Difference between revisions of "Fruits"

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(New page: Fruits can be found randomly on any jungle tile, but one is more prone to find a fruit at a tree, bush, or patch. Fruits have a drop down menu in one's inventory, giving three options. O...)
 
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Fruits can be found randomly on any jungle tile, but one is more prone to find a fruit at a tree, bush, or patch.  Fruits have a drop down menu in one's inventory, giving three options.  One can eat the fruit, costing 1 AP to gain a certain amount of HP and the same number of XP (this differes per fruit).  Once can juice the fruit, (to juice a fruit one needs an empty bottle or gourd, and a certain number of said fruit to juice which is different for many of the fruits).  The last option is too seed the fruit.  This, at the cost of 1 AP, will give you 1 XP and seeds that need to be placed in an empty seed bag (or a corresponding seed bag of the same type of fruit).  The seed then can be used for growing plants.  Outsiders will not be able to distinguish the difference between tasty berries and poisonous berries until they get the skill Native Knowledge.
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'''Fruits''' can be found randomly on any jungle tile, but one is more prone to find a fruit at a tree, bush, or patch.  Fruits have a drop down menu in one's inventory, giving three options.  One can eat the fruit, costing 1 [[AP]] to gain a certain amount of [[HP]] and the same number of [[XP]] (this differes per fruit).  Once can juice the fruit, (to juice a fruit one needs an empty bottle or gourd, and a certain number of said fruit to juice which is different for many of the fruits).  The last option is too seed the fruit.  This, at the cost of 1 AP, will give you 1 XP and seeds that need to be placed in an empty seed bag (or a corresponding seed bag of the same type of fruit).  The seed then can be used for growing plants.  Outsiders will not be able to distinguish the difference between tasty berries and poisonous berries until they get the skill [[Outsider Only Skills|Native Knowledge]].
  
 
==Types of Fruit==
 
==Types of Fruit==

Revision as of 01:10, 24 March 2010

Fruits can be found randomly on any jungle tile, but one is more prone to find a fruit at a tree, bush, or patch. Fruits have a drop down menu in one's inventory, giving three options. One can eat the fruit, costing 1 AP to gain a certain amount of HP and the same number of XP (this differes per fruit). Once can juice the fruit, (to juice a fruit one needs an empty bottle or gourd, and a certain number of said fruit to juice which is different for many of the fruits). The last option is too seed the fruit. This, at the cost of 1 AP, will give you 1 XP and seeds that need to be placed in an empty seed bag (or a corresponding seed bag of the same type of fruit). The seed then can be used for growing plants. Outsiders will not be able to distinguish the difference between tasty berries and poisonous berries until they get the skill Native Knowledge.

Types of Fruit

Fruits
Name Restores Normal trade value Amount needed to Juice Locations Notes
Banana 1 HP $40 4 banana tree, loose in jungle
Mango 1 HP $40 4 mango tree, jungle
Apple 1 HP ? 5 apple tree Formerly grew in Sacred Space, now only available through Agriculture
Bunch of tasty berries 2 HP $40 4 berry bush, jungle Outsiders without native knowledge recognize them as 'berries' and may use them normally, but cannot identify them from poisonous berries.
Bunch of poisonous berries -2 HP $20 4 berry bush Inflicts 2 HP damage on self, but gives 2 XP. Outsiders without native knowledge recognize them as 'berries' and may use them normally, but cannot identify them from tasty berries.
Pumpkin 2 HP $? 2 Pumpkin Patch, Jungle Squares during Halloween Pumpkins can be carved into ghastly or jolly jack o'lanterns, the type being decided apparently at random.

Other Fruit Like Items

These items aren't technically fruits, but behave in a similar manner. Neither Fungi or Yeastweed can be seeded, and yeastweed isn't allowed to be juiced, instead 2 yeastweed are needed to brew a drink.

Other Fruit Like Items
Name Restores Normal trade value Amount needed to Juice Locations Notes
Fungi -2 HP $70 4 Certain Cavern Squares Inflicts 2 HP damage on self, but gives 2 XP.
Yeastweed -2 HP ? Not used for Juicing Swamps, Grasslands, Jungle Inflicts 2 HP damage on self, but gives 2 XP. Facilitates the fermentation of alcoholic beverages