Difference between revisions of "Healing Items"

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*'''Gold Coins Offered At Traders''' - 1-3 coins
 
*'''Gold Coins Offered At Traders''' - 1-3 coins
 
*'''Use''' - Heals 5 HP.  Will heal 10 if one has the [[First aid]] Skill.
 
*'''Use''' - Heals 5 HP.  Will heal 10 if one has the [[First aid]] Skill.
*'''Special Notes''' - Will also stop bleeding wounds and heal poison.
+
*'''Special Notes''' - Will also stop bleeding wounds.
  
 
==Healing Herbs==
 
==Healing Herbs==
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*'''Gold Coins Offered At Traders''' - 1-3 coins
 
*'''Gold Coins Offered At Traders''' - 1-3 coins
 
*'''Use''' - Heals 5 HP.  Will heal 10 if one has the [[Natural medicine]] Skill.
 
*'''Use''' - Heals 5 HP.  Will heal 10 if one has the [[Natural medicine]] Skill.
*'''Special Notes''' - Will also stop bleeding wounds and heal poison.
+
*'''Special Notes''' - Will also stop bleeding wounds.
  
 
[[category:Items]]
 
[[category:Items]]

Revision as of 03:05, 6 December 2010

General Information

There are many healing items in Shartak, such as fruits, water, alcohol, or juices but nothing is more effective than a healing herb or a first aid kit. If the player has the correct skill (First aid for outsiders, Natural medicine for natives), these items become even more effective. The best place to find these is in the Medical huts of villages and camps.

First Aid Kits

  • Location Found - Outsider's Medical Hut
  • Gold Coins Offered At Traders - 1-3 coins
  • Use - Heals 5 HP. Will heal 10 if one has the First aid Skill.
  • Special Notes - Will also stop bleeding wounds.

Healing Herbs

  • Location Found - Native's Medical Hut, Grassland, Jungle, Ruins
  • Gold Coins Offered At Traders - 1-3 coins
  • Use - Heals 5 HP. Will heal 10 if one has the Natural medicine Skill.
  • Special Notes - Will also stop bleeding wounds.