Ranged Weapons and Ammunition ==
 
 
 
=== Blowpipe ===
 
* '''Base damage''': ''4 points''
 
* '''Base accuracy''': ''20%''
 
* '''[[Locations]]''': ''Villages'', ''Ruins''
 
* '''Used by''': Natives (Outsiders require the '''[[Skills|Native Knowledge]]''' skill)
 
 
 
Needs ammo - '''[[Items#Poison Dart|poison darts]]'''. Holds 1 dart at a time.
 
 
 
=== Poison Dart ===
 
* '''[[Locations]]''': ''Villages''
 
* '''Used by''': Natives (Outsiders require the '''[[Skills|Native Knowledge]]''' skill)
 
 
 
Used as ammo for the '''[[Items#Blowpipe|blowpipe]]''' (which holds 1 dart). Found as singles or in ''bundles'' with up to 8 in a bundle (?).
 
 
 
=== Rifle ===
 
* '''Base damage''': ''5 points''
 
* '''Base accuracy''' : ''20%''
 
* '''[[Locations]]''': ''Armoury Hut, Villages''
 
* '''Used by''': Outsiders (Natives require the '''[[Skills|Outsider Knowledge]]''' skill)
 
 
 
Needs ammo - '''[[Items#Rifle Bullet|rifle bullets]]'''. Holds 2 bullets at a time.
 
 
 
=== Rifle Bullet ===
 
* '''[[Locations]]''': ''Armoury Hut, Villages''
 
* '''Used by''': Outsiders (Natives require the '''[[Skills|Outsider Knowledge]]''' skill)
 
 
 
Used as ammo for the '''[[Items#Rifle|rifle]]''' (which holds 2 bullets). Found as singles or in ''boxes'' with up to 8 in a box (?).
 
 
 
== Healing and Shark Bite Recovery ==
 
 
 
'''Consumable'''
 
 
 
Using a restorative item takes 1 AP and consumes the item (removing it from your inventory).
 
 
 
'''Application'''
 
 
 
Fruits and drinks can only be used on yourself. Only the First Aid Kit and the Healing Herbs can be applied on others.
 
 
 
=== First Aid Kit ===
 
* '''Restores''': ''5 points'' (''10 points'' with the '''[[Skills|First Aid]]''' skill)
 
* '''[[Locations]]''': ''Villages''
 
* '''Used by''': Outsiders (Natives require the '''[[Skills|Outsider Knowledge]]''' skill)
 
 
 
Can be applied on NPCs, other players, and self. One of the items that will heal the wounds caused by shark bites.
 
 
 
=== Healing Herbs ===
 
* '''Restores''': ''5 points'' (''10 points'' with the '''[[Skills|Natural Medicine]]''' skill)
 
* '''[[Locations]]''': ''Villages'', ''Grasslands'', ''Ruins''
 
* '''Used by''': Natives (Outsiders require the '''[[Skills|Native Knowledge]]''' skill)
 
 
 
Can be applied on NPCs, other players, and self. One of the items that will heal the wounds caused by shark bites.
 
 
 
Outsiders without the '''Native Knowledge''' skill recognize this item as '''Dried Herbs'''.
 
 
 
=== Bottle of Water ===
 
* '''Restores''':  ''5 points''
 
* '''[[Locations]]''': ''Villages''
 
 
 
Natives without the '''Outsider Knowledge''' skill recognize this item as '''Bottle of Liquid'''.
 
 
 
=== Bottle of Beer ===
 
* '''Restores''':  ''2 points''
 
* '''[[Locations]]''': ''Villages''
 
 
 
Natives without the '''Outsider Knowledge''' skill recognize this item as '''Bottle of Brown Liquid'''.
 
 
 
=== Bottle of Rum ===
 
* '''Restores''': ''2 points''
 
* '''[[Locations]]''': ''Shipwreck''
 
* Used by: Outsiders (and Natives?)
 
 
 
=== Berries, Tasty ===
 
* '''Restores''': ''2 points''
 
* '''[[Locations]]''': ''Berry Tree''
 
 
 
Found on a berry bush (which has a tree icon).
 
Outsiders without the '''Native Knowledge''' skill recognize this item as '''Berries'''.
 
 
 
=== Berries, Poisonous ===
 
* '''Inflicts''': ''-2 points''
 
* '''[[Locations]]''': ''Berry Tree''
 
 
 
Found on a berry bush (which has a tree icon).
 
Poisonous berries also yield 2 XP when eaten.
 
Since characters earn XP again when healing the damage, poison berries provide an experience track for non-combat characters.
 
Outsiders without the '''Native Knowledge''' skill recognize this item as '''Berries'''.
 
 
 
=== Banana ===
 
* '''Restores''': ''1 point''
 
* '''[[Locations]]''': ''Banana Tree, Jungle''
 
 
 
Found hanging on trees and lying loose around the jungle.
 
