Shaman
- This article is about non-player character shamans. For information about the playable class, see Character Classes.
Home Shamans | ||
---|---|---|
Shaman | Village | GPS coordinates |
Balchig | Derby | [-70.095,+26.350] |
Jakota | Shipwreck | [-70.541,+26.544] |
Kamdor | Durham | [-70.648,+26.343] |
Kahuni | York | [-70.371,+26.314] |
Najdam | Raktam | [-70.324,+26.469] |
Shubar | Dalpok | [-70.436,+26.443] |
Tapran | Wiksik | [-70.239,+26.405] |
Roaming Shamans | ||
---|---|---|
Shaman | Last seen | |
Atok | [-70.191,+26.394] 01:45, 25 January 2011 (UTC) | |
Movak | [-70.252,+26.445] 03:19, 12 April 2011 (UTC) | |
Pabkim | [-70.183,+26.459] 03:22, 06 August 2009 (UTC) | |
Zakano | [-70.422,+26.435] 06:08, 28 July 2010 (UTC) |
A shaman is a non-player character with mystic and healing abilities. The shamans of Shartak possess the unique ability to bind spirits to fallen bodies, enabling players to come back to life.
Shamans have a limited amount of HP. If a shaman is killed, they will not be able to perform resurrections until they have time to self-resurrect.
Home shamans stay in villages and steadfastly watch over "springs of life", never moving from them. There is one shaman and one spring in each village. The outsiders have captured several shamans to benefit from their resurrection magic.
Roaming shamans are apprentices to the village shamans. Unlike their masters, these shamans wander the island freely. They perform resurrections for any spirits, native or outsider, that contact them.