Difference between revisions of "Items"

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Scattered about the island are a number of items that can be found. Some things tend to be found more in the camps and villages, other things are more likely to be found in the jungle.
 
Scattered about the island are a number of items that can be found. Some things tend to be found more in the camps and villages, other things are more likely to be found in the jungle.
 +
 +
Clicking on an Item in your inventory uses 1 AP. Generally, this attempts to use the item (such as the Sharpening Stone); otherwise, you get a message like: "Upon closer inspection, the knife appears to be a weapon."
  
 
See also [[Talk:Items]]
 
See also [[Talk:Items]]
  
== Weapons ==
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== Melee Weapons ==
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 +
==== Weapon Critical Hits: ====
 +
 
 +
I managed to get a lucky stab in with the cutlass and received the following blurb. This appears to be random across all weapons: ''Maybe it's luck or maybe it's skill, your attack is right on target and inflicts more damage than normal. You attack the elephant for 5 damage.''
 +
 
 +
Similarly, you can get "lucky" and have your blade break, which causes you to lose your weapon: ''Unlucky or just clumsy? The blade snaps off and you're left holding the handle, which you discard.''
  
 
=== Dagger ===
 
=== Dagger ===
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Rather useful for chopping through the jungle, and also for dealing more damage than just punching. Starting equipment for Pirate. Seems identical to  '''[[Items# Machete| machete]]'''
 
Rather useful for chopping through the jungle, and also for dealing more damage than just punching. Starting equipment for Pirate. Seems identical to  '''[[Items# Machete| machete]]'''
 
I managed to get a lucky stab in with the cutlass and received the following blurb. This might be random across all weapons.<br>
 
You can also get "lucky" and have your blade break you lose the cutlass when this happens.
 
 
''Maybe it's luck or maybe it's skill, your attack is right on target and inflicts more damage than normal.
 
You attack the elephant for 5 damage. It drops to 4 HP.''<br>
 
''Unlucky or just clumsy? The blade snaps off and you're left holding the handle, which you discard.''
 
  
 
=== Heavy Sword ===
 
=== Heavy Sword ===
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* '''Used by''': Outsiders (Natives?? UNVERIFIED!)
 
* '''Used by''': Outsiders (Natives?? UNVERIFIED!)
  
Seems to be a quite capable weapon, ready to deal signifigant melee damage.
+
Seems to be a quite capable weapon, ready to deal signifigant melee damage. There might only be one confirmed example.
 +
 
 +
== Ranged Weapons and Ammunition ==
  
 
=== Blowpipe ===
 
=== Blowpipe ===
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Needs ammo - '''[[Items#Poison Dart|poison darts]]'''. Holds 1 dart at a time.
 
Needs ammo - '''[[Items#Poison Dart|poison darts]]'''. Holds 1 dart at a time.
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 +
=== Poison Dart ===
 +
* '''[[Locations]]''': ''Villages''
 +
* '''Used by''': Natives (Outsiders require the '''[[Skills|Native Knowledge]]''' skill)
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 +
Used as ammo for the '''[[Items#Blowpipe|blowpipe]]''' (which holds 1 dart). Found as singles or in ''bundles'' with up to 8 in a bundle (?).
  
 
=== Rifle ===
 
=== Rifle ===
 
* '''Base damage''': ''5 points''
 
* '''Base damage''': ''5 points''
 
* '''Base accuracy''' : ''20%''
 
* '''Base accuracy''' : ''20%''
* '''[[Locations]]''': ''Villages''
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* '''[[Locations]]''': ''Armoury Hut, Villages''
 
* '''Used by''': Outsiders (Natives require the '''[[Skills|Outsider Knowledge]]''' skill)
 
* '''Used by''': Outsiders (Natives require the '''[[Skills|Outsider Knowledge]]''' skill)
  
Needs ammo - '''[[Items#Rifle Bullet|rifle bullets]]'''. Holds 2 bullets at a time.
+
Needs ammo - '''[[Items#Rifle Bullet|rifle bullets]]'''. Holds 2 bullets at a time.  
 
 
== Ammunition ==
 
 
 
=== Poison Dart ===
 
* '''[[Locations]]''': ''Villages''
 
* '''Used by''': Natives (Outsiders require the '''[[Skills|Native Knowledge]]''' skill)
 
 
 
Used as ammo for the '''[[Items#Blowpipe|blowpipe]]'''. Found as singles or in ''bundles'' with up to 8 in a bundle (?)
 
