Difference between revisions of "Locations"

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| __TOC__
 
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At present it doesn't look like there's any way to change which of the villages you call your home.
 
At present it doesn't look like there's any way to change which of the villages you call your home.
  
Line 10: Line 9:
 
* Location: To the west of the mountain.
 
* Location: To the west of the mountain.
 
* Shaman: Shubar
 
* Shaman: Shubar
 +
* GPS coordinates: -70.436,+26.443 (Shaman location)
  
 
=== [[Raktam]] ===
 
=== [[Raktam]] ===
 
* Location: To the east of the mountain.
 
* Location: To the east of the mountain.
 
* Shaman: Najdam
 
* Shaman: Najdam
* GPS coordinates: -70.323, 26.470 (Shaman location)
+
* GPS coordinates: -70.323,+26.470 (Shaman location)
  
 
=== [[Wiksik]] ===
 
=== [[Wiksik]] ===
* Location: South-east of the mountain.
+
* Location: To the south-east of the mountain.
 
* Shaman: Tapran
 
* Shaman: Tapran
* GPS coordinates: -70.239,26.405 (Shaman location)
+
* GPS coordinates: -70.239,+26.405 (Shaman location)
  
 
== Outsider Villages ==
 
== Outsider Villages ==
Line 26: Line 26:
 
* Location: The south-west edge of the island.
 
* Location: The south-west edge of the island.
 
* Shaman: Kadmor
 
* Shaman: Kadmor
* GPS coordinates -70.648,26.343 (Shaman location)
+
* GPS coordinates -70.648,+26.343 (Shaman location)
* Medical supplies at (-70.651,+26.344)
 
* Armoury Hut at (-70.647,+26.349).
 
* Trading Post at (-70.649,+26.347).
 
  
 
=== [[York]] ===
 
=== [[York]] ===
 
* Location: The centre of the southern edge of the island.
 
* Location: The centre of the southern edge of the island.
 
* Shaman: Kahuni
 
* Shaman: Kahuni
* GPS coordinates: -70.371, 26.314 (Shaman location)
+
* GPS coordinates: -70.371,+26.314 (Shaman location)
* Trading post: -70.367, 26.313
 
  
 
=== [[Derby]] ===
 
=== [[Derby]] ===
Line 41: Line 37:
 
* Shaman: Balchig
 
* Shaman: Balchig
 
* GPS coordinates: -70.095,+26.350 (Shaman location)
 
* GPS coordinates: -70.095,+26.350 (Shaman location)
* Notable buildings: Hut at (-70.092,26.350) is a trading post, hut at (-70.093,+26.356) is an armoury.
 
  
 
=== [[Shipwreck]] ===
 
=== [[Shipwreck]] ===
Line 47: Line 42:
 
* Shaman: Jakota
 
* Shaman: Jakota
 
* GPS coordinates: -70.541,+26.543 (Shaman location)
 
* GPS coordinates: -70.541,+26.543 (Shaman location)
* Notable buildings: Ship (contains Large cabin, Hold, Armoury, Galley)
 
  
 
== Other Features ==
 
== Other Features ==
Line 53: Line 47:
 
=== Terrain Types ===
 
=== Terrain Types ===
 
Within the navigation map there are a number of different coloured areas which correspond to the different terrain types.
 
Within the navigation map there are a number of different coloured areas which correspond to the different terrain types.
{| cellspacing=4 cellpadding=10 style="background-color:#efefff" |
 
|-
 
| rowspan=2 bgcolor=#ffebcd|'''beach'''
 
| rowspan=2 bgcolor=#e6f5b1|'''grass-'''
 
'''land'''
 
| colspan=11 bgcolor=#f9f9f9 |'''jungle''' (d = density level)
 
| rowspan=2 bgcolor=#666666|'''mount-'''
 
'''ain'''
 
| rowspan=2 bgcolor=#887722|'''swamp'''
 
| rowspan=2 bgcolor=#6666ff |'''water'''
 
| rowspan=2 bgcolor=#4444af | '''deep water'''
 
| rowspan=2 bgcolor=#22228f | '''ocean (inaccessible)'''
 
 
|-
 
| bgcolor=#aa8866|'''d0'''
 
 
 
| bgcolor=#33f033|'''d1'''
 
 
 
| bgcolor=#33e033|'''d2'''
 
 
 
| bgcolor=#33d733|'''d3'''
 
 
 
| bgcolor=#33d033|'''d4'''
 
