Difference between revisions of "Shaman"

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:''This article is about non-player character shamans. For information about the playable class, see [[Character classes#Shaman]].''
 
:''This article is about non-player character shamans. For information about the playable class, see [[Character classes#Shaman]].''
 +
=General Information=
  
<div style="float: right; margin: 0 0 1em 1em">
+
A '''shaman''' is an [[NPC]] with mystical abilities and a strange connection to Shartak. The shamans of the island possess the unique capability to [[Death|bind spirits to fallen bodies]], enabling players to come back to life.
{| border="1" cellpadding="5" cellspacing="1" style="border: solid 1px #ccc; border-collapse: collapse; background-color: #f9f9f9"
 
|-bgcolor="#cccccc"
 
!colspan="3"| Home Shamans
 
|-bgcolor="#dddddd"
 
!  Shaman  !! Village      !! [[Items#GPS_Unit|GPS]] coordinates
 
|-
 
|| Balchig || [[Derby]]    || {{GPS|70|095|26|350}}
 
|-
 
|| Jakota  || [[Shipwreck]] || {{GPS|70|541|26|544}}
 
|-
 
|| Kamdor  || [[Durham]]    || {{GPS|70|648|26|343}}
 
|-
 
|| Kahuni  || [[York]]     || {{GPS|70|371|26|314}}
 
|-
 
|| Najdam  || [[Raktam]]    || {{GPS|70|324|26|469}}
 
|-
 
|| Shubar  || [[Dalpok]]    || {{GPS|70|436|26|443}}
 
|-
 
|| Tapran  || [[Wiksik]]   || {{GPS|70|239|26|405}}
 
|}
 
  
 +
Shamans have 100 [[HP]]. If a shaman is killed, they will not be able to perform resurrections until they have time to self-resurrect. Killing a shaman gives 53 XP. When attacking a shaman they shout for assistance and hit back for 4 damage. They also evade attacks better than the animals. A skilled shooter using a rifle has only 40% accuracy, instead of the usual 60%. It appears that injured shamans regain 2 HP every 30 minutes.
  
{| border="1" cellpadding="5" cellspacing="1" style="border: solid 1px #ccc; border-collapse: collapse; background-color: #f9f9f9"
+
A nickname for the NPC shaman is '''sharman''' (a shortening of Shar-tak and sha-man), to distinguish them from player characters using the same class name.
|-bgcolor="#cccccc"
 
!colspan="3"| Roaming Shamans
 
|-bgcolor="#dddddd"
 
!            | Shaman    !! Last seen
 
|-
 
|valign="top"| [[Atok]]  || {{:Atok}}
 
|-
 
|valign="top"| [[Igoban]] || {{:Igoban}}
 
|-
 
|valign="top"| [[Jidram]] || {{:Jidram}}
 
|-
 
|valign="top"| [[Malpok]] || {{:Malpok}}
 
|-
 
|valign="top"| [[Movak]]  || {{:Movak}}
 
|-
 
|valign="top"| [[Pabkim]] || {{:Pabkim}}
 
|-
 
|valign="top"| [[Skulu]]  || {{:Skulu}}
 
|-
 
|valign="top"| [[Zakano]] || {{:Zakano}}
 
|}
 
</div>
 
  
A '''shaman''' is an [[NPC]] with mystic and healing abilities. The shamans of Shartak possess the unique capability to [[Death|bind spirits to fallen bodies]], enabling players to come back to life.
+
==Shaman Stats==
 +
Like almost every NPC, Shamans can be attacked.  These are Shaman stats, every Shaman has the same stats.
 +
*'''Max Hitpoints''' - 100
 +
*'''Damage''' - 4
 +
*'''XP Bonus''' - 53
 +
*'''Accuracy''' - ?
  
Shamans have a limited amount of [[HP]]. If a shaman is killed, they will not be able to perform resurrections until they have time to self-resurrect.
+
=Camp Shamans=
  
'''Home shamans''' stay in [[camp]]s and steadfastly watch over "springs of life", never moving from them. There is one shaman and one spring in each camp. The outsiders have captured several shamans to benefit from their resurrection magic.
+
These Shamans stay in [[camp]]s and steadfastly watch over "springs of life", never moving from them. There is one shaman and one spring in each camp. The outsiders have captured several shamans to benefit from their resurrection magic.  A camp shaman will also stop spirits from yelling if they are within a certain numbers of squares.  They also suppress fires in the area of their influence.
 +
They will only resurrect people from the camp they stand in.
  