  
 
=== Rifle Bullet ===
 
=== Rifle Bullet ===
* '''[[Locations]]''': ''Villages''
+
* '''[[Locations]]''': ''Armoury Hut, Villages''
 
* '''Used by''': Outsiders (Natives require the '''[[Skills|Outsider Knowledge]]''' skill)
 
* '''Used by''': Outsiders (Natives require the '''[[Skills|Outsider Knowledge]]''' skill)
  
Used as ammo for the '''[[Items#Rifle|rifle]]'''. Found as singles or in ''boxes'' with up to 7 in a box (?)
+
Used as ammo for the '''[[Items#Rifle|rifle]]''' (which holds 2 bullets). Found as singles or in ''boxes'' with up to 7 in a box (?).
  
== Recovery ==
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== Healing and Shark Bite Recovery ==
  
 
=== First Aid Kit ===
 
=== First Aid Kit ===
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Can be applied on others and self. One of the items that will heal the wounds caused by shark bites.
 
Can be applied on others and self. One of the items that will heal the wounds caused by shark bites.
 
 
"Can also be used to heal animals"--[[User:Wurzug|Wurzug]] 12:35, 5 April 2006 (BST)
 
"Can also be used to heal animals"--[[User:Wurzug|Wurzug]] 12:35, 5 April 2006 (BST)
  
 
Outsiders without the '''Native Knowledge''' skill recognize this item as '''Dried Herbs'''.
 
Outsiders without the '''Native Knowledge''' skill recognize this item as '''Dried Herbs'''.
  
=== Banana ===
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=== Bottle of Water ===
* '''Restores''': ''1 point''
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* '''Restores''': ''5 points''
* '''[[Locations]]''': ''Jungle'' (Banana tree)
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* '''[[Locations]]''': ''Villages''
 +
 
 +
Natives without the '''Outsider Knowledge''' skill recognize this item as '''Bottle of Liquid'''.
  
Can be found hanging on trees and lying loose around the jungle.
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=== Bottle of Beer ===
 +
* '''Restores''':  ''2 points''
 +
* '''[[Locations]]''': ''Villages''
  
=== Berries, Poisonous ===
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Natives without the '''Outsider Knowledge''' skill recognize this item as '''Bottle of Brown Liquid'''.
* '''Inflicts''': ''-2 points''
 
* '''[[Locations]]''': ''Jungle'' (Berry bush)
 
  
Outsiders without the '''Native Knowledge''' skill recognize this item as '''Berries'''. Also gives 2 XP when eaten.
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=== Bottle of Rum ===
 +
* '''Restores''': ''2 points''
 +
* '''[[Locations]]''': ''Shipwreck''
 +
* Used by: Outsiders (and Natives?)
  
 
=== Berries, Tasty ===
 
=== Berries, Tasty ===
 
* '''Restores''': ''2 points''
 
* '''Restores''': ''2 points''
* '''[[Locations]]''': ''Jungle''
+
* '''[[Locations]]''': ''Berry Tree''
  
 +
Found on a berry bush (which has a tree icon).
 
Outsiders without the '''Native Knowledge''' skill recognize this item as '''Berries'''.
 
Outsiders without the '''Native Knowledge''' skill recognize this item as '''Berries'''.
  
=== Mango ===
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=== Berries, Poisonous ===
* '''Restores''': ''1 point''
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* '''Inflicts''': ''-2 points''
* '''[[Locations]]''': ''Jungle'' (Mango tree)
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* '''[[Locations]]''': ''Berry Tree''
  
Can be found hanging on trees and lying loose around the jungle.
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Found on a berry bush (which has a tree icon).
 +
Outsiders without the '''Native Knowledge''' skill recognize this item as '''Berries'''. Also gives 2 XP when eaten.
  
=== Bottle of Beer ===
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=== Banana ===
* '''Restores''': ''2 points''
+
* '''Restores''': ''1 point''
* '''[[Locations]]''': ''Villages''
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* '''[[Locations]]''': ''Banana Tree, Jungle''
  
Natives without the '''Outsider Knowledge''' skill recognize this item as '''Bottle of Brown Liquid'''.
+
Found hanging on trees and lying loose around the jungle.
  
