Difference between revisions of "Animals"

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(Moved "Shark Bites" information to the appropriate "Notes" field; mentioned crabs and snakes; formatting and colors.)
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There are a number of animals around the island, most of which can be attacked. Animals move around periodically. Stronger animals attack characters in their square at occasional intervals, while other animals tend to run away. Sleeping near a tiger or elephant is especially dangerous.  
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Many '''animals''' live on the island, and most of them can be attacked. Animals move around periodically. Some animals will run away if they are attacked, some will retaliate, and some will attack without provocation. Sleeping near a tiger or elephant is especially dangerous.  
  
These are only the animals that have been spotted so far; it's possible that there are others to be found.
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Below is a table of all the animals found to date. There may be others to be found, and new animals may be introduced to the island in the future.
  
{| cellspacing=4 style="background-color:#efefff" |
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{| cellpadding="5" cellspacing="1" style="background-color:#ccc" |
|- bgcolor=#dbdcff
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|- bgcolor="#ddd" align="left"
 
! Animal  
 
! Animal  
! Max HP
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! Max HP
 
! Damage
 
! Damage
! XP Bonus
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! XP Bonus
 
! Location
 
! Location
 
! Notes
 
! Notes
|-
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|-bgcolor="#f5f5f5" valign="top"
| | Alligator
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|               | Alligator
 
| align="right" | 25
 
| align="right" | 25
 
| align="right" | 3
 
| align="right" | 3
 
| align="right" | 10
 
| align="right" | 10
| | [[Locations#Swamp|Swamp]]
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|               | [[Locations#Swamp|Swamp]]
| | Aggressive; attacks unprovoked.
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|               | Aggressive; attacks unprovoked.
|-
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|-bgcolor="#f5f5f5" valign="top"
| | Deer, large
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|               | Deer, large
 
| align="right" | 30
 
| align="right" | 30
 
| align="right" | 1
 
| align="right" | 1
 
| align="right" | 10
 
| align="right" | 10
| | [[Locations#Jungle|Jungle]]
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|               | [[Locations#Jungle|Jungle]]
| |  
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|               |  
|-
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|-bgcolor="#f5f5f5" valign="top"
| | Deer, small
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|               | Deer, small
 
| align="right" | 15
 
| align="right" | 15
 
| align="right" | 1
 
| align="right" | 1
 
| align="right" | 10
 
| align="right" | 10
| | [[Locations#Jungle|Jungle]]
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|               | [[Locations#Jungle|Jungle]]
| |  
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|               |  
|-  
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|-bgcolor="#f5f5f5" valign="top"
| | Easter Bunny
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|               | Easter Bunny
 
| align="right" | 30  
 
| align="right" | 30  
 
| align="right" | 4
 
| align="right" | 4
 
| align="right" | 28
 
| align="right" | 28
| | [[Locations#Grassland|Grassland]], [[Locations#Jungle|Jungle]]
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|               | [[Locations#Grassland|Grassland]], [[Locations#Jungle|Jungle]]
| | Believed to be hunted to extinction shortly after Easter.
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|               | Believed to have been hunted to extinction shortly after Easter, 16 April 2006, when they were first noticed.
|-
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|-bgcolor="#f5f5f5" valign="top"
| | Elephant
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|               | Elephant
 
| align="right" | 60
 
| align="right" | 60
 
| align="right" | 4
 
| align="right" | 4
 
| align="right" | 25
 
| align="right" | 25
| | [[Locations#Grassland|Grassland]], [[Locations#Jungle|Jungle]]
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|               | [[Locations#Grassland|Grassland]], [[Locations#Jungle|Jungle]]
| | Aggressive; attacks unprovoked.
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|               | Aggressive; attacks unprovoked.
|-  
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|-bgcolor="#f5f5f5" valign="top"
| | Monkey
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|               | Monkey
 
| align="right" | 10
 
| align="right" | 10
 
| align="right" | 1
 
| align="right" | 1
 
| align="right" | 8
 
| align="right" | 8
| | [[Locations#Jungle|Jungle]]
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|               | [[Locations#Jungle|Jungle]]
| |
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|               |  
|-
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|-bgcolor="#f5f5f5" valign="top"
| | Parrot
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|               | Parrot
 
| align="right" | 5
 
| align="right" | 5
 
| align="right" | 1
 
| align="right" | 1
 
| align="right" | 5
 
| align="right" | 5
| | [[Locations#Jungle|Jungle]]
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|               | [[Locations#Jungle|Jungle]]
| |
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|               |  
|-
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|-bgcolor="#f5f5f5" valign="top"
| | Rat
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|               | Rat
 
| align="right" | 3
 
| align="right" | 3
 
| align="right" | 1
 
| align="right" | 1
 
| align="right" | ?
 