'''Roaming shamans''' are apprentices to the home shamans. Unlike their masters, these shamans wander the island freely. They perform resurrections for any spirits, native or outsider, that contact them.
+
==[http://www.shartak.com/profile.cgi?id=npc-14 Balchig]==
 +
*'''Location''' - [[Derby]] {{GPS|70|095|26|350}}
  
[[Category:Glossary]]
+
*'''Biography''' - Balchig is as much as an outsider as a native could be.  Since the people of Derby like natives, and encourage them to their town, Balchig arrived in Derby without being kidnapped in the middle of the night, but by walking into town ans assisting the Derbians.  He now sits in the middle of town, smoking outsider tobacco, and rocking back and forth in his rocking chair.
[[Category:Shamans| ]]
+
 
 +
==[http://www.shartak.com/profile.cgi?id=npc-2445 Hodrali]==
 +
*'''Location''' - [[Rakmogak]] {{GPS|70|180|26|559}}
 +
*'''Biography''' - A powerful force on the island, he is one, if not the, most powerful shaman the island has ever seen.  He, singlehandly, released the powerful magic that had separated Rakmogak from the rest of the island.  After completion of this feat, he pointed the cannibals to the main island, releasing their horde upon the isle of Shartak.  Some say he talks to the cannibals, in the form of an old tiger.
 +
 
 +
==[http://www.shartak.com/profile.cgi?id=npc-1126 Jakota]==
 +
*'''Location''' - [[Shipwreck]] {{GPS|70|541|26|544}}
 +
*'''Biography''' - After witnessing the natives they killed returning again and again to battle them, and with their own numbers dwindling the pirate crew sent men out to investigate. One young swab managed to return from Dalpok with stories of a shaman at the center of the village raising dead warriors who then went about their business almost casually. Jakota was captured soon after. The pirates intended to force him to use these powers for their benefit, only to find no coercion necessary. Most now believe that Jakota can leave any time he wants, and that none there could stop him. Some claim that he only remains and continues to raise them for his own purposes. Few dare to speculate on what those might be. Rumor has it that sometimes at night, they can hear him laughing in the darkness.
 +
 
 +
==[http://www.shartak.com/profile.cgi?id=npc-12 Kadmor]==
 +
*'''Location''' - [[Durham]] {{GPS|70|648|26|343}}
 +
*'''Biography''' - Oppressed, chained, humiliated, and demeaned are a few words to described this once happy shaman.  He is now forced, by gun point, to bring back the souls of the dead.  One wonders why he may deal with this, considering mere guns shouldn't frighten him.  Supposedly the Durhamites threaten the lives of his family, and through this end, he agrees to help them.
 +
 
 +
==[http://www.shartak.com/profile.cgi?id=npc-13 Kahuni]==
 +
*'''Location''' - [[York]] {{GPS|70|371|26|314}}
 +
*'''Biography''' - Bound and chained in the middle of York, and forced to bring outsiders back to life has made Kahuni slightly insane.  He imparts some of this insanity into the people he brings back, which may be the reason why York always seems inhabited by the weird ones.
 +
 
 +
==[http://www.shartak.com/profile.cgi?id=npc-10 Najdam]==
 +
*'''Location''' - [[Raktam]] {{GPS|70|324|26|469}}
 +
*'''Biography''' - It is said that the shaman of Raktam was once a fierce warrior, that in times of conflict he would spit balls of fire and call down words of death upon his enemies, and in times of peace he would laugh and tell stories at the center of the village. This is no longer the case. Struck silent by some ancient shame the elders will only whisper among themselves, Najdam now sits alone, gently weeping without end. The Raktamites say that the springs of life flow from his tears.
 +
 
 +
==[http://www.shartak.com/profile.cgi?id=npc-9 Shubar]==
 +
*'''Location''' - [[Dalpok]] {{GPS|70|436|26|443}}
 +
*'''Biography''' - Shubar is one of the few shamans mystically connected to a place, and he's connected to Dalpok.  He is currently lean, so lean that his ribs are showing through his skin, but he's demeanor is one of the meanest.  He is harsh and unforgiving, and takes tremendous joy in teaching life lessons the hard way.
 +
 
 +
==[http://www.shartak.com/profile.cgi?id=npc-11 Tapran]==
 +
*'''Location''' - [[Wiksik]] {{GPS|70|239|26|405}}
 +
*'''Biography''' - Tapran is the oldest of the village shamen, legend claims that he predates not only Wiksik, but Shartak itself. Skeptics however, say that the name 'Tapran' is most likely a hereditary title, as no one man could have possibly done all that history attributed to him.
 +
 