 
 
=== Mango ===
 
* '''Restores''': ''1 point''
 
* '''[[Locations]]''': ''Mango Tree, Jungle''
 
 
 
Found hanging on trees and lying loose around the jungle.
 
 
 
=== Gourd of Water ===
 
* '''Restores''':  ''1 point''
 
* '''[[Locations]]''': ''Jungle''
 
 
 
Not found hanging on trees.
 
 
 
== Miscellaneous Trade Goods ==
 
 
 
=== Gold Coins ===
 
* '''[[Locations]]''': ''Villages'', ''Jungle'', ''Beach''
 
 
 
Well it's gold, perhaps if I find a boat and get off this island I can trade it! You can toss a coin in the air and see if it lands heads or tails.
 
 
 
Traders and Tamdals will trade for your gold coins (see [[Trading]]). For example, at an outsider trading hut: 
 
* 1 gold coin buys 9 poison darts
 
* 1 gold coin buys 5 rifle bullets
 
* 1 gold coin buys 4 poisonous berries
 
* 1 gold coin buys 2 bottles of water, bottles of rum, bottles of beer, tasty berries, bananas, mangos, gourds of water, or sharpening stones
 
* 1 gold coin buys 1 machete, knife, dagger, piece of driftwood, blunt cutlass, or blunt machete
 
* 2 gold coins buys 1 cutlass, first aid kit, or dried herbs
 
* 3 gold coins buys 1 rifle, blowpipe, or GPS unit
 
* 10 gold coins buys 1 gem
 
 
 
=== Gem ===
 
* '''[[Locations]]''': ''Ruins'', ''Shipwreck's Hold''
 
 
 
It's like a gold coin, only ten times more so. As some examples, at an outsider trading hut, 1 gem can be used to purchase: (if in stock!)
 
* 2 rifles
 
* 3 GPS units
 
* 4 first aid kits or dried herbs
 
* 7 cutlasses
 
* 9 machetes or gold coins
 
* 11 knives, daggers, or blunt cutlasses
 
* 13 pieces of driftwood or blunt machetes
 
* 24 fruits or drinks
 
* 99 poison darts (if you could carry them)
 
It is believed that 5 gems would buy a heavy sword, although it will never be in stock. (See [[Trading]] for more pricing info.)
 
 
 
You get the idea. They're good to have.
 
 
 
=== Piece of Driftwood ===
 
* '''[[Locations]]''': ''Beach''
 
 
 
With the implementation of [[signpost]]s around May 1, 2006, pieces of driftwood are no longer useless. When you have 2 pieces of wood in your inventory, a button appears that allows you to construct a sign.
 
 
 
=== Sharpening Stone ===
 
* '''[[Locations]]''': ''Villages''
 
 
 
Used to sharpen '''[[Items#Blunt Machete|blunt machetes]]''' and '''[[Items#Blunt Cutlass|blunt cutlasses]]'''.
 
 
 
=== Poisonous Snake ===
 
* '''[[Locations]]''': ''Grasslands''
 
 
 
I have no idea what this is for.
 
 
 
=== Crab ===
 
* '''[[Locations]]''': ''Beach''
 
 
 
Can't figure out how to use a crab.
 
 
 
=== GPS Unit ===
 
* '''[[Locations]]''': ''Villages''
 
* '''Used by''': Outsiders (Natives require the '''[[Skills|Outsider Knowledge]]''' skill)
 
 
 
Gives the coordinate location of your character when a signal is available in a non-dense, non-enclosed area.
 
 
 
Coordinates are in the form [-70.366, 26.443], where the first number is the X coordinate (longitude) and the second is the Y coordinate (latitude). Moving a single square represents a change in coordinate in that direction of 0.001.
 

Latest revision as of 18:53, 25 July 2014

Various items are scattered on the island and can be carried in a player's inventory. All items can be found by searching in the appropriate places; some tend to be found more in huts and villages, while others are more likely to be found in the jungle. All items can be bartered with at the trading huts with what the traders have in stock.

A majority of items can be used by simply clicking on the item itself. If an item cannot be used in this manner, it will give one a short description on the item itself. This page consists of links that will give an in-depth description on the items available in each of these categories.

  • Charms - Description of the charms and what they may do.
  • Conch Shell - The elusive conch shell is described here.
  • Custom Hut Items - Items that can be found in specific Customized Huts
  • Drinkable Items - Items that are drinks. These include regular drinks like water, juiced drinks made form fruit, and brewed beers.
  • Fruits - An explanation on fruit on the island.
  • Gambling Items - Some items allow one to gamble. This is those.
  • Healing Items - Shows where to find the best healing items and what they do.
  • Melee Weapons - These items are used for fighting with hand to hand weapons. It includes the machete, dagger, and other weapons like it.
  • Miscellaneous Items - Lots of items cannot be grouped in one category or another. This is a page for those.
  • Navigation Items - This includes maps to each city and settlement.
  • Ranged Weapons - This page describes the use of ranged weapons and their ammunition.
  • Treasure Maps - Description of Treasure maps, what they can offer, and how to utilize them.