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  • ...artak, but it is not the end; players may return to life by contacting a [[shaman]] or may continue playing as a spirit. [[Items]] are not lost upon death, b ...t, however you can no longer carry anything. You should probably contact a Shaman to assist you in returning to life.''
    5 KB (890 words) - 17:40, 14 January 2009
  • Shaman Rill was lounging around in Raktam as usual. The paleskinned outsiders had ...ee spirits and since he was a squatter in the local healing hut (having no home to call his own), this annoyed him a fair amount. He couldn't get any sleep
    5 KB (806 words) - 04:52, 25 November 2007
  • **Home [[camp]] **dead - Requires a [[shaman]] NPC to return to life.
    10 KB (1,296 words) - 21:07, 16 September 2007
  • ...tem. These non-player characters ([[NPC]]s) include [[trader]]s, helpful [[shaman]]s, and various kinds of [[animals]]. ...formed if they would send you into negative AP (e.g., [[Death|contacting a shaman]]). Other actions (like moving through swampy [[terrain]] or swimming) can
    9 KB (1,481 words) - 08:17, 18 January 2008
  • | colspan=14 bgcolor=#f9f9f9 | Shaman ...Royal Imperialist Colonist Gazette and described as "a true home away from home". Its members are free to swill brandy, lounge in the luxurious armchairs a
    12 KB (1,693 words) - 18:49, 1 August 2007
  • ...urtheenth edition of [[The Yorkman]] - now weekly! As always, feel free to contact us via [[Special:Emailuser/The_Yorkman|e-mail]], especially if you have som ...ail]] us your completed 500x100 picture, or if graphics aren't your thing, contact us with a slogan and a vague idea (or even a slogan) and we'll do our best.
    15 KB (2,531 words) - 17:58, 12 February 2007
  • ...til healed with a First Aid kit) my Outsider waited 50AP and contacted the Shaman. I am still recieving the "You lose 1 HP from an old wound. Use a first aid ...different FAK find rate and 1 AP eating a mango). I have moved back to the Shaman's square and am now waiting to see if he can get it right _this_ time. [[Us
    27 KB (4,623 words) - 20:52, 16 September 2007
  • == Skills For A Shaman == ...XP per spirit so exorcised. [[Malevolence]] will force all spirits at the shaman's current location to wail and cause damage to those living souls present,
    19 KB (3,160 words) - 00:20, 15 December 2009
  • ...ll. ''Stamina'' is particularly crucial for characters who travel far from home into hostile territory. ...e to teleport forward rather than backward using the 50AP "Contact Roaming Shaman". You can also take advantage of spirit form to travel safely.
    15 KB (2,477 words) - 12:56, 4 June 2010
  • ...fifteenth edition of [[The Yorkman]] - now weekly! As always, feel free to contact us via [[Special:Emailuser/The_Yorkman|e-mail]], especially if you have som ...ail]] us your completed 500x100 picture, or if graphics aren't your thing, contact us with a slogan and a vague idea (or even a slogan) and we'll do our best.
    16 KB (2,655 words) - 22:38, 19 February 2007
  • ...n topics for the education of Derby's populace. Should you wish to speak, contact Black Joe on the official forums, or James Barnes on any other forum. ...nd, stuck their flags in the ground, and after a month or two set sail for home having lost 50 pounds, 50 men, and 50 thousand gold in investments.
    16 KB (2,921 words) - 04:45, 27 January 2008
  • ...atives, pirates, and outsiders continue to make Derby their home away from home. All three groups can be found peacefully coexisting in the [[Derby Hospit ====Shaman Murdered in Derby Medical Hut====
    20 KB (3,361 words) - 09:54, 7 May 2007
  • ...ome to the eighteenth edition of [[The Yorkman]]! As always, feel free to contact us via [[Special:Emailuser/The_Yorkman|e-mail]], especially if you have som ...ail]] us your completed 500x100 picture, or if graphics aren't your thing, contact us with a slogan and a vague idea (or even a slogan) and we'll do our best.
    14 KB (2,343 words) - 06:56, 21 March 2007
  • ...welcome to the eighth edition of [[The Yorkman]]! As always, feel free to contact us via [[Special:Emailuser/The_Yorkman|e-mail]], especially if you have som ...ail]] us your completed 500x100 picture, or if graphics aren't your thing, contact us with a slogan and a vague idea (or even a slogan) and we'll do our best.