 
 
| bgcolor=#33c033|'''d5'''
 
 
 
| bgcolor=#33b033|'''d6'''
 
 
 
| bgcolor=#33a033|'''d7'''
 
 
 
| bgcolor=#339033|'''d8'''
 
 
 
| bgcolor=#338033|'''d9'''
 
 
 
| bgcolor=#337033|'''d10'''
 
 
 
|}
 
  
 
In addition you may find other zones or details within the terrain. A common one for those first arriving are those considered part of a village where, for example, a d0 space within the village would be labeled "Dalpok" instead of "Jungle". Others exist as well; for example, bushes and trees in the jungle and there are caves and tunnels in the mountain terrain.
 
In addition you may find other zones or details within the terrain. A common one for those first arriving are those considered part of a village where, for example, a d0 space within the village would be labeled "Dalpok" instead of "Jungle". Others exist as well; for example, bushes and trees in the jungle and there are caves and tunnels in the mountain terrain.
  
 
=== Beach ===
 
=== Beach ===
{| align=left cellpadding=5 width=50 |
+
<div style="width:80px;height:80px;padding:5px;border:1px solid #000;background-color:#ffebcd;font-family:Verdana;">Beach</div>
| bgcolor=#ffebcd|.
 
|}
 
 
 
 
Nothing specific is known at this time.
 
Nothing specific is known at this time.
 +
*'''Movement cost:''' ''1 AP''
 +
*'''Search cost:''' ''1 AP''
  
<br clear="both" />
 
 
=== Grassland ===
 
=== Grassland ===
{| align=left cellpadding=5 width=50 |
+
<div style="width:80px;height:80px;padding:5px;border:1px solid #000;background-color:#e6f5b1;font-family:Verdana;">Grassland</div>
| bgcolor=#e6f5b1|.
+
There's a swath of grassland cutting north-south, a few clicks west of Dalpok. Can be found by following the road north from Derby.
|}
+
*'''Movement cost:''' ''? AP''
 
+
*'''Search cost:''' ''? AP''
There's a swath of grassland cutting north-south, a few clicks west of Dalpok. Can be found by following the road north from Derby.
 
 
 
<br clear="both" />
 
  
 
=== Jungle ===
 
=== Jungle ===
{| align=left cellpadding=5 width=100 |
+
{| cellpadding=5 width=100
 
| bgcolor=#aa8866|0
 
| bgcolor=#aa8866|0
 
| bgcolor=#33f033|.
 
| bgcolor=#33f033|.
Line 135: Line 76:
 
| bgcolor=#337033|.
 
| bgcolor=#337033|.
 
|}
 
|}
 
 
It is everywhere, some places it is too thick to travel through and you will have to use a machete to chop through.
 
It is everywhere, some places it is too thick to travel through and you will have to use a machete to chop through.
 +
*'''Movement cost:''' ''1 AP'' (''.5 AP'' with the '''[[Skills|Trekking]]''' skill)
 +
*'''Search cost:''' ''1 AP''
  
<br clear="both" />
 
 
=== Mountain ===
 
=== Mountain ===
{| align=left cellpadding=5 width=50 |
+
<div style="width:80px;height:80px;padding:5px;border:1px solid #000;background-color:#666666;font-family:Verdana;">Mountain</div>
| bgcolor=#666666|.
 
|}
 
 
 
 
Impassable mountain in the middle of Shartak. Seems quite large. A waterfall on its south side forms a river leading south - climbing the waterfall takes you to a small ledge of jungle with no apparent features.
 
Impassable mountain in the middle of Shartak. Seems quite large. A waterfall on its south side forms a river leading south - climbing the waterfall takes you to a small ledge of jungle with no apparent features.
  
<br clear="both" />
 
 
=== Swamp ===
 
=== Swamp ===
{| align=left cellpadding=5 width=50 |
+
<div style="width:80px;height:80px;padding:5px;border:1px solid #000;background-color:#887722;font-family:Verdana;">Swamp</div>
| bgcolor=#887722|.
+
Follow the river south of the mountain to find an [[Animals|alligator]]-infested swamp.
|}
+
*'''Movement cost:''' ''2 AP''
 +
*'''Search cost:''' ''3 AP''
  
Follow the river south of the mountain to find an [[Animals|alligator]]-infested swamp. NOTE: It takes 2 AP to move and 3AP per search in the swamp instead of the normal 1 AP.
 
