Difference between revisions of "Locations"

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=== [[Dalpok]] ===
 
=== [[Dalpok]] ===
* Location: To the west of the mountain.
+
* Location: In the jungle to the west of the mountain.
 
* GPS coordinates: -70.436,+26.443 (center)
 
* GPS coordinates: -70.436,+26.443 (center)
  
 
=== [[Raktam]] ===
 
=== [[Raktam]] ===
* Location: To the east of the mountain.
+
* Location: In the jungle to the east of the mountain.
 
* GPS coordinates: -70.323,+26.470 (center)
 
* GPS coordinates: -70.323,+26.470 (center)
  
 
=== [[Wiksik]] ===
 
=== [[Wiksik]] ===
* Location: To the south-east of the mountain.
+
* Location: In the jungle to the southeast of the mountain.
 
* GPS coordinates: -70.239,+26.405 (center)
 
* GPS coordinates: -70.239,+26.405 (center)
  
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=== [[Durham]] ===
 
=== [[Durham]] ===
* Location: The south-west edge of the island.
+
* Location: On the southwest edge of the island.
 
* GPS coordinates -70.648,+26.343 (center)
 
* GPS coordinates -70.648,+26.343 (center)
  
 
=== [[York]] ===
 
=== [[York]] ===
* Location: The centre of the southern edge of the island.
+
* Location: In the centre of the southern edge of the island.
 
* GPS coordinates: -70.371,+26.314 (center)
 
* GPS coordinates: -70.371,+26.314 (center)
  
 
=== [[Derby]] ===
 
=== [[Derby]] ===
* Location: Towards the south-east corner of the island.
+
* Location: On the southeast corner of the island.
 
* GPS coordinates: -70.095,+26.350 (center)
 
* GPS coordinates: -70.095,+26.350 (center)
  
 
=== [[Shipwreck]] ===
 
=== [[Shipwreck]] ===
* Location: Towards the north-west edge of the island.
+
* Location: On the north-northwest edge of the island.
 
* GPS coordinates: -70.541,+26.543 (center)
 
* GPS coordinates: -70.541,+26.543 (center)
  
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=== Grassland ===
 
=== Grassland ===
 
<div style="width:80px;height:80px;padding:5px;border:1px solid #000;background-color:#e6f5b1;font-family:Verdana;">Grassland</div>
 
<div style="width:80px;height:80px;padding:5px;border:1px solid #000;background-color:#e6f5b1;font-family:Verdana;">Grassland</div>
There's a swath of grassland cutting north-south, a few clicks west of Dalpok. Can be found by following the road north from Derby.
+
There is a swath of grassland cutting north-south, a few clicks west of Dalpok. Grassland can also be found by following the road north from Derby.
 
*'''Movement cost:''' ''1 AP'' (''.5 AP'' with the '''[[Skills|Trekking]]''' skill)
 
*'''Movement cost:''' ''1 AP'' (''.5 AP'' with the '''[[Skills|Trekking]]''' skill)
 
*'''Search cost:''' ''1 AP''
 
*'''Search cost:''' ''1 AP''
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=== Jungle ===
 
=== Jungle ===
 +
 +
<div style="width:80px;height:80px;padding:5px;border:1px solid #000;background-color:#337033;font-family:Verdana;">Jungle <small>(d10)</small></div>
 +
 +
Jungle is the dominant terrain type in Shartak. Jungle grows thicker naturally over an undetermined amount of time. Density 10 jungle is too thick to pass through easily. Characters without machetes attempt to push through, with a chance of failing (about 20% chance of success?). A character wielding a machete chops the jungle location down to density d9 (with about a 10% chance of earning 1 XP). 
 +
 
{|
 
{|
|<div style="width:80px;height:80px;padding:5px;border:1px solid #000;background-color:#337033;font-family:Verdana;">Jungle <small>(d10)</small></div>
 
|
 
|
 
|
 
|-
 
 
|<div style="width:80px;height:80px;padding:5px;border:1px solid #000;background-color:#338033;font-family:Verdana;">Jungle <small>(d9)</small></div>
 
|<div style="width:80px;height:80px;padding:5px;border:1px solid #000;background-color:#338033;font-family:Verdana;">Jungle <small>(d9)</small></div>
 
|<div style="width:80px;height:80px;padding:5px;border:1px solid #000;background-color:#339033;font-family:Verdana;">Jungle <small>(d8)</small></div>
 
|<div style="width:80px;height:80px;padding:5px;border:1px solid #000;background-color:#339033;font-family:Verdana;">Jungle <small>(d8)</small></div>
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|<div style="width:80px;height:80px;padding:5px;border:1px solid #000;background-color:#aa8866;font-family:Verdana;">Jungle <small>(d0)</small></div>
 
|<div style="width:80px;height:80px;padding:5px;border:1px solid #000;background-color:#aa8866;font-family:Verdana;">Jungle <small>(d0)</small></div>
 
|}
 
|}
It is everywhere, some places it is too thick to travel through and you will have to use a machete to chop through. Over an undetermined amount of time the vegetation will regrow.
 
