Difference between revisions of "User talk:Arminius"

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*Also I'd request that you put complete info when you do searches (e.g. Medical Hut). Otherwise the detritus is hard to track, and it can be important: in the past two days I've picked up 3 GPS units from Medical Hut searches and I think that is due to a recent change (used to be 0% GPS in Medical Huts, imho).  
 
*Also I'd request that you put complete info when you do searches (e.g. Medical Hut). Otherwise the detritus is hard to track, and it can be important: in the past two days I've picked up 3 GPS units from Medical Hut searches and I think that is due to a recent change (used to be 0% GPS in Medical Huts, imho).  
 
*400 ammo hut searches puts the non-scav find rate at 39.8% -- far enough away from 1-in-3 that I'm guessing 40% non-scav / 60% scav in Ammo Huts. --[[User:Tycho44|Tycho44]] 02:44, 18 May 2006 (BST)
 
*400 ammo hut searches puts the non-scav find rate at 39.8% -- far enough away from 1-in-3 that I'm guessing 40% non-scav / 60% scav in Ammo Huts. --[[User:Tycho44|Tycho44]] 02:44, 18 May 2006 (BST)
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==Search Odds Data Collection format==
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My request for comments about using tables is the first section of [[Talk:Search Odds Condensed]]. --[[User:Tycho44|Tycho44]] 20:19, 31 May 2006 (BST)
  
 
== Special weapon event odds ==
 
== Special weapon event odds ==

Revision as of 19:19, 31 May 2006

Thanks for getting our Shaman info back online. --Lint 10:04, 16 May 2006 (BST)

Redirect

This message is in response to the message posted here.

You're right. Which is why I didn't link to Items#Bottle of beer. I linked to Items#Bottle of Beer.--Wifey 01:30, 18 May 2006 (BST) Edit: Now that's odd. Why does it work here, bu not on the redirect? I know it always used to work on the redirects...--Wifey 01:34, 18 May 2006 (BST)

Search Odds

  • I agree with your suggestions for Class "codes" (i.e. simply putting the name in full).
  • Also I'd request that you put complete info when you do searches (e.g. Medical Hut). Otherwise the detritus is hard to track, and it can be important: in the past two days I've picked up 3 GPS units from Medical Hut searches and I think that is due to a recent change (used to be 0% GPS in Medical Huts, imho).
  • 400 ammo hut searches puts the non-scav find rate at 39.8% -- far enough away from 1-in-3 that I'm guessing 40% non-scav / 60% scav in Ammo Huts. --Tycho44 02:44, 18 May 2006 (BST)

Search Odds Data Collection format

My request for comments about using tables is the first section of Talk:Search Odds Condensed. --Tycho44 20:19, 31 May 2006 (BST)

Special weapon event odds

I just created the page Special weapon event odds in the hopes that we'll be able to approximate odds for weapon breakage, dullage, and extra-damage-age as you and others have for searches. Any time you can invest in the project will be greatly appreciated. Thanks! — Elembis 12:03, 21 May 2006 (BST)




Damage-to-total-AP ratio calculations

Current Maximum
Soldiers
60 AP searching ammo hut (documented 27% bullet find rate)
--find 16 bullets
load 16 bullets in 16 AP
Fire 16 bullets in 16 AP
--Hit 9.6 times at 5 damage = 48 damage inflicted in 92 AP = 0.44 damage inflicted/total AP spent

Non-Soldiers w/o Scavenging
60 AP searching ammo hut
--find 16 bullets (documented 27% bullet find rate)
load 16 bullets in 16 AP
Fire 16 bullets in 16 AP
--Hit 3.2 times at 5 damage = 16 damage inflicted in 92 AP = 0.17 damage inflicted/total AP spent


Proposed Maximum
Soldiers
60 AP searching ammo hut (documented 27% bullet find rate)
--find 16 bullets
load 16 bullets in 8 AP
Fire 16 bullets in 8 AP
--Hit 11.2 times at 5 damage = 56 damage inflicted in 76 AP = 0.78 damage inflicted/total AP spent

Non-Soldiers w/o Scavenging
60 AP searching ammo hut (documented 27% bullet find rate)
--find 16 bullets
load 16 bullets in 16 AP
Fire 16 bullets in 16 AP
--Hit 8 times at 5 damage = 40 damage inflicted in 92 AP = 0.44 damage inflicted/total AP spent


For comparison:
100 attacks w/machete, hit 45 times at 3 damage = 135 damage / 100 AP spent = 1.35 damage/AP spent