Shaman

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Revision as of 01:28, 27 May 2006 by Elembis (talk | contribs) (Fixed Jidram's template inclusion; "home locations" -> "camps".)
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This article is about non-player character shamans. For information about the playable class, see Character Classes.
Home Shamans
Shaman Village GPS coordinates
Balchig Derby [-70.095,+26.350]
Jakota Shipwreck [-70.541,+26.544]
Kamdor Durham [-70.648,+26.343]
Kahuni York [-70.371,+26.314]
Najdam Raktam [-70.324,+26.469]
Shubar Dalpok [-70.436,+26.443]
Tapran Wiksik [-70.239,+26.405]


Roaming Shamans
Shaman Last seen
Atok [-70.191,+26.394]
01:45, 25 January 2011 (UTC)
Jidram [-70.561,+26.346]
09:01, 01 August 2010 (UTC)
Movak [-70.252,+26.445]
03:19, 12 April 2011 (UTC)
Pabkim [-70.183,+26.459]
03:22, 06 August 2009 (UTC)
Zakano [-70.422,+26.435]
06:08, 28 July 2010 (UTC)

A shaman is an NPC with mystic and healing abilities. The shamans of Shartak possess the unique ability to bind spirits to fallen bodies, enabling players to come back to life.

Shamans have a limited amount of HP. If a shaman is killed, they will not be able to perform resurrections until they have time to self-resurrect.

Home shamans stay in camps and steadfastly watch over "springs of life", never moving from them. There is one shaman and one spring in each home location. The outsiders have captured several shamans to benefit from their resurrection magic.

Roaming shamans are apprentices to the home shamans. Unlike their masters, these shamans wander the island freely. They perform resurrections for any spirits, native or outsider, that contact them.