 +
=Roaming Shaman=
 +
 
 +
'''Roaming shamans''' are apprentices to camp shamans. Unlike their masters, these shamans wander the island freely. They perform resurrections for any spirits, native or outsider, that contact them for an increased AP cost than the regular shamans.  Several players try to keep track of these shamans, which is located here (http://wiki.shartak.com/index.php/Category:Shamans).
 +
 
 +
==[http://www.shartak.com/profile.cgi?id=npc-1127 Atok]==
 +
*'''Last Seen''' - {{:Atok}}
 +
*'''Biography''' - Atok says he is the husband of Shartak who he thinks is a beautiful mermaid. She is charming and warm, and loves all her children. Her only flaw is a voracious appetite. She ate and ate and ate until she became the size of an island. Too big to scratch herself, she commands Atok to run about her body and scratch where it itches. But Atok has always had a dry sense of humor, and no one can be sure if he is telling the truth, or not.
 +
==[http://www.shartak.com/profile.cgi?id=npc-1128 Igoban]==
 +
*'''Last Seen''' - {{:Igoban}}
 +
*'''Biography''' - Igoban and Zakano are identical twin sisters from Wiksik who detested each other from birth. The jealousy and anger harbored by the twins of each other culminated in a fearsome oath, the only matter the two sisters have ever agreed upon: they have vowed never to rest upon land where the other has set foot. And so by reason of their respective restlessness have never ceased walking the island, sustained only by their magical shamanic powers and all-consuming bitterness.
 +
 
 +
==[http://www.shartak.com/profile.cgi?id=npc-1336 Jidram]==
 +
*'''Last Seen''' - {{:Jidram}}
 +
*'''Biography''' - An avid collector of the rare and unseen, Jidram is also blind.  He travels the island, claiming to own not one, but several different conch shells when in reality, they are nothing more than crabs, which he tends to give to everyone he resurrects.
 +
 
 +
==[http://www.shartak.com/profile.cgi?id=npc-1337 Movak]==
 +
*'''Last Seen''' - {{:Movak}}
 +
*'''Biography''' - Originally from Dalpok, Movak was a simple hunter, who ascended the mountain in search of food. Movak stumbled upon a sacred temple, and met Skulu, the high priestess of the mountain temple of the Unseen One. Skulu taught Movak the powers of the shaman, and the two dared to fall in love. The Unseen One became furious, and cast them from the mountain temple. By reason of the Unseen One's wrath and the peculiarity of his magical curse, Movak and Skulu are doomed to look for each other across the breadth of the island, but are invisible to each others presence.
 +
 
 +
==[http://www.shartak.com/profile.cgi?id=npc-1339 Pabkim]==
 +
*'''Last Seen''' - {{:Pabkim}}
 +
*'''Biography''' - Ever seeking the family of Kadmor, she walks tirelessly through the jungles, hoping to free the captured family.  She also helps out any captured soul she finds, it is her way.
 +
 
 +
==[http://www.shartak.com/profile.cgi?id=npc-1341 Skulu]==
 +
*'''Last Seen''' - {{:Skulu}}
 +
*'''Biography''' - She was the lone inhabitant of the mountain path, treating the wounds of shargles, and other mountain animals alike.  One day in her travels, she found a temple, in which she became a priestess for the Unseen One.  She found Movak one day, and the two quickly became lovers.  when the two finally consummated their love, the Unseen One punished Skulu by making the two of them constantly roam the island in search for each other, but never able to find the other one.
 +
 
 +
==[http://www.shartak.com/profile.cgi?id=npc-1340 Xaltam]==
 +
*'''Last Seen''' - {{:Xaltam}}
 +
*'''Biography''' - He was a distinguished and adventurous scholar who came to Shartak from overseas. The many talents of Xaltam were soon noticed and he was secretly brought under tutelage by one of the rogue shamans. As the disciple grew in power and knowing about the spirit world, so did his contempt for all that lives. Soon he permanently abandoned his body and started openly haunting and tormenting the villagers. The council of island shamans had to be summoned. The elders decided to tie this rebellious spirit with a body of a diseased old man and curse Xaltam to aid all the spirits who wish come to life again. Since that time he has been wandering the island against his own will.
 +
 
 +
==[http://www.shartak.com/profile.cgi?id=npc-1338 Zakano]==
 +
*'''Last Seen''' - {{:Zakano}}
 +
*'''Biography''' - Igoban and Zakano are identical twin sisters from Wiksik who detested each other from birth. The jealousy and anger harbored by the twins of each other culminated in a fearsome oath, the only matter the two sisters have ever agreed upon: they have vowed never to rest upon land where the other has set foot. And so by reason of their respective restlessness have never ceased walking the island, sustained only by their magical shamanic powers and all-consuming bitterness.
 +
 
 +
 
 +
 
 +
''The preceding bios have been contributed by the following players of Shartak''
 +
*''Ahnaom''
 +
*''FirstAmongDaves''
 +
*''Neil Tathers''
 +
*''Zeek''
 +
 
 +
[[Category:NPCs]]

Latest revision as of 14:31, 15 February 2012

This article is about non-player character shamans. For information about the playable class, see Character classes#Shaman.

