Difference between revisions of "Inventory"
(Created; +Category:Glossary;) |
(Added information from Gameplay#Inventory.) |
||
Line 1: | Line 1: | ||
− | A player's [[inventory]] | + | A player's [[inventory]] consists of all [[items]] they have. Certain items in an inventory can be used or consumed by clicking on their respective buttons. Other item buttons simply describe the item in question. A player cannot see or use items in their inventory while they are [[Death|dead]]. |
+ | |||
+ | An inventory has 71 spaces for items; all items fill one space except for gold coins, which take no spaces, and rifles and blowpipes, which take two spaces each whether they are loaded or not. (The [[The Shartak Wiki:Community Portal#Greasemonkey scripts|Shartak Inventory Counter]], when installed, counts and displays a player's free inventory spaces.) | ||
+ | |||
+ | Items can be dropped from an inventory by clicking the "Drop" button after selecting the appropriate item. Dropping an item costs 0 AP. Dropped items are immediately removed from the game and cannot be recovered by anyone. | ||
[[Category:Glossary]] | [[Category:Glossary]] |
Revision as of 03:14, 19 June 2006
A player's inventory consists of all items they have. Certain items in an inventory can be used or consumed by clicking on their respective buttons. Other item buttons simply describe the item in question. A player cannot see or use items in their inventory while they are dead.
An inventory has 71 spaces for items; all items fill one space except for gold coins, which take no spaces, and rifles and blowpipes, which take two spaces each whether they are loaded or not. (The Shartak Inventory Counter, when installed, counts and displays a player's free inventory spaces.)
Items can be dropped from an inventory by clicking the "Drop" button after selecting the appropriate item. Dropping an item costs 0 AP. Dropped items are immediately removed from the game and cannot be recovered by anyone.