| align="right" | ?
| | [[Locations#Tunnel|Tunnel]], [[Locations#Cave|Cave]]
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|               | [[Locations#Tunnel|Tunnel]], [[Locations#Cave|Cave]]
| |Aggressive. Attacks in packs.
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|               | Aggressive; attacks in packs.
|-
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|-bgcolor="#f5f5f5" valign="top"
| | Shark
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|               | Shark
 
| align="right" | n/a
 
| align="right" | n/a
| align="right" | *
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| align="right" | 2*
 
| align="right" | n/a
 
| align="right" | n/a
| | [[Locations#Water|Deep Water]]
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|               | [[Locations#Water|Deep Water]]
| | Cannot be seen or attacked. Wounds cause 1 hp damage per action, and can only be treated by first-aid kits or healing herbs.  
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|               | Cannot be seen or attacked. Has a random chance to attack instantly when a player swims in deep water. Its attacks deal 2 HP damage, and the resulting wounds deal 1 HP damage per action until they are healed with a [[Items#First_Aid_Kit|first aid kit]] or [[Items#Healing_Herbs|healing herbs]]. (The effects of wounds are not cumulative.)
|-
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|-bgcolor="#f5f5f5" valign="top"
| | Stag, large
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|               | Stag, large
 
| align="right" | 15
 
| align="right" | 15
 
| align="right" | 2
 
| align="right" | 2
 
| align="right" | 10
 
| align="right" | 10
| | [[Locations#Jungle|Jungle]]
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|               | [[Locations#Jungle|Jungle]]
| |  
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|               |  
|-
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|-bgcolor="#f5f5f5" valign="top"
| | Tiger
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|               | Tiger
 
| align="right" | 20
 
| align="right" | 20
 
| align="right" | 3
 
| align="right" | 3
 
| align="right" | 14
 
| align="right" | 14
| | [[Locations#Jungle|Jungle]]
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|               | [[Locations#Jungle|Jungle]]
| | Aggressive; attacks unprovoked.
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|               | Aggressive; attacks unprovoked.
|-
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|-bgcolor="#f5f5f5" valign="top"
| | Wild boar
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|               | Wild boar
 
| align="right" | 15
 
| align="right" | 15
 
| align="right" | 2
 
| align="right" | 2
 
| align="right" | 10
 
| align="right" | 10
| | [[Locations#Jungle|Jungle]]
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|               | [[Locations#Jungle|Jungle]]
| | Aggressive; attacks unprovoked.
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|               | Aggressive; attacks unprovoked.
 
|}
 
|}
  
When attacking animals, you receive experience equal to the damage that you inflict. If you kill an animal, you receive an additional bonus, as listed in the XP Bonus column (in addition to XP equal to weapon damage).
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When you attack an animal you receive [[XP Gains|experience points]] (XP) equal to the damage you inflict. Killing an animal yields an additional bonus, as listed in the "XP Bonus" column. (For example, if a monkey has 2 HP remaining when you kill it, your action gives you 2 XP for the damage and 8 for the kill, totalling 10.)
  
== Shark Bites ==
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'''''Note:''' Two other animals are known to exist in the game, the crab and the poisonous snake, but both are completely inanimate, so they are treated as [[items]], not animals in the sense that this article speaks of them.''
When you swim in deep water there is a chance that you will be attacked by an unseen shark. These attacks deal 2 HP damage to the player and also causes a wound that must be healed with a [[Items#First_Aid_Kit|first aid kit]] or [[Items#Healing_Herbs|healing herbs]]. If left untreated, it will continue to cause 1 HP damage to the character for every action that they perform.
 
  
 
== Punching Large Animals ==
 
== Punching Large Animals ==

Revision as of 08:17, 21 May 2006

Many animals live on the island, and most of them can be attacked. Animals move around periodically. Some animals will run away if they are attacked, some will retaliate, and some will attack without provocation. Sleeping near a tiger or elephant is especially dangerous.

Below is a table of all the animals found to date. There may be others to be found, and new animals may be introduced to the island in the future.

Animal Max HP Damage XP Bonus Location Notes
Alligator 25 3 10 Swamp Aggressive; attacks unprovoked.
Deer, large 30 1 10 Jungle
Deer, small 15 1 10 Jungle
Easter Bunny 30 4 28 GrasslandJungle Believed to have been hunted to extinction shortly after Easter, 16 April 2006, when they were first noticed.
Elephant 60 4 25 GrasslandJungle Aggressive; attacks unprovoked.
Monkey 10 1 8 Jungle
Parrot 5 1 5 Jungle
Rat 3 1 ? TunnelCave Aggressive; attacks in packs.
Shark n/a 2* n/a Deep Water Cannot be seen or attacked. Has a random chance to attack instantly when a player swims in deep water. Its attacks deal 2 HP damage, and the resulting wounds deal 1 HP damage per action until they are healed with a first aid kit or healing herbs. (The effects of wounds are not cumulative.)
Stag, large 15 2 10 Jungle
Tiger 20 3 14 Jungle Aggressive; attacks unprovoked.
Wild boar 15 2 10 Jungle Aggressive; attacks unprovoked.

When you attack an animal you receive experience points (XP) equal to the damage you inflict. Killing an animal yields an additional bonus, as listed in the "XP Bonus" column. (For example, if a monkey has 2 HP remaining when you kill it, your action gives you 2 XP for the damage and 8 for the kill, totalling 10.)

Note: Two other animals are known to exist in the game, the crab and the poisonous snake, but both are completely inanimate, so they are treated as items, not animals in the sense that this article speaks of them.

Punching Large Animals

When missing a punch against an elephant, large stag, or tiger, special messages may display:

  • You attack the elephant and miss. Suddenly attacking the elephant with your bare hands doesn't seem so clever!
  • You attack the elephant and miss. Pausing a moment to reflect on this, tackling the elephant with your bare hands might be considered crazy!