Difference between revisions of "Items"
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There is an unknown chance of a weapon breaking during combat, which causes you to lose that weapon. "Unlucky or just clumsy? The blade snaps off and you're left holding the handle, which you discard." | There is an unknown chance of a weapon breaking during combat, which causes you to lose that weapon. "Unlucky or just clumsy? The blade snaps off and you're left holding the handle, which you discard." | ||
+ | ---- | ||
=== Dagger === | === Dagger === | ||
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Required for '''[[Writing|writing messages]]''' on trees or huts. More accurate than a fist. | Required for '''[[Writing|writing messages]]''' on trees or huts. More accurate than a fist. | ||
+ | ---- | ||
=== Knife === | === Knife === | ||
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Required for '''[[Writing|writing messages]]''' on trees or huts. More accurate than a fist. | Required for '''[[Writing|writing messages]]''' on trees or huts. More accurate than a fist. | ||
+ | ---- | ||
=== Blunt Machete === | === Blunt Machete === | ||
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Can be used to chop through jungle or for attacking animals and people. Doesn't always succeed in chopping the jungle. | Can be used to chop through jungle or for attacking animals and people. Doesn't always succeed in chopping the jungle. | ||
Using a '''[[Items#Sharpening Stone|sharpening stone]]''', the blunt machete can be sharpened to become a '''[[Items#Machete|machete]]'''. | Using a '''[[Items#Sharpening Stone|sharpening stone]]''', the blunt machete can be sharpened to become a '''[[Items#Machete|machete]]'''. | ||
+ | ---- | ||
=== Machete === | === Machete === | ||
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There is an unknown chance of a machete becoming dull from chopping vegetation. "You chop down some of the vegetation. Your machete blade becomes dull from the chopping." | There is an unknown chance of a machete becoming dull from chopping vegetation. "You chop down some of the vegetation. Your machete blade becomes dull from the chopping." | ||
+ | ---- | ||
=== Blunt Cutlass === | === Blunt Cutlass === | ||
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Can be used to chop through jungle or for attacking animals and people. Doesn't always succeed in chopping the jungle. Seems identical to '''[[Items#Blunt machete|blunt machete]]'''. | Can be used to chop through jungle or for attacking animals and people. Doesn't always succeed in chopping the jungle. Seems identical to '''[[Items#Blunt machete|blunt machete]]'''. | ||
Using a '''[[Items#Sharpening Stone|sharpening stone]]''', the blunt cutlass can be sharpened to become a '''[[Items#Cutlass|cutlass]]'''. | Using a '''[[Items#Sharpening Stone|sharpening stone]]''', the blunt cutlass can be sharpened to become a '''[[Items#Cutlass|cutlass]]'''. | ||
+ | ---- | ||
=== Cutlass === | === Cutlass === | ||
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Rather useful for chopping through the jungle, and also for dealing more damage than just punching. Functionally identical to a '''[[Items#Machete|machete]]''', but worth 20% more when [[trading]]. | Rather useful for chopping through the jungle, and also for dealing more damage than just punching. Functionally identical to a '''[[Items#Machete|machete]]''', but worth 20% more when [[trading]]. | ||
+ | ---- | ||
=== Heavy Sword === | === Heavy Sword === | ||
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* '''Used by''': Outsiders (Natives?? UNVERIFIED!) | * '''Used by''': Outsiders (Natives?? UNVERIFIED!) | ||
− | Seems to be a quite capable weapon, ready to deal signifigant melee damage. There might only be one confirmed example. | + | Seems to be a quite capable weapon, ready to deal signifigant melee damage. There might only be one confirmed example. |
== Ranged Weapons and Ammunition == | == Ranged Weapons and Ammunition == | ||
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Needs ammo - '''[[Items#Poison Dart|poison darts]]'''. Holds 1 dart at a time. | Needs ammo - '''[[Items#Poison Dart|poison darts]]'''. Holds 1 dart at a time. | ||
+ | ---- | ||
=== Poison Dart === | === Poison Dart === | ||
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Used as ammo for the '''[[Items#Blowpipe|blowpipe]]''' (which holds 1 dart). Found as singles or in ''bundles'' with up to 8 in a bundle (?). | Used as ammo for the '''[[Items#Blowpipe|blowpipe]]''' (which holds 1 dart). Found as singles or in ''bundles'' with up to 8 in a bundle (?). | ||
+ | ---- | ||
=== Rifle === | === Rifle === | ||
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* '''Used by''': Outsiders (Natives require the '''[[Skills|Outsider Knowledge]]''' skill) | * '''Used by''': Outsiders (Natives require the '''[[Skills|Outsider Knowledge]]''' skill) | ||
− | Needs ammo - '''[[Items#Rifle Bullet|rifle bullets]]'''. Holds 2 bullets at a time. | + | Needs ammo - '''[[Items#Rifle Bullet|rifle bullets]]'''. Holds 2 bullets at a time. |
+ | ---- | ||
=== Rifle Bullet === | === Rifle Bullet === | ||