 
<br clear="both" />
 
 
=== Water ===
 
=== Water ===
{| align=left cellpadding=5 width=100 |
+
<div style="width:80px;height:80px;padding:5px;border:1px solid #000;background-color:#6666ff;font-family:Verdana;">Water</div>
| bgcolor=#6666ff|water
+
Water surrounds the island and can be found in various rivers and lakes on the island.
| bgcolor=#4444af|deep
+
*'''Movement cost:''' ''2 AP'' (''1 AP'' with the '''[[Skills|Swimming]]''' skill)
| bgcolor=#22228f|ocean
+
*'''Search cost:''' ? AP
|}
 
  
Movement in water takes 2 AP by default. Movement in deep water takes 3 AP by default.
+
<div style="width:80px;height:80px;padding:5px;border:1px solid #000;background-color:#4444af;font-family:Verdana;">Water</div>
 +
Deeper water can be found further out.
  
 
[[Animals|Sharks]], which cannot be seen, attack in deep water. The attacks take 2 HP and leave the player wounded. The wound takes 1 HP per move and can only be healed by a [[Items|first aid kit]] or [[Items|healing herbs]].
 
[[Animals|Sharks]], which cannot be seen, attack in deep water. The attacks take 2 HP and leave the player wounded. The wound takes 1 HP per move and can only be healed by a [[Items|first aid kit]] or [[Items|healing herbs]].
 +
*'''Movement cost:''' ''3 AP'' (''2 AP'' with the '''[[Skills|Swimming]]''' skill)
 +
*'''Search cost:''' ? AP
  
<br clear="both" />
+
<div style="width:80px;height:80px;padding:5px;border:1px solid #000;background-color:#22228f;font-family:Verdana;">Ocean</div>
 +
Ocean water is inaccessible.
  
 
=== Details ===
 
=== Details ===
  
 
==== Bush ====
 
==== Bush ====
[[Image:Tree.gif|left]]
+
[[Image:Tree.gif]]
  
 
Found "a bush covered in berries" in the jungle to the east of Dalpok. Bushes may contain "Poisonous" berries which inflict damage.
 
Found "a bush covered in berries" in the jungle to the east of Dalpok. Bushes may contain "Poisonous" berries which inflict damage.
  
 
Known locations of poisonous bushes: [-70.479,+26.453], [-70.481,+26.452], [-70.501,+26.502]
 
Known locations of poisonous bushes: [-70.479,+26.453], [-70.481,+26.452], [-70.501,+26.502]
 
<br clear="both">
 
  
 
==== Mango Tree ====
 
==== Mango Tree ====
[[Image:Tree.gif|left]]
+
[[Image:Tree.gif]]
  
 
Found a mango tree on the road leading north from Derby.  Searching seems to provide a ready source of mangoes, predictably.
 
Found a mango tree on the road leading north from Derby.  Searching seems to provide a ready source of mangoes, predictably.
  
 
Known locations: [-70.380,+26.369], [-70.189,+26.429], [-70.094,+26.376]
 
Known locations: [-70.380,+26.369], [-70.189,+26.429], [-70.094,+26.376]
 
<br clear="both">
 
  
 
==== Banana Tree ====
 
==== Banana Tree ====
[[Image:Tree.gif|left]]
+
[[Image:Tree.gif]]
  
 
A banana tree, it appears as a little tree icon in the corner of a map square. Seems to be a reliable source of bananas.
 
A banana tree, it appears as a little tree icon in the corner of a map square. Seems to be a reliable source of bananas.
  
 
Known locations: [-70.421,+26.408], [-70.500,+26.469] [-70.087,+26.377] (no icon)
 
Known locations: [-70.421,+26.408], [-70.500,+26.469] [-70.087,+26.377] (no icon)
 
<br clear="both">
 
  
 
==== Unknown Trees ====
 
==== Unknown Trees ====
[[Image:Tree.gif|left]]
+
[[Image:Tree.gif]]
  
 
These are trees whose locations are known, but not what type of fruit they bear.
 
These are trees whose locations are known, but not what type of fruit they bear.
  