General Information

A shaman is an NPC with mystical abilities and a strange connection to Shartak. The shamans of the island possess the unique capability to bind spirits to fallen bodies, enabling players to come back to life.

Shamans have 100 HP. If a shaman is killed, they will not be able to perform resurrections until they have time to self-resurrect. Killing a shaman gives 53 XP. When attacking a shaman they shout for assistance and hit back for 4 damage. They also evade attacks better than the animals. A skilled shooter using a rifle has only 40% accuracy, instead of the usual 60%. It appears that injured shamans regain 2 HP every 30 minutes.

A nickname for the NPC shaman is sharman (a shortening of Shar-tak and sha-man), to distinguish them from player characters using the same class name.

Shaman Stats

Like almost every NPC, Shamans can be attacked. These are Shaman stats, every Shaman has the same stats.

  • Max Hitpoints - 100
  • Damage - 4
  • XP Bonus - 53
  • Accuracy - ?

Camp Shamans

These Shamans stay in camps and steadfastly watch over "springs of life", never moving from them. There is one shaman and one spring in each camp. The outsiders have captured several shamans to benefit from their resurrection magic. A camp shaman will also stop spirits from yelling if they are within a certain numbers of squares. They also suppress fires in the area of their influence. They will only resurrect people from the camp they stand in.

Balchig

  • Biography - Balchig is as much as an outsider as a native could be. Since the people of Derby like natives, and encourage them to their town, Balchig arrived in Derby without being kidnapped in the middle of the night, but by walking into town ans assisting the Derbians. He now sits in the middle of town, smoking outsider tobacco, and rocking back and forth in his rocking chair.

Hodrali

  • Location - Rakmogak [-70.180,+26.559]
  • Biography - A powerful force on the island, he is one, if not the, most powerful shaman the island has ever seen. He, singlehandly, released the powerful magic that had separated Rakmogak from the rest of the island. After completion of this feat, he pointed the cannibals to the main island, releasing their horde upon the isle of Shartak. Some say he talks to the cannibals, in the form of an old tiger.

Jakota

  • Location - Shipwreck [-70.541,+26.544]
  • Biography - After witnessing the natives they killed returning again and again to battle them, and with their own numbers dwindling the pirate crew sent men out to investigate. One young swab managed to return from Dalpok with stories of a shaman at the center of the village raising dead warriors who then went about their business almost casually. Jakota was captured soon after. The pirates intended to force him to use these powers for their benefit, only to find no coercion necessary. Most now believe that Jakota can leave any time he wants, and that none there could stop him. Some claim that he only remains and continues to raise them for his own purposes. Few dare to speculate on what those might be. Rumor has it that sometimes at night, they can hear him laughing in the darkness.

Kadmor

  • Location - Durham [-70.648,+26.343]
  • Biography - Oppressed, chained, humiliated, and demeaned are a few words to described this once happy shaman. He is now forced, by gun point, to bring back the souls of the dead. One wonders why he may deal with this, considering mere guns shouldn't frighten him. Supposedly the Durhamites threaten the lives of his family, and through this end, he agrees to help them.

Kahuni

  • Location - York [-70.371,+26.314]
  • Biography - Bound and chained in the middle of York, and forced to bring outsiders back to life has made Kahuni slightly insane. He imparts some of this insanity into the people he brings back, which may be the reason why York always seems inhabited by the weird ones.

Najdam

  • Location - Raktam [-70.324,+26.469]
  • Biography - It is said that the shaman of Raktam was once a fierce warrior, that in times of conflict he would spit balls of fire and call down words of death upon his enemies, and in times of peace he would laugh and tell stories at the center of the village. This is no longer the case. Struck silent by some ancient shame the elders will only whisper among themselves, Najdam now sits alone, gently weeping without end. The Raktamites say that the springs of life flow from his tears.

Shubar

  • Location - Dalpok [-70.436,+26.443]
  • Biography - Shubar is one of the few shamans mystically connected to a place, and he's connected to Dalpok. He is currently lean, so lean that his ribs are showing through his skin, but he's demeanor is one of the meanest. He is harsh and unforgiving, and takes tremendous joy in teaching life lessons the hard way.

