Exploration Skills

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Exploration Skills

The main purpose of these skills is too help one get across the island of Shartak quicker, survive in the jungle longer, and with the knowledge of where they have been. Two classes benefit from a greatly increased movement rate through the jungle itself, the native Scout and the outsider Explorer.

Exploration

Helps you remember some of the places you've been - Enables the "Map" button, which gives you a large-scale map of places you've visited while alive and haven't forgotten.

A dusty boot packed mountain gravel. The foot belonged to a certain Oktavius, who hoisted off his travel bag and stepped toward the the sunrise. The breeze ruffled his person gently and an orange glow gradually illuminated his face. Though nothing poetic came to mind, Oktavius smiled triumphantly as he had finally explored all of Shartak.

Cartography

Stops you forgetting anywhere you've visited - While Exploration enables the map, this skill allows one to remember more of the map. This helps with exploration of the island, so if one is trying to map the whole island, they don't need to continuously go over the same spaces. Requires Exploration to learn.

Trekking

Faster movement through the jungle - Makes movement through grassland, beach, and d1-d6 jungle terrain cost 0.5 AP instead of 1AP. Requires Exploration to learn.

Swimming

Faster movement through water - Makes movement through water cost 1 AP instead of 2AP as well as making movement through deep water costs 2 AP instead of 3AP. This skill also helps movement through swamp tiles. Requires Exploration to learn.

Survival - Firecraft

Knowledge of how to create, control and use fires - Reduces cost of tinder making from 3AP to 1AP. See Campfire for more information on the fire mechanic. Requires Exploration to learn.