Difference between revisions of "Shaman"
m (Replaced wandering shamans' coordinates with template-like references to their respective pages (see User talk:Elembis).) |
m (Moved wandering shaman links to the table, and changed "resurrect themself" to "self-resurrect".) |
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! Shaman !! Last seen | ! Shaman !! Last seen | ||
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− | |valign="top"| Atok || {{:Atok}} | + | |valign="top"| [[Atok]] || {{:Atok}} |
|- | |- | ||
− | |valign="top"| Movak || {{:Movak}} | + | |valign="top"| [[Movak]] || {{:Movak}} |
|- | |- | ||
− | |valign="top"| Pabkim || {{:Pabkim}} | + | |valign="top"| [[Pabkim]] || {{:Pabkim}} |
|- | |- | ||
− | |valign="top"| Zakano || {{:Zakano}} | + | |valign="top"| [[Zakano]] || {{:Zakano}} |
|} | |} | ||
</div> | </div> | ||
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A '''shaman''' is a non-player character with mystic and healing abilities. The shamans of Shartak possess the unique ability to [[Death|bind spirits to fallen bodies]], enabling players to come back to life. | A '''shaman''' is a non-player character with mystic and healing abilities. The shamans of Shartak possess the unique ability to [[Death|bind spirits to fallen bodies]], enabling players to come back to life. | ||
− | Shamans have a limited amount of [[Gameplay#Hit_Points|HP]]. If a shaman is killed, they will not be able to perform resurrections until they | + | Shamans have a limited amount of [[Gameplay#Hit_Points|HP]]. If a shaman is killed, they will not be able to perform resurrections until they have time to self-resurrect. |
'''Village shamans''' stay in villages and steadfastly watch over "springs of life", never moving from them. There is one village shaman and one spring in each village. The outsiders have captured several shamans to benefit from their resurrection magic. | '''Village shamans''' stay in villages and steadfastly watch over "springs of life", never moving from them. There is one village shaman and one spring in each village. The outsiders have captured several shamans to benefit from their resurrection magic. | ||
− | '''Wandering shamans''' are apprentices to the village shamans. Unlike their mentors, these shamans roam the island freely. They perform revival on any spirits, native or outsider, that contact them | + | '''Wandering shamans''' are apprentices to the village shamans. Unlike their mentors, these shamans roam the island freely. They perform revival on any spirits, native or outsider, that contact them. |
[[Category:Glossary]] [[Category:Shamans| ]] | [[Category:Glossary]] [[Category:Shamans| ]] |
Revision as of 11:32, 23 May 2006
- This article is about non-player character shamans. For information about the playable class, see Character Classes.
Village Shamans | ||
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Shaman | Village | GPS coordinates |
Balchig | Derby | [-70.095,+26.350] |
Jakota | Shipwreck | [-70.541,+26.544] |
Kamdor | Durham | [-70.648,+26.343] |
Kahuni | York | [-70.371,+26.314] |
Najdam | Raktam | [-70.324,+26.469] |
Shubar | Dalpok | [-70.436,+26.443] |
Tapran | Wiksik | [-70.239,+26.405] |
Wandering Shamans | ||
---|---|---|
Shaman | Last seen | |
Atok | [-70.191,+26.394] 01:45, 25 January 2011 (UTC) | |
Movak | [-70.252,+26.445] 03:19, 12 April 2011 (UTC) | |
Pabkim | [-70.183,+26.459] 03:22, 06 August 2009 (UTC) | |
Zakano | [-70.422,+26.435] 06:08, 28 July 2010 (UTC) |
A shaman is a non-player character with mystic and healing abilities. The shamans of Shartak possess the unique ability to bind spirits to fallen bodies, enabling players to come back to life.
Shamans have a limited amount of HP. If a shaman is killed, they will not be able to perform resurrections until they have time to self-resurrect.
Village shamans stay in villages and steadfastly watch over "springs of life", never moving from them. There is one village shaman and one spring in each village. The outsiders have captured several shamans to benefit from their resurrection magic.
Wandering shamans are apprentices to the village shamans. Unlike their mentors, these shamans roam the island freely. They perform revival on any spirits, native or outsider, that contact them.