Difference between revisions of "Ranged Weapons"

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Range weapons have the best hit percentage in the game in the hands of a [[Warrior]] or a [[Soldier]] when they are leveled in the correct skills.  Rifles have a high damage equivalent to the [[heavy sword]], while blowpipes will poison NPCs and PCs with varying results.   
 
Range weapons have the best hit percentage in the game in the hands of a [[Warrior]] or a [[Soldier]] when they are leveled in the correct skills.  Rifles have a high damage equivalent to the [[heavy sword]], while blowpipes will poison NPCs and PCs with varying results.   
  
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=List of Ranged Weapons=
 
==Blowpipe==
 
==Blowpipe==
 
*'''Location Found''' - Natives weapon huts, Jungle
 
*'''Location Found''' - Natives weapon huts, Jungle
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*'''Gold Coins Offered at Traders''' - ?
 
*'''Gold Coins Offered at Traders''' - ?
 
*'''Special Notes''' - Used as ammo for rifles (which hold 2 bullets each). Found as singles or in boxes with up to 9 in a box; boxes immediately break out into individual bullets, taking 1 inventory space per bullet. ''('''Natives require ''[[outsider knowledge]]'' to use.''')''
 
*'''Special Notes''' - Used as ammo for rifles (which hold 2 bullets each). Found as singles or in boxes with up to 9 in a box; boxes immediately break out into individual bullets, taking 1 inventory space per bullet. ''('''Natives require ''[[outsider knowledge]]'' to use.''')''
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=Ranged Weapons Given Away in Contests=
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==Hunting Rifle==
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*'''Base Damage''' - 1
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*'''Base Accuracy''' - 20%
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*'''Gold Coins Offered at Traders''' -
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*'''Holder''' - [http://www.shartak.com/profile.cgi?id=3936 Neil Tathers]
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*'''Special Notes''' - Given as a prize for the [[The_Royal_Expedition%27s_Grand_Hunt|The Royal Expedition's Grand Hunt]].
  
 
[[category:Items]]
 
[[category:Items]]

Revision as of 00:58, 1 February 2011

General Information

Range weapons have the best hit percentage in the game in the hands of a Warrior or a Soldier when they are leveled in the correct skills. Rifles have a high damage equivalent to the heavy sword, while blowpipes will poison NPCs and PCs with varying results.

List of Ranged Weapons

Blowpipe

  • Location Found - Natives weapon huts, Jungle
  • Base Damage - 4 HP
  • Base Accuracy - 20%
  • Gold Coins Offered at Traders - 2-3
  • Special Notes - Needs ammo (poison darts). Darts are not loaded into the blowpipe, like the rifle, but poison darts are taken directly from their stack. Uses 2 inventory spaces. (Outsiders require native knowledge to use.). Requires 1.5 AP to fire, but the Native skill Basic Blowpipe Use drops this to 1 AP. Initially inflicts 4 HP of damage for 4 XP. Animals take a further 2 HP of damage immediately from poison, while human targets incur 1 HP of damage per action until the poison effect wears off. No XP is gained from poison damage.

Poison Darts

  • Location Found - Native weapon huts, Jungle
  • Gold Coins Offered at Traders - ?
  • Special Notes - Used as ammo for blowpipes. Found as singles or in bundles with up to 9 in a bundle; bundles immediately break out into individual darts, taking 1 inventory space per dart. (Outsiders require native knowledge to use.)

Pistol

  • Location Found - Ghost Ship. Can be found with varying amount of ammo already loaded.
  • Base Damage - 4 HP
  • Base Accuracy - 20%
  • Gold Coins Offered at Traders - 2 -4
  • Special Notes - Needs ammo (Pistol bullets). Holds 4 bullets at a time.

Pistol Bullets

  • Location Found - Ghost Ship
  • Gold Coins Offered at Traders - ?
  • Special Notes - Used as ammo for Pistols

Rifle

  • Location Found - Outsider weapon huts, Jungle. Can be found with varying amount of ammo already loaded.
  • Base Damage - 5 HP
  • Base Accuracy - 20%
  • Gold Coins Offered at Traders - 2-3
  • Special Notes - Needs ammo (rifle bullets). Holds 2 bullets at a time. Requires 2 inventory spaces (regardless of how many bullets are loaded). (Natives require outsider knowledge to use.)

Rifle Bullets

  • Location Found - Outsider weapon huts, jungles.
  • Gold Coins Offered at Traders - ?
  • Special Notes - Used as ammo for rifles (which hold 2 bullets each). Found as singles or in boxes with up to 9 in a box; boxes immediately break out into individual bullets, taking 1 inventory space per bullet. (Natives require outsider knowledge to use.)

Ranged Weapons Given Away in Contests

Hunting Rifle