Difference between revisions of "Items"

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Various '''items''' are scattered on the island and can be carried in a player's [[inventory]]. All items can be found by searching in the appropriate places; some tend to be found more in huts and villages, while others are more likely to be found in the jungle. All items can be bartered with at the [[Trading|trading huts]] with what the [[trader]]s have in stock.
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Scattered about the island are a number of items. Some things tend to be found more in the camps and villages, other things are more likely to be found in the jungle.  
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A majority of items can be used by simply clicking on the item itself. If an item cannot be used in this manner, it will give one a short description on the item itself.  This page consists of links that will give an in-depth description on the items available in each of these categories.
  
You can carry 71 items in your inventory. Rifles and blowpipes take 2 inventory spaces per weapon, while gold coins don't take up any inventory space. All other items take 1 space.  
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*[[Charms]] - Description of the charms and what they may do.
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*[[Conch Shell]] - The elusive conch shell is described here.
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*[[Custom Hut Items]] - Items that can be found in specific Customized [[Huts]]
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*[[Drinkable Items]] - Items that are drinks.  These include regular drinks like water, juiced drinks made form fruit, and brewed beers.
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*[[Fruits]] - An explanation on fruit on the island.
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*[[Gambling Items]] - Some items allow one to gamble.  This is those.
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*[[Healing Items]] - Shows where to find the best healing items and what they do.
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*[[Melee Weapons]] - These items are used for fighting with hand to hand weapons.  It includes the machete, dagger, and other weapons like it.
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*[[Other Items|Miscellaneous Items]] - Lots of items cannot be grouped in one category or another.  This is a page for those.
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*[[Navigation Items]] - This includes maps to each city and settlement.
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*[[Ranged Weapons]] - This page describes the use of ranged weapons and their ammunition.
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*[[Treasure Maps]] - Description of Treasure maps, what they can offer, and how to utilize them.
  
Clicking on an Item in your inventory uses 1 AP. Generally, this attempts to use the item (such as the Sharpening Stone); otherwise, you get a message like: "Upon closer inspection, the knife appears to be a weapon."
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[[category:items]]
 
 
See also [[Talk:Items]].
 
 
 
== Melee Weapons ==
 
'''Weapon Critical Hits'''
 
 
 
There is an unknown chance of a weapon dealing additional damage during combat. "Maybe it's luck or maybe it's skill, your attack is right on target and inflicts more damage than normal. You attack [the target] for 5 damage."
 
 
 
'''Weapon Breaking'''
 
 
 
There is an unknown chance of a weapon breaking during combat, which causes you to lose that weapon. "Unlucky or just clumsy? The blade snaps off and you're left holding the handle, which you discard."
 
----
 
 
 
=== Punch ===
 
* '''Base damage''': ''1 point''
 
* '''Base accuracy''': ''10%''
 
 
 
The default melee weapon. Requires no inventory space, and never breaks.
 
 
 
=== Knife ===
 
* '''Base damage''': ''1 point''
 
* '''Base accuracy''' : ''20%''
 
* '''Trade value''' : ''$80''
 
* '''[[Locations]]''': ''Villages''
 
 
 
Required for '''[[Writing|writing messages]]''' on trees or huts.
 
 
 
=== Dagger ===
 
* '''Base damage''': ''1 point''
 
* '''Base accuracy''': ''20%''
 
* '''Trade value''' : ''$80''
 
* '''[[Locations]]''': ''Ruins''
 
 
 
Required for '''[[Writing|writing messages]]''' on trees or huts.
 
 
 
=== Machete ===
 
* '''Base damage''': ''2 points''
 
* '''Base accuracy''': ''20%''
 
* '''Trade value''' : ''$100''
 
* '''[[Locations]]''': ''Villages'', ''Jungle''
 
* '''Breakable'''
 
 
 
Rather useful for chopping through the jungle, and also for dealing more damage than just punching.
 
 
 
There is an unknown chance of a machete becoming dull from chopping vegetation. "You chop down some of the vegetation. Your machete blade becomes dull from the chopping."
 
