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Revision as of 07:20, 9 August 2007 by Simon (talk | contribs) (blowpipe problem: fixed)
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This page is for adding reports of possible bugs. Once the bug has been confirmed, it can be moved into the Known Bugs section.

Before reporting a bug, you might want to check Not Bugs just in case it's actually not a bug.

Bugs that have been resolved and older than a week, can be found at Bugs:Fixed.


Use a simple, sensible bug title. Provide information about your browser, operating system, character class, and location terrain if necessary.

To use the template, enter the following, but replace emboldened text with text appropriate to your bug report:

===Bug Title===
bug_status=new / fixed / not a bug|
bug_severity=low / med / high / critical|
bug_description=Full description. Check spelling and be descriptive.|
Comment here

Possible Bugs

blowpipe problem

Timestamp: 20:10, 10 June 2007 (UTC)
Logged by: nick
Status: new
Severity: med
Description: I have 2 blowpipes. I cannot load both with poison darts...are they 2 diffrent types or...


I'd need a character id or name to check. --Simon 09:51, 24 June 2007 (UTC)
-re: the name is just: "Nick Boone"...
  • This was fixed, and is now obsolete given the recent changes with blowpipes and autoloading. --Simon 07:20, 9 August 2007 (UTC)


Timestamp: 00:24, 7 September 2006 (UTC)
Logged by: One of many doctors
Status: new
Severity: low
Description: I'm at trader Harry's hut in York and decide to trade gold coins for gems. He says:
You ask to trade your gold coins for his gems. Trader Harry makes you an offer, "Gems are in short supply so I want more than the usual price. I want thirty four gold coins for a gem"

When I try to trade gems for gold coins he says: You ask to trade your gems for his gold coins.

Trader Harry makes you an offer, "I'll give you four gold coins for a gem"

Are you a new/old trader, is he happy to see you or bored with your presence in his store? Are you using a native character? Either of these conditions could result in over the top price differences, or it could just be a bug! --Simon 15:41, 7 September 2006 (UTC)

Probably old Outsider. He keeps saying something about how there's an entire island to explore, but I don't see how that can account for a 850% price difference. --One of many doctors 01:30, 8 September 2006 (UTC)
It's a "feature" of the trading, although it does seem a little harsh. --Simon 12:49, 14 October 2006 (UTC)
"blunt knives are in short supply so I want more than the usual cost. I want two knives for a blunt knife." today. This isn't a glitch but you should still fix it. why don't we suggest blunt and non-blunt weapons being added together for the price? --AlexanderRM 00:30, 13 April 2007 (UTC)
You mean make the blunt knife and knife have the same value? Ideally the trader would just ignore the short supply modifier for blunt machete/cutlass/knife and that would probably make it a straight swap. --Simon 07:39, 30 May 2007 (UTC)

Haggling Text when Selling

Timestamp: 23:39, 4 February 2007 (UTC)
Logged by: Johan Crichton
Status: new
Severity: low
Description: When you're selling items to a trader, if you have haggling you get a message about the trader not prepared to lower his prices (IIRC). Shouldn't it be that the trader isn't prepared to pay more?

What's the difference between selling items and buying items when no money is changing hands, just different quantities of goods? Do you mean when you're trying to get fewer items back than what you're giving him? --Simon 10:04, 24 June 2007 (UTC)

Buying Items over Inventory limit

Timestamp: 03:20, 16 March 2007 (UTC)
Logged by: Johan Crichton
Status: new
Severity: low
Description: While I don't think I could trade for more items to carry, it was possible for me to buy (with gold) the item putting my invsize at 72 / 70. This seems wrong?

It's probably a bit late, but do you remember what item you bought and how many of them you bought in one go? --Simon 07:36, 30 May 2007 (UTC)

I'm thinking it was bullets (if I recall correctly that you can buy several bullets for a single gold coin) but aren't 100% sure of that.--Johan Crichton 10:27, 30 May 2007 (UTC)
Trying to buy multiple fruit seemed to be prevented by the trader being concerned about my load - couldn't try with rifle bullets as they were out of stock. --Johan Crichton 01:34, 6 July 2007 (UTC)

Item multiplication in holes

Timestamp: 13:38, 18 March 2007 (UTC)
Logged by: Xintlaer
Status: new
Severity: critical
Description: I dug the maximal depth of hole right south of the pirate shaman. Then I dropped a blowpipe into it, yet it didn't dissapear from my inventory, so I repeated it three times. Afterwards I filled the hole with earth up to the top, and the blowpipe was still in my inventory. When I dug back into the ground I found 3 blowpipes... I believe that this may lead to item multiplying and players multiplying their gold to insane amounts.


  • Shhh... don't tell everyone ;) Seriously though, this does seem like a bug, but I could have sworn this was fixed during testing. I'll have a poke around and see what's going on. --Simon 14:55, 10 April 2007 (UTC)
  • I've been unable to replicate this. I'm going to consider it fixed unless you can provide steps that reproduce the problem. --Simon 22:35, 1 June 2007 (UTC)
  • Did it again... dug a hole at the place where Jakota was standing to it's maximal depth, held a blowpipe in my inventory, tossed it into the hole three times without it dissapearing, filled the hole up to the top, and dug it back again... Presto... now I have four blowpipes... tomorrow I'll check it with something else, and I'll try to give some other details. And besides, those three blowpipes are now listed as a separate stack of items in my inventory. --Xintlaer 20:33, 5 June 2007 (UTC)
  • OK, by now i know that it works with empty blowpipes on any square... when I tossed a machette into a hole it dissapeared from my inventory normally--Xintlaer 12:54, 6 June 2007 (UTC)
  • Ah, that would explain why I couldn't replicate it. I was using gold and machetes.. I suspect bottles of water, blowpipes, and rifles will all exhibit the same effect. Not sure if you'd need to dig right down either. --Simon 07:17, 7 June 2007 (UTC)

AP over max

Timestamp: 21:55, 22 July 2007 (UTC)
Logged by: AlexanderRM
Status: new
Severity: low / med
Description: Today I logged on after a few weeks of not playing to find that a tiger had killed me some time ago. So I assumed spirit form, contacted the home shaman, and then glanced over and noticed that I had 90AP left. I'm a warrior by the way.

And then I stood up and lost 20AP. On a side note there seems to have been a massive shargle slaughter in raktam...


  • I think it wasn't a bug :) Check More AP AGAIN topic on the forums. Although I don't know if I understand everything right - you spent 25 AP contacting home shaman and another 20 AP standing up? --Lama 00:27, 23 July 2007 (UTC)
  • Wow... and now my location dot doesn't seem to show up on the map. Drat...--AlexanderRM 00:34, 25 July 2007 (UTC)

Clear all jungle with Trailblazing

Timestamp: 01:04, 24 July 2007 (UTC)
Logged by: Mark D. Stroyer
Status: New.
Severity: Low/Med.
Description: Out in the jungle, it will show a button with the title "Clear all jungle ([Jungle density level] AP)" However, I have Trailblazing, which means that every level of jungle cleared is .5 AP, rather than the normal 1 AP. Shouldn't the "Clear all jungle" button's AP be changed to reflect this?

Comment here

Inventory Usage While Dead

Timestamp: 04:28, 7 August 2007 (UTC)
Logged by: Mark D. Stroyer
Status: New.
Severity: Low.
Description: If you die but have the "show inventory usage" option enabled, as a spirit your inventory usage is still shown, despite that it tells you you cannot carry items.


  • I think that might have fixed it.. --Simon 23:40, 7 August 2007 (UTC)