Difference between revisions of "Melee Weapons"
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|No | |No | ||
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|Rifle cannot be broken when attacking in this mode. | |Rifle cannot be broken when attacking in this mode. |
Revision as of 08:40, 30 March 2010
Contents
Melee Weapons
Melee Weapons are weapons that one can hold in there hand and attack an opposing player/animal/NPC. Some weapons can grant other effects, like the machete allows one to chop jungle, or the shovel allows one to dig. Attacking is simple, simply select your target with the drop down menu, and then select which weapon to use with the other menu, and click. Settings will be saved until the target is killed, or one runs out of AP.
General Melee Weapons Table
Melee Weapons | ||||||
---|---|---|---|---|---|---|
Name | Base damage | Base accuracy | Score a Glancing Blow? | Normal trade value | Locations | Notes |
Cutlass | 2 | 20% | Yes | $120 | Ship | Breakable. Required for chopping through the jungle (though not as well as the machete). |
Cutlass (blunt) | 1 | 20% | No | $80 | Ship, swamp | Cannot chop jungle, Can be sharpened with a sharpening stone to become a cutlass. |
Dagger | 1 | 30% | Yes | $80 | Resource Huts, Ruins | Breakable, Required for writing messages on trees or huts. Required for starting Campfires. |
Dagger (blunt) | 1 | 30% | No | $?? | Resource Huts, Ruins | Can't write. Can be sharpened with a sharpening stone to become a dagger. |
Heavy sword | 4 | 20% | Yes | $5000 (?) | Swamp | Rare item. Extremely Breakable. |
Knife | 1 | 30% | Yes | $80 | Resource Huts, Jungle, Ruins | Breakable, Required for writing messages on trees or huts. Required for starting Campfires. |
Knife (blunt) | 1 | 30% | No | $80 | Camps, Jungle, Ruins | Can't write. Can be sharpened with a sharpening stone to become a knife. |
Machete | 2 | 20% | Yes | $100 | Weapons hut, Jungle | Breakable. Required for chopping through the jungle. Can become a blunt machete when you chop vegetation. |
Machete (blunt) | 1 | 20% | No | $70 | Camps, Jungle | Cannot chop jungle, Can be sharpened with a sharpening stone to become a machete. |
Punch | 1 | 10% | No | N/A | Always available. | |
Rifle butt | 1 | 10% | No | $300 (?) | Outsider weapons hut | Rifle cannot be broken when attacking in this mode. |
Shovel | 1 | 20% | No | ? | All traders | Enables digging. |
Wooden club | 2 | 25% | No | $100 (?) | Rakmogak Weapons Hut | Breakable |
Special Melee Weapons Events
There is a rare chance that the weapon will give one this message, "Maybe it's luck or maybe it's skill, your attack is right on target and inflicts more damage than normal. You attack [the target] for 5 damage.", which is considered a critical hit. Other times one gets this message, "Unlucky or just clumsy? The blade snaps off and you're left holding the handle, which you discard.", which breaks your weapon. See Special weapon event odds for more information on these special attacks.
Special Melee Weapons
Also, there are special trophy weapons within the game, which are held by players that had won previous contests. These weapons have their own special stats.
Special Melee Weapons | ||||||
---|---|---|---|---|---|---|
Name | Base damage | Base accuracy | Glancing Blow? | Normal trade value | Locations | Notes |
Spring X-Game I Cup | 1 | 20% | ? | ? | nowhere | Only one of these exists, given out as a contest prize |
Obsidian Spear | 1 | 20% | ? | ? | nowhere | Only one of these exists, given out as a contest prize |
Kalmogal's Glove | 1 | 20% | ? | ? | nowhere | Only one of these exists, given out as a contest prize |
iron harpoon | 1 | 20% | ? | ? | nowhere | Only one of these exists, given out as a contest prize |