 
 
=== Blunt Machete ===
 
* '''Base damage''': ''1 point''
 
* '''Base accuracy''': ''20%''
 
* '''Trade value''' : ''$70''
 
* '''[[Locations]]''': ''Villages'', ''Jungle''
 
 
 
Can be used to chop through jungle or for attacking animals and people. Doesn't always succeed in chopping the jungle.
 
Using a '''[[Items#Sharpening Stone|sharpening stone]]''', the blunt machete can be sharpened to become a '''[[Items#Machete|machete]]'''.
 
 
 
=== Cutlass ===
 
* '''Base damage''': ''2 points''
 
* '''Base accuracy''': ''20%''
 
* '''Trade value''' : ''$120''
 
* '''[[Locations]]''': ''Ship''
 
* '''Breakable'''
 
 
 
Rather useful for chopping through the jungle, and also for dealing more damage than just punching. Functionally identical to a '''[[Items#Machete|machete]]''', but worth 20% more when [[trading]].
 
 
 
=== Blunt Cutlass ===
 
* '''Base damage''': ''1 point''
 
* '''Base accuracy''': ''20%''
 
* '''Trade value''' : ''$80''
 
* '''[[Locations]]''': ''Ship''
 
 
 
Can be used to chop through jungle or for attacking animals and people. Doesn't always succeed in chopping the jungle. Seems identical to '''[[Items#Blunt machete|blunt machete]]'''.
 
Using a '''[[Items#Sharpening Stone|sharpening stone]]''', the blunt cutlass can be sharpened to become a '''[[Items#Cutlass|cutlass]]'''.
 
 
 
=== Heavy Sword ===
 
* '''Base damage''': ''4 points''
 
* '''Base accuracy''': ''20%''
 
* '''Trade value''' : ''($5000)''
 
* '''[[Locations]]''': ''Jungle'' (?)
 
* '''Used by''': Outsiders (Natives?? UNVERIFIED!)
 
 
 
Extremely rare; only one confirmed example.
 
 
 
== Ranged Weapons and Ammunition ==
 
 
 
=== Rifle ===
 
* '''Base damage''': ''5 points''
 
* '''Base accuracy''' : ''20%''
 
* '''Trade value''' : ''$300''
 
* '''[[Locations]]''': ''Armoury Hut, Villages''
 
* '''Used by''': Outsiders (Natives require the '''[[Skills|Outsider Knowledge]]''' skill)
 
 
 
Needs ammo - '''[[Items#Rifle Bullet|rifle bullets]]'''. Holds 2 bullets at a time. Requires 2 inventory spaces (regardless of how many bullets are loaded).
 
 
 
=== Rifle Bullet ===
 
* '''Trade value''' : ''$15''
 
* '''[[Locations]]''': ''Armoury Hut, Villages''
 
* '''Used by''': Outsiders (Natives require the '''[[Skills|Outsider Knowledge]]''' skill)
 
 
 
Used as ammo for the '''[[Items#Rifle|rifle]]''' (which holds 2 bullets). Found as singles or in ''boxes'' with up to 8 in a box. ("Boxes" immediately break out into individual bullets, taking 1 inventory space per bullet.)
 
 
 
=== Blowpipe ===
 
* '''Base damage''': ''4 points''
 
* '''Base accuracy''': ''20%''
 
* '''Trade value''' : ''$300''
 
* '''[[Locations]]''': ''Villages'', ''Ruins''
 
* '''Used by''': Natives (Outsiders require the '''[[Skills|Native Knowledge]]''' skill)
 
 
 
Needs ammo - '''[[Items#Poison Dart|poison darts]]'''. Holds 1 dart at a time. Requires 2 inventory spaces (whether loaded or empty).
 
 
 
=== Poison Dart ===
 
* '''Trade value''' : ''$10''
 
* '''[[Locations]]''': ''Villages''
 
* '''Used by''': Natives (Outsiders require the '''[[Skills|Native Knowledge]]''' skill)
 
 
 
Used as ammo for the '''[[Items#Blowpipe|blowpipe]]''' (which holds 1 dart). Found as singles or in ''bundles'' with up to 8 in a bundle. ("Bundles" immediately break out into individual darts, taking 1 inventory space per dart.)
 
