Difference between revisions of "Talk:Gameplay"

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Both my characters (one native, one outsider) have had trekking for a long time, and up until recently, I agreed with this article that roughly every 2 squares of movement consumed 1 AP. Today, I've noticed an AP being consumed ''with every square of travel'', through normal jungle terrain, even through a village. Has anyone else noticed this sudden increase in AP cost?--[[User:Jackel|Jackel]] 20:33, 2 June 2006 (BST)
 
Both my characters (one native, one outsider) have had trekking for a long time, and up until recently, I agreed with this article that roughly every 2 squares of movement consumed 1 AP. Today, I've noticed an AP being consumed ''with every square of travel'', through normal jungle terrain, even through a village. Has anyone else noticed this sudden increase in AP cost?--[[User:Jackel|Jackel]] 20:33, 2 June 2006 (BST)
  
:It seems that a [[Suggestions:Game_Mechanics#Moving_through_fully_chopped_down_or_overgrown_jungle|suggestion]] was recently implemented. I too have Trekking on my characters, so I will not be able to document the default value changes. --[[User:Lint|Lint]] 20:50, 2 June 2006 (BST)
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:It seems that a [[Suggestions:Game_mechanics#Moving_through_fully_chopped_down_or_overgrown_jungle|suggestion]] was recently implemented. I too have Trekking on my characters, so I will not be able to document the default value changes. --[[User:Lint|Lint]] 20:50, 2 June 2006 (BST)

Revision as of 21:20, 30 July 2006

While swimming in water I ventured out and got "wounded" and for every action I take I lose 1 hp(including talking) I don't know if it should go in this section but If somebody would place this info somewheres it would be good thanks -- Daylan 19:53, 23 March 2006 (GMT)

I think the sharks are mentioned on the Animals and Water section on the Locations page? I will try and emphasize it though. --Lint 20:01, 23 March 2006 (GMT)
Added warning to movement section as well, since shark bites are invariably fatal without first aid. --Tycho44 21:00, 15 May 2006 (BST)

Combat

Should it not be specified that the only melee weapons that break are cutlasses and machetes? Or have I just had good luck thusfar with knives and daggers?--Wifey 19:55, 15 May 2006 (BST)

If I remember correctly, you're just lucky. I'll try to get a confirmed knife break, but breakages are rare... --Tycho44 20:55, 15 May 2006 (BST)

AP for movement increased?

Both my characters (one native, one outsider) have had trekking for a long time, and up until recently, I agreed with this article that roughly every 2 squares of movement consumed 1 AP. Today, I've noticed an AP being consumed with every square of travel, through normal jungle terrain, even through a village. Has anyone else noticed this sudden increase in AP cost?--Jackel 20:33, 2 June 2006 (BST)

It seems that a suggestion was recently implemented. I too have Trekking on my characters, so I will not be able to document the default value changes. --Lint 20:50, 2 June 2006 (BST)