Difference between revisions of "Hut"

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m (→‎Native version: Updated search percentages to be based on 602 search resuls instead of 376.)
m (→‎Native version: Updated the overall search percentage and error value.)
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===Native version===
 
===Native version===
 
:''A shaman has been busy preparing healing herbs and has left plenty of small bundles of herbs hanging from the ceiling whilst they dry out.''
 
:''A shaman has been busy preparing healing herbs and has left plenty of small bundles of herbs hanging from the ceiling whilst they dry out.''
* '''Herbal hut (native) 34% (±4.8%):''' [[healing herbs]] 17% (±3.0%), [[gold coin]] 3.8% (±1.5%), [[machete]] 3.7% (±1.5%), [[knife]] 2.5% (±1.2%), [[blunt machete]] 2.0% (±1.1%), [[sharpening stone]] 2.0% (±1.1%), [[poison dart]] 1.7% (±1.0%), bundle of 2-8 [[poison dart]]s 1.5% (±1.0%), empty [[blowpipe]] 0.7%, loaded [[blowpipe]] 0.5%.
+
* '''Herbal hut (native) 35% (±3.8%):''' [[healing herbs]] 17% (±3.0%), [[gold coin]] 3.8% (±1.5%), [[machete]] 3.7% (±1.5%), [[knife]] 2.5% (±1.2%), [[blunt machete]] 2.0% (±1.1%), [[sharpening stone]] 2.0% (±1.1%), [[poison dart]] 1.7% (±1.0%), bundle of 2-8 [[poison dart]]s 1.5% (±1.0%), empty [[blowpipe]] 0.7%, loaded [[blowpipe]] 0.5%.
 
<!-- Data (see [[Search Odds Condensed]]): 602 searches and finds of 102 herbs, 23 coins, 22 machetes, 15 knives, 12 blunt machetes, 12 sharpening stones, 10 darts, 9 dart bundles, 4 empty blowpipes, and 3 loaded blowpipes, all for players without ''Scavenging''. Error values are for the 95% confidence interval. Current through 08:20, 3 June 2006 (BST). -->
 
<!-- Data (see [[Search Odds Condensed]]): 602 searches and finds of 102 herbs, 23 coins, 22 machetes, 15 knives, 12 blunt machetes, 12 sharpening stones, 10 darts, 9 dart bundles, 4 empty blowpipes, and 3 loaded blowpipes, all for players without ''Scavenging''. Error values are for the 95% confidence interval. Current through 08:20, 3 June 2006 (BST). -->
  

Revision as of 07:45, 3 June 2006

Hut.gif

Huts are generally found in camps, but some have been found in other terrain. Players can enter or leave a hut for 1 AP. A player inside a hut can no longer see any outside squares. The map shrinks to a 3x3 grid, that only reveals the hut interior and a grey border. The maximum number of players that can fit inside one hut is unknown.

 
 
 
 
Hut
 
 
 
 

Huts tend to look the same on the outside, but each one has its own description inside. Upon entering a hut, you may find that it is "empty" or "dishevelled" or quite possibly something else entirely.

Players can carve messages on the outside walls of huts with a tool such as a knife.

  • Search cost: 1 AP

Trader Huts

Currently, each camp (including the shipwreck) has one trading hut. Although items cannot be found by searches in the trading hut, any item can be sold here, and each trader sells from a stock that includes local goods as well as items traded in by other characters.

Resource Huts

Currently, each camp contains two Resource Huts: a hut for weapons and a hut for healing items. The shipwreck effectively contains four resource locations: Armoury, Large Cabin, Hold, and Galley. Resource huts have very large find rates compared to everywhere else in the game. See search odds results to view collated data summaries and search odds discussion to read the analysis of the data.

Medical hut

Outsider version

OutsiderMedicalHut1497.PNG


Native version

A shaman has been busy preparing healing herbs and has left plenty of small bundles of herbs hanging from the ceiling whilst they dry out.

Ammunition hut

Outsider version

OutsiderAmmoHut394.PNG


Native version

You are standing inside a hut. It looks like this is where darts and blowpipes are made, with materials scattered across the floor.

Trading hut

Main article: Trading
It looks like this hut is some kind of native trading post. There are interesting items stacked up around the edges and a large dog is sat in one corner ready to snarl at anyone trying to take any of the supplies.
  • Trading hut 0%: 21 searches have revealed no items.

Empty and dishevelled huts

  • Empty and dishevelled hut 7.5% (±1.5%): healing herbs 1.6%, dagger 1.4%, bottle water 0.9%, gold coin 0.7%, darts 0.7%, dart bundles 0.7%, machete 0.5%, knife 0.5%, bottle beer 0.2%, sharpening stone 0.2%, gem 0.2%. Odds vary based on location (temple ruins, derelict ruins, native camp, outsider camp, and so on), so these numbers are not representative for any particular location. However such huts have rarely returned much of value. See Search Odds Condensed for raw data.