 
 
== Healing ==
 
 
 
'''Consumable'''
 
 
 
Using a restorative item takes 1 AP and consumes the item (removing it from your inventory).
 
 
 
'''Application'''
 
 
 
Fruits and drinks can only be used on yourself. Only the First Aid Kit and the Healing Herbs can be applied on others.
 
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=== First Aid Kit ===
 
* '''Restores''': ''5 points'' (''10 points'' with the '''[[Skills|First Aid]]''' skill)
 
* '''Trade value''' : ''$200''
 
* '''[[Locations]]''': ''Villages''
 
* '''Used by''': Outsiders (Natives require the '''[[Skills|Outsider Knowledge]]''' skill)
 
 
 
Can be applied on NPCs, other players, and self. Will stop the bleeding caused by shark bites.
 
 
 
=== Healing Herbs ===
 
* '''Restores''': ''5 points'' (''10 points'' with the '''[[Skills|Natural Medicine]]''' skill)
 
* '''Trade value''' : ''$200''
 
* '''[[Locations]]''': ''Villages'', ''Grasslands'', ''Ruins''
 
* '''Used by''': Natives (Outsiders require the '''[[Skills|Native Knowledge]]''' skill)
 
 
 
Can be applied on NPCs, other players, and self. Will stop the bleeding caused by shark bites.
 
 
 
Outsiders without the '''Native Knowledge''' skill recognize this item as '''Dried Herbs'''.
 
 
 
=== Bottle of Water ===
 
* '''Restores''':  ''5 points''
 
* '''Trade value''' : ''$30''
 
* '''[[Locations]]''': ''Villages''
 
 
 
Since the Bottle of Water heals 5 points, it is underpriced at the Trading Hut compared to mangos, bananas, tasty berries, beer, rum, and gourds of water.
 
 
 
Natives without the '''Outsider Knowledge''' skill recognize this item as '''Bottle of Liquid'''.
 
 
 
=== Bottle of Beer ===
 
* '''Restores''':  ''2 points''
 
* '''Trade value''' : ''$40''
 
* '''[[Locations]]''': ''Villages''
 
 
 
Natives without the '''Outsider Knowledge''' skill recognize this item as '''Bottle of Brown Liquid'''.
 
 
 
=== Bottle of Rum ===
 
* '''Restores''': ''2 points''
 
* '''Trade value''' : ''$40''
 
* '''[[Locations]]''': ''Shipwreck''
 
* Used by: Outsiders (and Natives?)
 
 
 
=== Tasty Berries ===
 
* '''Restores''': ''2 points''
 
* '''Trade value''' : ''$40''
 
* '''[[Locations]]''': ''Berry Tree''
 
 
 
Found on a berry bush (which has a tree icon).
 
 
 
Outsiders without the '''Native Knowledge''' skill recognize this item as '''Berries'''.
 
 
 
=== Banana ===
 
* '''Restores''': ''1 point''
 
* '''Trade value''' : ''$40''
 
* '''[[Locations]]''': ''Banana Tree, Jungle''
 
 
 
Found hanging on trees and lying loose around the jungle.
 
 
 
=== Mango ===
 
* '''Restores''': ''1 point''
 
* '''Trade value''' : ''$40''
 
* '''[[Locations]]''': ''Mango Tree, Jungle''
 
 
 
Found hanging on trees and lying loose around the jungle.
 
 
 
=== Gourd of Water ===
 
* '''Restores''':  ''1 point''
 
* '''Trade value''' : ''$30''
 
* '''[[Locations]]''': ''Jungle''
 
 
 
Found lying loose around the jungle.
 
 
 
=== Poisonous Berries ===
 
* '''Inflicts''': ''-2 points''
 
* '''Trade value''' : ''$20''
 
* '''[[Locations]]''': ''Berry Tree''
 
 
 
Found on a berry bush (which has a tree icon).
 
 
 
Outsiders without the '''Native Knowledge''' skill recognize this item as '''Berries'''.
 