 
Known locations: [-70.401,+26.502], [-70.435,+26486], [-70.316,+26.504], [-70.119,+26.378], [-70.654,+26.361], [-70.666,+26.373], [-70.667,+26.372], [-70.094,+26.376], [-70.082,+26.393], [-70.083,+26.390], [-70.111,+26.407], [-70.123,+26.389], [-70.129,+26.392]
 
Known locations: [-70.401,+26.502], [-70.435,+26486], [-70.316,+26.504], [-70.119,+26.378], [-70.654,+26.361], [-70.666,+26.373], [-70.667,+26.372], [-70.094,+26.376], [-70.082,+26.393], [-70.083,+26.390], [-70.111,+26.407], [-70.123,+26.389], [-70.129,+26.392]
 
<br clear="both">
 
  
 
==== Cave ====
 
==== Cave ====
Line 211: Line 141:
  
 
==== Hut ====
 
==== Hut ====
[[Image:Hut.gif|left]]
+
[[Image:Hut.gif]]
  
 
Huts are generally found in Villages. Players can enter or leave a hut for 1 AP. A player inside a hut can no longer see any outside squares. The map shrinks to a 3x3 grid, that only reveals the hut interior and a grey border. The number of players that can fit inside one hut is unknown.
 
Huts are generally found in Villages. Players can enter or leave a hut for 1 AP. A player inside a hut can no longer see any outside squares. The map shrinks to a 3x3 grid, that only reveals the hut interior and a grey border. The number of players that can fit inside one hut is unknown.
Line 218: Line 148:
  
 
Players can carve messages on the outside walls of huts with a tool such as a knife.
 
Players can carve messages on the outside walls of huts with a tool such as a knife.
 
<br clear="both">
 
  
 
==== Ruins ====
 
==== Ruins ====
[[Image:Ruins.gif|left]]
+
[[Image:Ruins.gif]]
  
 
On the west bank of the river that runs south from the mountain.
 
On the west bank of the river that runs south from the mountain.
  
 
Known locations: [-70.391,+26.480], [-70.111,+26.378]
 
Known locations: [-70.391,+26.480], [-70.111,+26.378]
 
<br clear="both">
 
  
 
==== Tunnel ====
 
==== Tunnel ====
Line 237: Line 163:
  
 
== Size ==
 
== Size ==
 
 
Based on the number above and some of my own observations, I reckon that Shartak is ten days travel East-West and about about four days North-South. This is assuming 1 AP per square of movement. At 15 miles/24 km per day that would make Shartak 150 miles by 60 miles or 240 km by 96 km. I've pulled the distance per day out of my head, but it does give an idea of scale.
 
Based on the number above and some of my own observations, I reckon that Shartak is ten days travel East-West and about about four days North-South. This is assuming 1 AP per square of movement. At 15 miles/24 km per day that would make Shartak 150 miles by 60 miles or 240 km by 96 km. I've pulled the distance per day out of my head, but it does give an idea of scale.
  

Revision as of 08:08, 8 April 2006

At present it doesn't look like there's any way to change which of the villages you call your home.

Native Villages

Dalpok

  • Location: To the west of the mountain.
  • Shaman: Shubar
  • GPS coordinates: -70.436,+26.443 (Shaman location)

Raktam

  • Location: To the east of the mountain.
  • Shaman: Najdam
  • GPS coordinates: -70.323,+26.470 (Shaman location)

Wiksik

  • Location: To the south-east of the mountain.
  • Shaman: Tapran
  • GPS coordinates: -70.239,+26.405 (Shaman location)

Outsider Villages

Durham

  • Location: The south-west edge of the island.
  • Shaman: Kadmor
  • GPS coordinates -70.648,+26.343 (Shaman location)

York

  • Location: The centre of the southern edge of the island.
  • Shaman: Kahuni
  • GPS coordinates: -70.371,+26.314 (Shaman location)

Derby

  • Location: Towards the south-east corner of the island.
  • Shaman: Balchig
  • GPS coordinates: -70.095,+26.350 (Shaman location)

Shipwreck

  • Location: Towards the north-west edge of the island.
  • Shaman: Jakota
  • GPS coordinates: -70.541,+26.543 (Shaman location)

Other Features

Terrain Types

Within the navigation map there are a number of different coloured areas which correspond to the different terrain types.

In addition you may find other zones or details within the terrain. A common one for those first arriving are those considered part of a village where, for example, a d0 space within the village would be labeled "Dalpok" instead of "Jungle". Others exist as well; for example, bushes and trees in the jungle and there are caves and tunnels in the mountain terrain.

Beach

Beach

Nothing specific is known at this time.

