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  • [[Tigers]], [[alligators]], and [[sharks]] can cause bleeding, while [[giant spiders]], [[poisonous snakes]], and [[
    525 bytes (83 words) - 23:13, 17 November 2008
  • ...to heal 10 [[health point]]s and can cure poison or old wounds (e.g. from sharks). A broader definition of medical supplies would include bottles or gourds
    1 KB (225 words) - 15:24, 16 April 2007
  • ===Sharks bite bleeding players more=== ...h a bleeding wound is an extremely poor idea in real life — so I say sharks should bite bleeding players more frequently, perhaps even every time they
    18 KB (2,850 words) - 22:19, 18 May 2007
  • ...you’re not lucky enough to survive your enemy’s assault, there's plenty of Sharks and Tigers out there. ...ld? The other benefits of Deep water are sharks. SHARKS!? Yes that's right sharks. Why these predators of the sea may take a nip at you once in a while, they
    28 KB (5,173 words) - 17:39, 21 October 2010
  • ...swam through deep water with a parrot feather charm, I would get bitten by sharks fewer times than when I did without the charm, and I wasn't the only one wh
    7 KB (1,025 words) - 17:02, 1 October 2012
  • ||water2 ||Deep Water (where sharks might attack)
    8 KB (1,268 words) - 22:41, 16 July 2014
  • ...tain or ocean and the deep water locations are risky to explore because of sharks. My bet is that there are at most 4,000 locations available to be explored
    18 KB (3,050 words) - 22:13, 18 May 2007
  • *'''Movement Cost''' - 3AP (2AP). There is a chance of being bitten by Sharks moving in these waters.
    12 KB (1,772 words) - 13:48, 29 September 2019
  • ...ing in the deep waters off Shartak's coasts. Regrettably, I was bitten by sharks quite frequently. It is for the best, however, as tending my wounds taught
    16 KB (2,689 words) - 00:19, 2 October 2006
  • ...d I'd also make the "Animal Husbandry" skill guarantee that no animals but sharks, alligators and tigers will attack without provocation. "Years of passive b
    21 KB (3,432 words) - 09:32, 25 November 2008
  • ...ght, warm, cold, clothed or nude. You haven't lived until you've swam with sharks in the dead of night with nothing but a knife.
    20 KB (3,361 words) - 09:54, 7 May 2007
  • ...e passage across the Ash Channel, as it is known by some, is perilous with sharks. I managed to make my way to Mandible Island, the banana-shaped stretch of
    24 KB (4,389 words) - 05:45, 22 August 2010
  • ...y big sharks around this island?" He frowned and made as if to speak. "The sharks usually find you before you find the squid. And once the blood is in the wa
    66 KB (12,276 words) - 07:50, 13 September 2008
  • Skull Face says “Hello all! Finally! Those bloody sharks! Anyone spare some healing herbs?” Wambayak says “sharks....! But I gonna go hunt now!”
    35 KB (5,700 words) - 23:40, 4 January 2008
  • ...d prompt more people to vernture into the waters for a glimpse/trophy etc. Sharks will also be a problem for those searching! --[[User:Malphas|Malphas]] 15:5
    44 KB (7,547 words) - 22:35, 18 May 2007
  • ...r waters, then splash around in small circles laughing manically until the sharks finally drag you beneath the waves. Respawn at your home shaman for 25AP a
    39 KB (5,965 words) - 06:38, 11 April 2011
  • ...animals would never attack an animal of their kind unless attacked (though sharks, tigers, crogodiles and so on might). Maybe animals would not be a starting
    47 KB (7,878 words) - 05:34, 31 October 2008
  • ...u could use it in a new way to harm someone in the water, or even make the sharks come at you faster, for whatever reason, whether you're trying to commit su
    142 KB (24,127 words) - 14:49, 3 March 2012
  • ...em apart but could go move in all water for only 1 AP and it also prevents sharks from biting you. Multipule people could get into a boat based on how much w ...in which case the squid would focus on that player until they were dead). Sharks, however, would leave boats and their occupants alone.
    220 KB (37,862 words) - 15:37, 3 March 2012