 
 
'''Note:''' Poisonous berries also yield 2 XP when eaten. Since characters earn XP again when healing the damage, poison berries provide an experience track for non-combat characters.
 
 
 
== Miscellaneous Goods ==
 
 
 
=== GPS Unit ===
 
* '''Trade value''' : ''$250''
 
* '''[[Locations]]''': ''Villages''
 
* '''Used by''': Outsiders (Natives require the '''[[Skills|Outsider Knowledge]]''' skill)
 
 
 
Gives the coordinate location of your character when a signal is available in a non-dense, non-enclosed area.
 
 
 
Coordinates are in the form [-70.366, 26.443], where the first number is the X coordinate (longitude) and the second is the Y coordinate (latitude). Moving a single square represents a change in coordinate in that direction of 0.001.
 
 
 
The GPS Unit is found outsider Medical Huts, or in exterior Outsider locations  (odds are probably less than 2%). On occasion, GPS units can be bought in the Trading Hut.
 
 
 
=== Gold Coin ===
 
* '''Trade value''' : ''$100''
 
* '''[[Locations]]''': ''Villages'', ''Jungle'', ''Beach''
 
 
 
Traders and Tamdals will trade for your gold coins (see [[Trading]]).
 
 
 
The Give button allows a player to give another up to 10 gold coins.
 
 
 
Gold coins are the only item that does not take up any inventory space.
 
 
 
=== Gem ===
 
* '''Trade value''' : ''$1000''
 
* '''[[Locations]]''': ''Ruins'', ''Shipwreck's Hold''
 
 
 
Worth ten times as much as a gold coin when trading.
 
 
 
=== Piece of Driftwood ===
 
* '''Trade value''' : ''$70''
 
* '''[[Locations]]''': ''Beach''
 
 
 
A [[signpost]] can be constructed out of two pieces of driftwood.
 
 
 
=== Sharpening Stone ===
 
* '''Trade value''' : ''$50''
 
* '''[[Locations]]''': ''Villages''
 
 
 
Used to sharpen '''[[Items#Blunt Machete|blunt machetes]]''' and '''[[Items#Blunt Cutlass|blunt cutlasses]]'''. Click on your sharpening stone (not on a blunt weapon) to sharpen a weapon.
 
 
 
=== Poisonous Snake ===
 
* '''Trade value''' : ''$5''
 
* '''[[Locations]]''': ''Grasslands''
 
 
 
No apparent use yet.
 
 
 
=== Crab ===
 
* '''Trade value''' : ''$50''
 
* '''[[Locations]]''': ''Beach''
 
 
 
No apparent use, although two crabs buy a gold coin in the Trading Hut.
 

Latest revision as of 18:53, 25 July 2014

Various items are scattered on the island and can be carried in a player's inventory. All items can be found by searching in the appropriate places; some tend to be found more in huts and villages, while others are more likely to be found in the jungle. All items can be bartered with at the trading huts with what the traders have in stock.

A majority of items can be used by simply clicking on the item itself. If an item cannot be used in this manner, it will give one a short description on the item itself. This page consists of links that will give an in-depth description on the items available in each of these categories.

  • Charms - Description of the charms and what they may do.
  • Conch Shell - The elusive conch shell is described here.
  • Custom Hut Items - Items that can be found in specific Customized Huts
  • Drinkable Items - Items that are drinks. These include regular drinks like water, juiced drinks made form fruit, and brewed beers.
  • Fruits - An explanation on fruit on the island.
  • Gambling Items - Some items allow one to gamble. This is those.
  • Healing Items - Shows where to find the best healing items and what they do.
  • Melee Weapons - These items are used for fighting with hand to hand weapons. It includes the machete, dagger, and other weapons like it.
  • Miscellaneous Items - Lots of items cannot be grouped in one category or another. This is a page for those.
  • Navigation Items - This includes maps to each city and settlement.
  • Ranged Weapons - This page describes the use of ranged weapons and their ammunition.
  • Treasure Maps - Description of Treasure maps, what they can offer, and how to utilize them.