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Fruits and drinks can only be used on yourself. Only the First Aid Kit and the Healing Herbs can be applied on others. | Fruits and drinks can only be used on yourself. Only the First Aid Kit and the Healing Herbs can be applied on others. | ||
+ | ---- | ||
=== First Aid Kit === | === First Aid Kit === | ||
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Can be applied on NPCs, other players, and self. One of the items that will heal the wounds caused by shark bites. | Can be applied on NPCs, other players, and self. One of the items that will heal the wounds caused by shark bites. | ||
+ | ---- | ||
=== Healing Herbs === | === Healing Herbs === | ||
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Outsiders without the '''Native Knowledge''' skill recognize this item as '''Dried Herbs'''. | Outsiders without the '''Native Knowledge''' skill recognize this item as '''Dried Herbs'''. | ||
+ | ---- | ||
=== Bottle of Water === | === Bottle of Water === | ||
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Natives without the '''Outsider Knowledge''' skill recognize this item as '''Bottle of Liquid'''. | Natives without the '''Outsider Knowledge''' skill recognize this item as '''Bottle of Liquid'''. | ||
+ | ---- | ||
=== Bottle of Beer === | === Bottle of Beer === | ||
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Natives without the '''Outsider Knowledge''' skill recognize this item as '''Bottle of Brown Liquid'''. | Natives without the '''Outsider Knowledge''' skill recognize this item as '''Bottle of Brown Liquid'''. | ||
+ | ---- | ||
=== Bottle of Rum === | === Bottle of Rum === | ||
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* '''[[Locations]]''': ''Shipwreck'' | * '''[[Locations]]''': ''Shipwreck'' | ||
* Used by: Outsiders (and Natives?) | * Used by: Outsiders (and Natives?) | ||
+ | ---- | ||
=== Berries, Tasty === | === Berries, Tasty === | ||
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Found on a berry bush (which has a tree icon). | Found on a berry bush (which has a tree icon). | ||
Outsiders without the '''Native Knowledge''' skill recognize this item as '''Berries'''. | Outsiders without the '''Native Knowledge''' skill recognize this item as '''Berries'''. | ||
+ | ---- | ||
=== Berries, Poisonous === | === Berries, Poisonous === | ||
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Since characters earn XP again when healing the damage, poison berries provide an experience track for non-combat characters. | Since characters earn XP again when healing the damage, poison berries provide an experience track for non-combat characters. | ||
Outsiders without the '''Native Knowledge''' skill recognize this item as '''Berries'''. | Outsiders without the '''Native Knowledge''' skill recognize this item as '''Berries'''. | ||
+ | ---- | ||
=== Banana === | === Banana === | ||
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Found hanging on trees and lying loose around the jungle. | Found hanging on trees and lying loose around the jungle. | ||
+ | ---- | ||
=== Mango === | === Mango === | ||
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Found hanging on trees and lying loose around the jungle. | Found hanging on trees and lying loose around the jungle. | ||
+ | ---- | ||
=== Gourd of Water === | === Gourd of Water === | ||
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* 3 gold coins buys 1 rifle, blowpipe, or GPS unit | * 3 gold coins buys 1 rifle, blowpipe, or GPS unit | ||
* 10 gold coins buys 1 gem | * 10 gold coins buys 1 gem | ||
+ | ---- | ||
=== Gem === | === Gem === | ||
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You get the idea. They're good to have. | You get the idea. They're good to have. | ||
+ | ---- | ||
=== Piece of Driftwood === | === Piece of Driftwood === | ||
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With the implementation of [[signpost]]s around May 1, 2006, pieces of driftwood are no longer useless. When you have 2 pieces of wood in your inventory, a button appears that allows you to construct a sign. | With the implementation of [[signpost]]s around May 1, 2006, pieces of driftwood are no longer useless. When you have 2 pieces of wood in your inventory, a button appears that allows you to construct a sign. | ||
+ | ---- | ||
=== Sharpening Stone === | === Sharpening Stone === | ||
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Used to sharpen '''[[Items#Blunt Machete|blunt machetes]]''' and '''[[Items#Blunt Cutlass|blunt cutlasses]]'''. | Used to sharpen '''[[Items#Blunt Machete|blunt machetes]]''' and '''[[Items#Blunt Cutlass|blunt cutlasses]]'''. | ||
+ | ---- | ||
=== Poisonous Snake === | === Poisonous Snake === | ||
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I have no idea what this is for. | I have no idea what this is for. | ||
+ | ---- | ||
=== Crab === | === Crab === | ||
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Can't figure out how to use a crab. | Can't figure out how to use a crab. | ||
+ | ---- | ||
=== GPS Unit === | === GPS Unit === |
Revision as of 23:37, 7 May 2006
Scattered about the island are a number of items that can be found. Some things tend to be found more in the camps and villages, other things are more likely to be found in the jungle.