=== Bottle of Rum ===
+
=== Mango ===
* '''Restores''': ''2 points''
+
* '''Restores''': ''1 point''
* '''[[Locations]]''': ''Shipwreck''
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* '''[[Locations]]''': ''Mango Tree, Jungle''
* Used by: Outsiders (and Natives?)
 
  
=== Bottle of Water ===
 
* '''Restores''':  ''5 points''
 
* '''[[Locations]]''': ''Villages''
 
  
Natives without the '''Outsider Knowledge''' skill recognize this item as '''Bottle of Liquid'''.
+
Found hanging on trees and lying loose around the jungle.
  
 
=== Gourd of Water ===
 
=== Gourd of Water ===
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* '''[[Locations]]''': ''Jungle''
 
* '''[[Locations]]''': ''Jungle''
  
== Miscellaneous ==
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Not found hanging on trees.
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== Miscellaneous Trade Goods ==
  
 
=== Gold Coins ===
 
=== Gold Coins ===
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Well it's gold, perhaps if I find a boat and get off this island I can trade it! You can toss a coin in the air and see if it lands heads or tails.
 
Well it's gold, perhaps if I find a boat and get off this island I can trade it! You can toss a coin in the air and see if it lands heads or tails.
  
Trader Harry, in York, will give you, for 1 gold coin:
+
Trader Harry, in York, will trade for gold coins (April 12-26):
* 5 rifle bullets
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* 1 gold coin buys 5 rifle bullets
* 2 bottles of water
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* 1 gold coin buys 2 bottles of water
 +
* 2 gold coins buys 1 cutlass.
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* 3 gold coins buys 1 rifle.
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=== Gem ===
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* '''[[Locations]]''': ''Ruins'', ''Shipwreck's Hold''
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 +
It's like a gold coin, only ten times more so.
 +
 
 +
Trader Harry, in York, will give you (April 12-26), for 1 gem (each):
 +
* 2 rifles
 +
* 4 first aid kits (if he had them)
 +
* 7 cutlasses (if he had them)
 +
* 9 gold coins
 +
* 60 rifle bullets (if he had them)
 +
* and 5 gems would buy a heavy sword (he'll never have one)
  
For 2 gold coins, he'll give you a cutlass.
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You get the idea. They're good to have.
For 3 gold coins, he'll give you a rifle.
 
  
 
=== Piece of Driftwood ===
 
=== Piece of Driftwood ===
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* '''[[Locations]]''': ''Grasslands''
 
* '''[[Locations]]''': ''Grasslands''
  
I have no idea what this is for.
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I have no idea what this is for.  
  
 
=== Crab ===
 
=== Crab ===
 
* '''[[Locations]]''': ''Beach''
 
* '''[[Locations]]''': ''Beach''
  
Can't figure out how to use a crab.
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Can't figure out how to use a crab.  
 
 
=== Gem ===
 
* '''[[Locations]]''': ''Ruins'', ''Shipwreck's Hold''
 
You can trade it for stuff. Trader Harry, in York will give you, for 1 gem (each):
 
* 2 rifles
 
* 4 first aid kits
 
* 7 cutlasses (if he had them)
 
* 9 gold coins
 
* 60 rifle bullets (if he had them)
 
 
 
You get the idea. They're good to have.
 
  
 
=== GPS Unit ===
 
=== GPS Unit ===

Revision as of 22:36, 28 April 2006

Scattered about the island are a number of items that can be found. Some things tend to be found more in the camps and villages, other things are more likely to be found in the jungle.

Clicking on an Item in your inventory uses 1 AP. Generally, this attempts to use the item (such as the Sharpening Stone); otherwise, you get a message like: "Upon closer inspection, the knife appears to be a weapon."

See also Talk:Items

Melee Weapons

Weapon Critical Hits:

I managed to get a lucky stab in with the cutlass and received the following blurb. This appears to be random across all weapons: Maybe it's luck or maybe it's skill, your attack is right on target and inflicts more damage than normal. You attack the elephant for 5 damage.

Similarly, you can get "lucky" and have your blade break, which causes you to lose your weapon: Unlucky or just clumsy? The blade snaps off and you're left holding the handle, which you discard.