Tapran

  • Location - Wiksik [-70.239,+26.405]
  • Biography - Tapran is the oldest of the village shamen, legend claims that he predates not only Wiksik, but Shartak itself. Skeptics however, say that the name 'Tapran' is most likely a hereditary title, as no one man could have possibly done all that history attributed to him.

Roaming Shaman

Roaming shamans are apprentices to camp shamans. Unlike their masters, these shamans wander the island freely. They perform resurrections for any spirits, native or outsider, that contact them for an increased AP cost than the regular shamans. Several players try to keep track of these shamans, which is located here (http://wiki.shartak.com/index.php/Category:Shamans).

Atok

  • Last Seen - [-70.191,+26.394]
    01:45, 25 January 2011 (UTC)
  • Biography - Atok says he is the husband of Shartak who he thinks is a beautiful mermaid. She is charming and warm, and loves all her children. Her only flaw is a voracious appetite. She ate and ate and ate until she became the size of an island. Too big to scratch herself, she commands Atok to run about her body and scratch where it itches. But Atok has always had a dry sense of humor, and no one can be sure if he is telling the truth, or not.

Igoban

  • Last Seen - [-70.304,+26.485]
    00:22, 04 September 2010 (UTC)
  • Biography - Igoban and Zakano are identical twin sisters from Wiksik who detested each other from birth. The jealousy and anger harbored by the twins of each other culminated in a fearsome oath, the only matter the two sisters have ever agreed upon: they have vowed never to rest upon land where the other has set foot. And so by reason of their respective restlessness have never ceased walking the island, sustained only by their magical shamanic powers and all-consuming bitterness.

Jidram

  • Last Seen - [-70.561,+26.346]
    09:01, 01 August 2010 (UTC)
  • Biography - An avid collector of the rare and unseen, Jidram is also blind. He travels the island, claiming to own not one, but several different conch shells when in reality, they are nothing more than crabs, which he tends to give to everyone he resurrects.

Movak

  • Last Seen - [-70.252,+26.445]
    03:19, 12 April 2011 (UTC)
  • Biography - Originally from Dalpok, Movak was a simple hunter, who ascended the mountain in search of food. Movak stumbled upon a sacred temple, and met Skulu, the high priestess of the mountain temple of the Unseen One. Skulu taught Movak the powers of the shaman, and the two dared to fall in love. The Unseen One became furious, and cast them from the mountain temple. By reason of the Unseen One's wrath and the peculiarity of his magical curse, Movak and Skulu are doomed to look for each other across the breadth of the island, but are invisible to each others presence.

Pabkim

  • Last Seen - [-70.183,+26.459]
    03:22, 06 August 2009 (UTC)
  • Biography - Ever seeking the family of Kadmor, she walks tirelessly through the jungles, hoping to free the captured family. She also helps out any captured soul she finds, it is her way.

Skulu

  • Last Seen - [-70.293,+26.403]
    02:11, 25 January 2011 (UTC)
  • Biography - She was the lone inhabitant of the mountain path, treating the wounds of shargles, and other mountain animals alike. One day in her travels, she found a temple, in which she became a priestess for the Unseen One. She found Movak one day, and the two quickly became lovers. when the two finally consummated their love, the Unseen One punished Skulu by making the two of them constantly roam the island in search for each other, but never able to find the other one.

Xaltam

  • Last Seen - [-70.451,+26.513]
    09:48, 6 April 2011 (UTC)
  • Biography - He was a distinguished and adventurous scholar who came to Shartak from overseas. The many talents of Xaltam were soon noticed and he was secretly brought under tutelage by one of the rogue shamans. As the disciple grew in power and knowing about the spirit world, so did his contempt for all that lives. Soon he permanently abandoned his body and started openly haunting and tormenting the villagers. The council of island shamans had to be summoned. The elders decided to tie this rebellious spirit with a body of a diseased old man and curse Xaltam to aid all the spirits who wish come to life again. Since that time he has been wandering the island against his own will.

Zakano

  • Last Seen - [-70.422,+26.435]
    06:08, 28 July 2010 (UTC)
  • Biography - Igoban and Zakano are identical twin sisters from Wiksik who detested each other from birth. The jealousy and anger harbored by the twins of each other culminated in a fearsome oath, the only matter the two sisters have ever agreed upon: they have vowed never to rest upon land where the other has set foot. And so by reason of their respective restlessness have never ceased walking the island, sustained only by their magical shamanic powers and all-consuming bitterness.


The preceding bios have been contributed by the following players of Shartak

  • Ahnaom
  • FirstAmongDaves
  • Neil Tathers
  • Zeek