Clicking on an Item in your inventory uses 1 AP. Generally, this attempts to use the item (such as the Sharpening Stone); otherwise, you get a message like: "Upon closer inspection, the knife appears to be a weapon."
See also Talk:Items
Melee Weapons
Weapon Critical Hits
There is an unknown chance of a weapon dealing additional damage during combat. "Maybe it's luck or maybe it's skill, your attack is right on target and inflicts more damage than normal. You attack the (target) for 5 damage."
Weapon Breaking
There is an unknown chance of a weapon breaking during combat, which causes you to lose that weapon. "Unlucky or just clumsy? The blade snaps off and you're left holding the handle, which you discard."
Dagger
- Base damage: 1 point
- Base accuracy: 20%
- Locations: Ruins
Required for writing messages on trees or huts. More accurate than a fist.
Knife
- Base damage: 1 point
- Base accuracy : 20%
- Locations: Villages
Required for writing messages on trees or huts. More accurate than a fist.
Blunt Machete
- Base damage: 1 point
- Base accuracy: 20%
- Locations: Villages, Jungle
Can be used to chop through jungle or for attacking animals and people. Doesn't always succeed in chopping the jungle. Using a sharpening stone, the blunt machete can be sharpened to become a machete.
Machete
- Base damage: 2 points
- Base accuracy: 20%
- Locations: Villages, Jungle
- Breakable
Rather useful for chopping through the jungle, and also for dealing more damage than just punching.
There is an unknown chance of a machete becoming dull from chopping vegetation. "You chop down some of the vegetation. Your machete blade becomes dull from the chopping."
Blunt Cutlass
- Base damage: 1 point
- Base accuracy: 20%
- Locations: Ship
Can be used to chop through jungle or for attacking animals and people. Doesn't always succeed in chopping the jungle. Seems identical to blunt machete. Using a sharpening stone, the blunt cutlass can be sharpened to become a cutlass.
Cutlass
- Base damage: 2 points
- Base accuracy: 20%
- Locations: Ship
- Breakable
Rather useful for chopping through the jungle, and also for dealing more damage than just punching. Functionally identical to a machete, but worth 20% more when trading.
Heavy Sword
- Base damage: 4 points
- Base accuracy: 20%
- Locations: Jungle (?)
- Used by: Outsiders (Natives?? UNVERIFIED!)
Seems to be a quite capable weapon, ready to deal signifigant melee damage. There might only be one confirmed example.
Ranged Weapons and Ammunition
Blowpipe
- Base damage: 4 points
- Base accuracy: 20%
- Locations: Villages, Ruins
- Used by: Natives (Outsiders require the Native Knowledge skill)
Needs ammo - poison darts. Holds 1 dart at a time.
Poison Dart
- Locations: Villages
- Used by: Natives (Outsiders require the Native Knowledge skill)
Used as ammo for the blowpipe (which holds 1 dart). Found as singles or in bundles with up to 8 in a bundle (?).
Rifle
- Base damage: 5 points
- Base accuracy : 20%
- Locations: Armoury Hut, Villages
- Used by: Outsiders (Natives require the Outsider Knowledge skill)
Needs ammo - rifle bullets. Holds 2 bullets at a time.
Rifle Bullet
- Locations: Armoury Hut, Villages
- Used by: Outsiders (Natives require the Outsider Knowledge skill)
Used as ammo for the rifle (which holds 2 bullets). Found as singles or in boxes with up to 8 in a box (?).
Healing and Shark Bite Recovery
Consumable
Using a restorative item takes 1 AP and consumes the item (removing it from your inventory).