  
Density 10 must be chopped. Density 9 is thick vegetation. Desnity 5-8 provides tree cover. Density 2-4 provides grass cover. Density 1 is weeds. Density 0 is soil.
+
Density 9 jungle is thick vegetation. Desnity 5-8 provides tree cover. Density 2-4 provides grass cover. Density 1 is weeds. Density 0 is soil. Most [[animals]] on Shartak live in the jungle. Fruit trees and berry bushes are found in the jungle. Chopping the jungle also reveals abandoned huts and ancient ruins.
 +
 
 
*'''Movement cost:''' ''1 AP'' (''.5 AP'' with the '''[[Skills|Trekking]]''' skill)
 
*'''Movement cost:''' ''1 AP'' (''.5 AP'' with the '''[[Skills|Trekking]]''' skill)
 
*'''Search cost:''' ''1 AP''
 
*'''Search cost:''' ''1 AP''
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<div style="width:80px;height:80px;padding:5px;border:1px solid #000;background-color:#22228f;font-family:Verdana;">Ocean</div>
 
<div style="width:80px;height:80px;padding:5px;border:1px solid #000;background-color:#22228f;font-family:Verdana;">Ocean</div>
Ocean water is inaccessible.
+
 
 +
Ocean water is impassable, and forms the outer boundary of the map.  
  
 
== Details ==
 
== Details ==

Revision as of 04:23, 8 May 2006

At present it doesn't look like there's any way to change which of the villages you call your home.

Native Villages

Dalpok

  • Location: In the jungle to the west of the mountain.
  • GPS coordinates: -70.436,+26.443 (center)

Raktam

  • Location: In the jungle to the east of the mountain.
  • GPS coordinates: -70.323,+26.470 (center)

Wiksik

  • Location: In the jungle to the southeast of the mountain.
  • GPS coordinates: -70.239,+26.405 (center)

Outsider Villages

Durham

  • Location: On the southwest edge of the island.
  • GPS coordinates -70.648,+26.343 (center)

York

  • Location: In the centre of the southern edge of the island.
  • GPS coordinates: -70.371,+26.314 (center)

Derby

  • Location: On the southeast corner of the island.
  • GPS coordinates: -70.095,+26.350 (center)

Shipwreck

  • Location: On the north-northwest edge of the island.
  • GPS coordinates: -70.541,+26.543 (center)

Terrain Types

Within the navigation map there are a number of different coloured areas which correspond to the different terrain types.

In addition you may find other zones or details within the terrain. A common one for those first arriving are those considered part of a village where, for example, a d0 space within the village would be labeled "Dalpok" instead of "Jungle". Others exist as well; for example, bushes and trees in the jungle and there are caves and tunnels in the mountain terrain.

Beach

Beach

There is sand here, but you cannot build a sand castle. Driftwood can be found here, and is used for making signposts. There are also crabs here, but unlike parrots and rats, you cannot murder the crabs for XP.

  • Movement cost: 1 AP (.5 AP with the Trekking skill)
  • Search cost: 1 AP

Grassland

Grassland

There is a swath of grassland cutting north-south, a few clicks west of Dalpok. Grassland can also be found by following the road north from Derby.

  • Movement cost: 1 AP (.5 AP with the Trekking skill)
  • Search cost: 1 AP

Jungle

Jungle (d10)

Jungle is the dominant terrain type in Shartak. Jungle grows thicker naturally over an undetermined amount of time. Density 10 jungle is too thick to pass through easily. Characters without machetes attempt to push through, with a chance of failing (about 20% chance of success?). A character wielding a machete chops the jungle location down to density d9 (with about a 10% chance of earning 1 XP).

Jungle (d9)
Jungle (d8)
Jungle (d7)
Jungle (d6)
Jungle (d5)
Jungle (d4)
Jungle (d3)
Jungle (d2)
Jungle (d1)
Jungle (d0)

Density 9 jungle is thick vegetation. Desnity 5-8 provides tree cover. Density 2-4 provides grass cover. Density 1 is weeds. Density 0 is soil. Most animals on Shartak live in the jungle. Fruit trees and berry bushes are found in the jungle. Chopping the jungle also reveals abandoned huts and ancient ruins.

  • Movement cost: 1 AP (.5 AP with the Trekking skill)
  • Search cost: 1 AP

Mountain

Mountain

Impassable mountain in the middle of Shartak. Seems quite large.

A waterfall on its south side forms a river leading south - climbing the waterfall takes you to a small ledge of jungle with no apparent features.