  • Movement cost: 1 AP
  • Search cost: 1 AP

Grassland

Grassland

There's a swath of grassland cutting north-south, a few clicks west of Dalpok. Can be found by following the road north from Derby.

  • Movement cost: ? AP
  • Search cost: ? AP

Jungle

0 . . . . 5 . . . 9 .

It is everywhere, some places it is too thick to travel through and you will have to use a machete to chop through.

  • Movement cost: 1 AP (.5 AP with the Trekking skill)
  • Search cost: 1 AP

Mountain

Mountain

Impassable mountain in the middle of Shartak. Seems quite large. A waterfall on its south side forms a river leading south - climbing the waterfall takes you to a small ledge of jungle with no apparent features.

Swamp

Swamp

Follow the river south of the mountain to find an alligator-infested swamp.

  • Movement cost: 2 AP
  • Search cost: 3 AP

Water

Water

Water surrounds the island and can be found in various rivers and lakes on the island.

  • Movement cost: 2 AP (1 AP with the Swimming skill)
  • Search cost: ? AP
Water

Deeper water can be found further out.

Sharks, which cannot be seen, attack in deep water. The attacks take 2 HP and leave the player wounded. The wound takes 1 HP per move and can only be healed by a first aid kit or healing herbs.

  • Movement cost: 3 AP (2 AP with the Swimming skill)
  • Search cost: ? AP
Ocean

Ocean water is inaccessible.

Details

Bush

Tree.gif

Found "a bush covered in berries" in the jungle to the east of Dalpok. Bushes may contain "Poisonous" berries which inflict damage.

Known locations of poisonous bushes: [-70.479,+26.453], [-70.481,+26.452], [-70.501,+26.502]

Mango Tree

Tree.gif

Found a mango tree on the road leading north from Derby. Searching seems to provide a ready source of mangoes, predictably.

Known locations: [-70.380,+26.369], [-70.189,+26.429], [-70.094,+26.376]

Banana Tree

Tree.gif

A banana tree, it appears as a little tree icon in the corner of a map square. Seems to be a reliable source of bananas.

Known locations: [-70.421,+26.408], [-70.500,+26.469] [-70.087,+26.377] (no icon)

Unknown Trees

Tree.gif

These are trees whose locations are known, but not what type of fruit they bear.

Known locations: [-70.401,+26.502], [-70.435,+26486], [-70.316,+26.504], [-70.119,+26.378], [-70.654,+26.361], [-70.666,+26.373], [-70.667,+26.372], [-70.094,+26.376], [-70.082,+26.393], [-70.083,+26.390], [-70.111,+26.407], [-70.123,+26.389], [-70.129,+26.392]

Cave

Cave spotted somewhere near Dalpok. Unexplored. At the edge of a mountain came across a cave went scavenging but was only able to find broken knives. Another cave led into a tunnel through the mountain itself.

Hut

Hut.gif

Huts are generally found in Villages. Players can enter or leave a hut for 1 AP. A player inside a hut can no longer see any outside squares. The map shrinks to a 3x3 grid, that only reveals the hut interior and a grey border. The number of players that can fit inside one hut is unknown.

Huts tend to look the same on the outside, but each one has its own description inside. Upon entering a hut, you may find that it is "empty" or "dishevelled" or quite possibly something else entirely. Certain huts provide specific resources depending on their description.

Players can carve messages on the outside walls of huts with a tool such as a knife.

Ruins

Ruins.gif

On the west bank of the river that runs south from the mountain.

Known locations: [-70.391,+26.480], [-70.111,+26.378]

Tunnel

At least one tunnel traverses through a mountain.

Temple Ruins

South of the Ship wreck lies the ruins of a temple which is populated by monkeys and stalked by elephants.

Size

Based on the number above and some of my own observations, I reckon that Shartak is ten days travel East-West and about about four days North-South. This is assuming 1 AP per square of movement. At 15 miles/24 km per day that would make Shartak 150 miles by 60 miles or 240 km by 96 km. I've pulled the distance per day out of my head, but it does give an idea of scale.

Figure out the size of the gps units and find the outer bounds of the gps co-ordinates to get a more accurate size.

So that isn't an accurate guess? :) Measuring the distance from 70E 26S to 71E 26S gives about 100km (62.5 miles). This would mean each block is 0.1km. Distance east-west is 67.4km, north-south is 26.8km (possibly a bit more). Is that any better?
Sounds pretty close to what I got for the per-block measurements. --Simon 02:24, 6 March 2006 (GMT)