Difference between revisions of "Talk:Gameplay"
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While swimming in water I ventured out and got "wounded" and for every action I take I lose 1 hp(including talking) I don't know if it should go in this section but If somebody would place this info somewheres it would be good thanks -- [[User:Daylan|Daylan]] 19:53, 23 March 2006 (GMT) | While swimming in water I ventured out and got "wounded" and for every action I take I lose 1 hp(including talking) I don't know if it should go in this section but If somebody would place this info somewheres it would be good thanks -- [[User:Daylan|Daylan]] 19:53, 23 March 2006 (GMT) | ||
:I think the sharks are mentioned on the [[Animals]] and '''Water''' section on the [[Locations]] page? I will try and emphasize it though. --[[User:Lint|Lint]] 20:01, 23 March 2006 (GMT) | :I think the sharks are mentioned on the [[Animals]] and '''Water''' section on the [[Locations]] page? I will try and emphasize it though. --[[User:Lint|Lint]] 20:01, 23 March 2006 (GMT) | ||
+ | ::Added warning to movement section as well, since shark bites are invariably fatal without first aid. --[[User:Tycho44|Tycho44]] 21:00, 15 May 2006 (BST) | ||
==Combat== | ==Combat== | ||
Should it not be specified that the only melee weapons that break are cutlasses and machetes? Or have I just had good luck thusfar with knives and daggers?--[[User:Wifey|Wifey]] 19:55, 15 May 2006 (BST) | Should it not be specified that the only melee weapons that break are cutlasses and machetes? Or have I just had good luck thusfar with knives and daggers?--[[User:Wifey|Wifey]] 19:55, 15 May 2006 (BST) | ||
:If I remember correctly, you're just lucky. I'll try to get a confirmed knife break, but breakages are rare... --[[User:Tycho44|Tycho44]] 20:55, 15 May 2006 (BST) | :If I remember correctly, you're just lucky. I'll try to get a confirmed knife break, but breakages are rare... --[[User:Tycho44|Tycho44]] 20:55, 15 May 2006 (BST) | ||
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+ | == AP for movement increased? == | ||
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+ | Both my characters (one native, one outsider) have had trekking for a long time, and up until recently, I agreed with this article that roughly every 2 squares of movement consumed 1 AP. Today, I've noticed an AP being consumed ''with every square of travel'', through normal jungle terrain, even through a village. Has anyone else noticed this sudden increase in AP cost?--[[User:Jackel|Jackel]] 20:33, 2 June 2006 (BST) | ||
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+ | :It seems that a [[Suggestions:Game_mechanics#Moving_through_fully_chopped_down_or_overgrown_jungle|suggestion]] was recently implemented. I too have Trekking on my characters, so I will not be able to document the default value changes. --[[User:Lint|Lint]] 20:50, 2 June 2006 (BST) | ||
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+ | ==IP Limit== | ||
+ | Maybe I just have not found it here, but does anyone know what time the IP user limit resets? Andonce we know, should it go on the main FAQ page? User:Nosimplehiway|Nosimplehiway]]--[[User:Nosimplehiway|Nosimplehiway]] 13:44, 28 November 2006 (UTC) |
Latest revision as of 13:44, 28 November 2006
While swimming in water I ventured out and got "wounded" and for every action I take I lose 1 hp(including talking) I don't know if it should go in this section but If somebody would place this info somewheres it would be good thanks -- Daylan 19:53, 23 March 2006 (GMT)
- I think the sharks are mentioned on the Animals and Water section on the Locations page? I will try and emphasize it though. --Lint 20:01, 23 March 2006 (GMT)
- Added warning to movement section as well, since shark bites are invariably fatal without first aid. --Tycho44 21:00, 15 May 2006 (BST)
Combat
Should it not be specified that the only melee weapons that break are cutlasses and machetes? Or have I just had good luck thusfar with knives and daggers?--Wifey 19:55, 15 May 2006 (BST)
- If I remember correctly, you're just lucky. I'll try to get a confirmed knife break, but breakages are rare... --Tycho44 20:55, 15 May 2006 (BST)
AP for movement increased?
Both my characters (one native, one outsider) have had trekking for a long time, and up until recently, I agreed with this article that roughly every 2 squares of movement consumed 1 AP. Today, I've noticed an AP being consumed with every square of travel, through normal jungle terrain, even through a village. Has anyone else noticed this sudden increase in AP cost?--Jackel 20:33, 2 June 2006 (BST)
- It seems that a suggestion was recently implemented. I too have Trekking on my characters, so I will not be able to document the default value changes. --Lint 20:50, 2 June 2006 (BST)
IP Limit
Maybe I just have not found it here, but does anyone know what time the IP user limit resets? Andonce we know, should it go on the main FAQ page? User:Nosimplehiway|Nosimplehiway]]--Nosimplehiway 13:44, 28 November 2006 (UTC)