There is a mountain pass that starts at [-70.364,+26.432]. There is another entrance to the same path at [-70.382,+26.479]. There is at least one other entrance; not all of the trail has been charted yet. The mountain pass leads to an underground tunnel at [-70.368,+26.442].

Mountain Path

Once you have moved onto a Mountain Path square, all adjacent squares become impassable. You have the choice to "Go Up" or "Go Down", either way returns you to a Jungle square (going up puts you on a level Jungle trail that winds around the Mountain).

  • Movement cost: ? AP
  • Search cost: ? AP

Swamp

Swamp

Follow the river south of the mountain to find an alligator-infested swamp.

  • Movement cost: 2 AP
  • Search cost: 3 AP

Water

Water

Water surrounds the island and can be found in various rivers and lakes on the island.

  • Movement cost: 2 AP (1 AP with the Swimming skill)
  • Search cost: 1 AP
Water

Deeper water can be found further out.

Sharks, which cannot be seen, attack in deep water. The attacks take 2 HP and leave the player wounded. The wound takes 1 HP per move and can only be healed by a first aid kit or healing herbs.

  • Movement cost: 3 AP (2 AP with the Swimming skill)
  • Search cost: 1 AP
Ocean

Ocean water is impassable, and forms the outer boundary of the map.

Details

Bush

Tree.gif

Found "a bush covered in berries" in the jungle to the east of Dalpok. Bushes may contain "Poisonous" berries which inflict damage.

Known locations of poisonous bushes: [-70.479,+26.453], [-70.481,+26.452], [-70.501,+26.502], [-70.362,+26.387]


Mango Tree

Tree.gif

Found a mango tree on the road leading north from Derby. Searching seems to provide a ready source of mangoes, predictably.

Known locations: [-70.380,+26.369], [-70.189,+26.429], [-70.094,+26.376]


Banana Tree

Tree.gif

A banana tree, it appears as a little tree icon in the corner of a map square. Seems to be a reliable source of bananas.

Known locations: [-70.421,+26.408], [-70.500,+26.469] [-70.087,+26.377] (no icon)


Unknown Trees

Tree.gif

These are trees whose locations are known, but not what type of fruit they bear.

Known locations: [-70.401,+26.502], [-70.435,+26486], [-70.316,+26.504], [-70.119,+26.378], [-70.654,+26.361], [-70.666,+26.373], [-70.667,+26.372], [-70.094,+26.376], [-70.082,+26.393], [-70.083,+26.390], [-70.111,+26.407], [-70.123,+26.389], [-70.129,+26.392]


Cave

Cave spotted somewhere near Dalpok. Unexplored. At the edge of a mountain came across a cave went scavenging but was only able to find broken knives. Another cave led into a tunnel through the mountain itself (it is at [-70.368,+26.442], [-70.333,+26.425]).


Hut

Hut.gif

Huts are generally found in Villages. Players can enter or leave a hut for 1 AP. A player inside a hut can no longer see any outside squares. The map shrinks to a 3x3 grid, that only reveals the hut interior and a grey border. The number of players that can fit inside one hut is unknown.

Huts tend to look the same on the outside, but each one has its own description inside. Upon entering a hut, you may find that it is "empty" or "dishevelled" or quite possibly something else entirely. Certain huts provide specific resources depending on their description.

Players can carve messages on the outside walls of huts with a tool such as a knife.


Ruins

Ruins.gif

On the west bank of the river that runs south from the mountain. Not very impressive at the moment.

Known locations: [-70.391,+26.480], [-70.111,+26.378], [-70.666,+26.354], [-70.357,+26.406], [-70.331,+26.380]


Tunnel

At least one tunnel traverses through a mountain.

One entrance at [-70.368,+26.442] (up on mountain path), another at [-70.333,+26.425].

(easy to get lost in. also it seems to contain nothing but rats and other players who are lost.)


Temple Ruins

South of the Ship wreck lies the ruins of a temple which is populated by monkeys and stalked by elephants.

Size

Based on the number above and some of my own observations, I reckon that Shartak is ten days travel East-West and about about four days North-South. This is assuming 1 AP per square of movement. At 15 miles/24 km per day that would make Shartak 150 miles by 60 miles or 240 km by 96 km. I've pulled the distance per day out of my head, but it does give an idea of scale.

Figure out the size of the gps units and find the outer bounds of the gps co-ordinates to get a more accurate size.

So that isn't an accurate guess? :) Measuring the distance from 70E 26S to 71E 26S gives about 100km (62.5 miles). This would mean each block is 0.1km. Distance east-west is 67.4km, north-south is 26.8km (possibly a bit more). Is that any better?
Sounds pretty close to what I got for the per-block measurements. --Simon 02:24, 6 March 2006 (GMT)