    14 KB (2,366 words) - 20:04, 30 November 2006
  • ...d welcome to the ninth edition of [[The Yorkman]]! As always, feel free to contact us via [[Special:Emailuser/The_Yorkman|e-mail]], especially if you have som ...ail]] us your completed 500x100 picture, or if graphics aren't your thing, contact us with a slogan and a vague idea (or even a slogan) and we'll do our best.
    19 KB (3,227 words) - 02:47, 27 December 2006
  • ...an scalps at some time). Another useful tool would be some urban-dead-like contact list. *If you had a contact list and some way to target individuals on your list ala Urban Dead, I'm gu
    44 KB (7,547 words) - 22:35, 18 May 2007
  • Doing that magical thing with the shamans, I woke at the nearest roaming shaman and found I was miles from where I wanted to be. I suspect those shamans ha ...the same as everyone else and contact either the Derby shaman or a roaming shaman for assistance.
    16 KB (2,695 words) - 17:34, 21 June 2007
  • ...hirteenth edition of [[The Yorkman]] - now weekly! As always, feel free to contact us via [[Special:Emailuser/The_Yorkman|e-mail]], especially if you have som ...ail]] us your completed 500x100 picture, or if graphics aren't your thing, contact us with a slogan and a vague idea (or even a slogan) and we'll do our best.
    13 KB (2,215 words) - 22:05, 4 February 2007
  • ...o hoping that his path leads him back here, to this island, for it is also home to him.. in a sense..'' Javier Sortani, a pirate who has found a home in Derby and in the Hospitallers shared this with us:
    23 KB (4,155 words) - 01:53, 3 April 2008
  • ...ersecution and violence against the practitioner. It also brings one into contact with the undead, not all of whom are benign. Yet this great art is not wit An interior hub far away from civilisation. Safer then making ones home in a village but more dangerous then the jungle. Ideally a necromancer sho
    25 KB (4,353 words) - 13:07, 21 July 2011
  • ...cast out of every village by those unrelenting exorcists? Perhaps you’re a shaman craving forbidden power and ultimate riches, or a researcher aspiring to un ...-front of island research in all areas relating to the undead, amulets and shaman abilities.
    29 KB (4,624 words) - 21:41, 6 September 2018
  • suggest_type=Contact list, Role-playing| suggest_description=The idea would be that you could add a clan as a contact, just like you can add a single person. It would act as if you added every
    51 KB (8,565 words) - 15:39, 3 March 2012
  • ...As the days passed, however, the expected conflict failed to emerge, and contact between the two sides had still not occurred after a week. ...good job of keeping me dead. I cannot speak for other members. Calling the shaman, walking to York and then dying does get tedious after a while.
    14 KB (2,419 words) - 06:23, 30 August 2006
  • ...Seems the script that handles resurrecting of both animals and players at shaman locations wasn't running for a couple of days. Should be working again now. I was revived by the Dalpok shaman, but still have the Scream button aside of the Stand Up button. I wasn't ab
    65 KB (11,120 words) - 07:25, 5 February 2008
  • ...ani decided that the forums weren't enough drama for him, so he decided to contact a few people about writing columns for something that he called Project IVo ...call ‘Malice’ I envisioned a replacement with a strong town and leader, a home I could be proud of. These hopes were dashed by the charlatan Ron Burgundy.
    66 KB (12,276 words) - 07:50, 13 September 2008
  • ...any pot (more meat gives you more XP, and putting meat in the pot of your home village gives you extra (double?) XP). Omnipresent spices and palate differ ..."1 native") and as "1 traitor" to natives. Converting back would require a shaman with an equivalent skill (which can, of course, offer outsiders an opportun
    142 KB (24,127 words) - 14:49, 3 March 2012
  • ...e ability to revive the dead, but that's definitely within the rights of a shaman. Sixth Sense as a requirement, and you must be standing in the same area as ...uld be removed, or you can only be revived by your home shaman by the call shaman(or whatever it is called) button to prevent this xp farming. I thought of t
    163 KB (27,670 words) - 15:34, 3 March 2012
  • ...g an outsider to die holding a packet of that headshrinking powder while a shaman uses the Zombification (ala Haitian witchcraft) skill. -- frisco ...on, killing all members of the village, and repeatedly killing the village shaman so they can't get back as easily. (Ouch. I hope no armchair megalomaniacs o
    220 KB (37,862 words) - 15:37, 3 March 2012