Application
Fruits and drinks can only be used on yourself. Only the First Aid Kit and the Healing Herbs can be applied on others.
First Aid Kit
- Restores: 5 points (10 points with the First Aid skill)
- Locations: Villages
- Used by: Outsiders (Natives require the Outsider Knowledge skill)
Can be applied on NPCs, other players, and self. One of the items that will heal the wounds caused by shark bites.
Healing Herbs
- Restores: 5 points (10 points with the Natural Medicine skill)
- Locations: Villages, Grasslands, Ruins
- Used by: Natives (Outsiders require the Native Knowledge skill)
Can be applied on NPCs, other players, and self. One of the items that will heal the wounds caused by shark bites.
Outsiders without the Native Knowledge skill recognize this item as Dried Herbs.
Bottle of Water
- Restores: 5 points
- Locations: Villages
Natives without the Outsider Knowledge skill recognize this item as Bottle of Liquid.
Bottle of Beer
- Restores: 2 points
- Locations: Villages
Natives without the Outsider Knowledge skill recognize this item as Bottle of Brown Liquid.
Bottle of Rum
- Restores: 2 points
- Locations: Shipwreck
- Used by: Outsiders (and Natives?)
Berries, Tasty
- Restores: 2 points
- Locations: Berry Tree
Found on a berry bush (which has a tree icon). Outsiders without the Native Knowledge skill recognize this item as Berries.
Berries, Poisonous
- Inflicts: -2 points
- Locations: Berry Tree
Found on a berry bush (which has a tree icon). Poisonous berries also yield 2 XP when eaten. Since characters earn XP again when healing the damage, poison berries provide an experience track for non-combat characters. Outsiders without the Native Knowledge skill recognize this item as Berries.
Banana
- Restores: 1 point
- Locations: Banana Tree, Jungle
Found hanging on trees and lying loose around the jungle.
Mango
- Restores: 1 point
- Locations: Mango Tree, Jungle
Found hanging on trees and lying loose around the jungle.
Gourd of Water
- Restores: 1 point
- Locations: Jungle
Not found hanging on trees.
Miscellaneous Trade Goods
Gold Coins
- Locations: Villages, Jungle, Beach
Well it's gold, perhaps if I find a boat and get off this island I can trade it! You can toss a coin in the air and see if it lands heads or tails.
Traders and Tamdals will trade for your gold coins (see Trading). For example, at an outsider trading hut:
- 1 gold coin buys 9 poison darts
- 1 gold coin buys 5 rifle bullets
- 1 gold coin buys 4 poisonous berries
- 1 gold coin buys 2 bottles of water, bottles of rum, bottles of beer, tasty berries, bananas, mangos, gourds of water, or sharpening stones
- 1 gold coin buys 1 machete, knife, dagger, piece of driftwood, blunt cutlass, or blunt machete
- 2 gold coins buys 1 cutlass, first aid kit, or dried herbs
- 3 gold coins buys 1 rifle, blowpipe, or GPS unit
- 10 gold coins buys 1 gem
Gem
- Locations: Ruins, Shipwreck's Hold
It's like a gold coin, only ten times more so. As some examples, at an outsider trading hut, 1 gem can be used to purchase: (if in stock!)
- 2 rifles
- 3 GPS units
- 4 first aid kits or dried herbs
- 7 cutlasses
- 9 machetes or gold coins
- 11 knives, daggers, or blunt cutlasses
- 13 pieces of driftwood or blunt machetes
- 24 fruits or drinks
- 99 poison darts (if you could carry them)
It is believed that 5 gems would buy a heavy sword, although it will never be in stock. (See Trading for more pricing info.)
You get the idea. They're good to have.
Piece of Driftwood
- Locations: Beach
With the implementation of signposts around May 1, 2006, pieces of driftwood are no longer useless. When you have 2 pieces of wood in your inventory, a button appears that allows you to construct a sign.
Sharpening Stone
- Locations: Villages
Used to sharpen blunt machetes and blunt cutlasses.
Poisonous Snake
- Locations: Grasslands
I have no idea what this is for.
Crab
- Locations: Beach
Can't figure out how to use a crab.
GPS Unit
- Locations: Villages
- Used by: Outsiders (Natives require the Outsider Knowledge skill)
Gives the coordinate location of your character when a signal is available in a non-dense, non-enclosed area.
Coordinates are in the form [-70.366, 26.443], where the first number is the X coordinate (longitude) and the second is the Y coordinate (latitude). Moving a single square represents a change in coordinate in that direction of 0.001.