Dagger

  • Base damage: 1 point
  • Base accuracy: 20%
  • Locations: Ruins

A native knife. More accurate than a fist.

Knife

  • Base damage: 1 point
  • Base accuracy : 20%
  • Locations: Villages

Required for writing messages on trees or huts. More accurate than a fist.

Blunt Machete

  • Base damage: 1 point
  • Base accuracy: 20%
  • Locations: Villages, Jungle

Can be used to chop through jungle or for attacking animals and people. Doesn't always succeed in chopping the jungle. Using a sharpening stone, the blunt machete can be sharpened to become a machete.

Machete

  • Base damage: 2 points
  • Base accuracy: 20%
  • Locations: Villages, Jungle

Rather useful for chopping through the jungle, and also for dealing more damage than just punching. "Machetes can become broken and useless during combat - try carrying a spare." --Wurzug 12:34, 5 April 2006 (BST)

Blunt Cutlass

  • Base damage: 1 point
  • Base accuracy: 20%
  • Locations: Ship

Can be used to chop through jungle or for attacking animals and people. Doesn't always succeed in chopping the jungle. Seems identical to blunt machete Using a sharpening stone, the blunt cutlass can be sharpened to become a cutlass.

Cutlass

  • Base damage: 2 points
  • Base accuracy: 20%
  • Locations: Ship

Rather useful for chopping through the jungle, and also for dealing more damage than just punching. Starting equipment for Pirate. Seems identical to machete

Heavy Sword

  • Base damage: 4 points
  • Base accuracy: 20%
  • Locations: Jungle (?)
  • Used by: Outsiders (Natives?? UNVERIFIED!)

Seems to be a quite capable weapon, ready to deal signifigant melee damage. There might only be one confirmed example.

Ranged Weapons and Ammunition

Blowpipe

  • Base damage: 4 points
  • Base accuracy: 20%
  • Locations: Villages, Ruins
  • Used by: Natives (Outsiders require the Native Knowledge skill)

Needs ammo - poison darts. Holds 1 dart at a time.

Poison Dart

Used as ammo for the blowpipe (which holds 1 dart). Found as singles or in bundles with up to 8 in a bundle (?).

Rifle

  • Base damage: 5 points
  • Base accuracy : 20%
  • Locations: Armoury Hut, Villages
  • Used by: Outsiders (Natives require the Outsider Knowledge skill)

Needs ammo - rifle bullets. Holds 2 bullets at a time.

Rifle Bullet

Used as ammo for the rifle (which holds 2 bullets). Found as singles or in boxes with up to 7 in a box (?).

Healing and Shark Bite Recovery

First Aid Kit

Can be applied on others and self. One of the items that will heal the wounds caused by shark bites.

Healing Herbs

Can be applied on others and self. One of the items that will heal the wounds caused by shark bites. "Can also be used to heal animals"--Wurzug 12:35, 5 April 2006 (BST)

Outsiders without the Native Knowledge skill recognize this item as Dried Herbs.

Bottle of Water

Natives without the Outsider Knowledge skill recognize this item as Bottle of Liquid.

Bottle of Beer

Natives without the Outsider Knowledge skill recognize this item as Bottle of Brown Liquid.

Bottle of Rum

  • Restores: 2 points
  • Locations: Shipwreck
  • Used by: Outsiders (and Natives?)

Berries, Tasty

Found on a berry bush (which has a tree icon). Outsiders without the Native Knowledge skill recognize this item as Berries.

Berries, Poisonous

Found on a berry bush (which has a tree icon). Outsiders without the Native Knowledge skill recognize this item as Berries. Also gives 2 XP when eaten.

Banana

  • Restores: 1 point
  • Locations: Banana Tree, Jungle

Found hanging on trees and lying loose around the jungle.

Mango

  • Restores: 1 point
  • Locations: Mango Tree, Jungle


Found hanging on trees and lying loose around the jungle.

Gourd of Water

Not found hanging on trees.

Miscellaneous Trade Goods

Gold Coins

Well it's gold, perhaps if I find a boat and get off this island I can trade it! You can toss a coin in the air and see if it lands heads or tails.

Trader Harry, in York, will trade for gold coins (April 12-26):

  • 1 gold coin buys 5 rifle bullets
  • 1 gold coin buys 2 bottles of water
  • 2 gold coins buys 1 cutlass.
  • 3 gold coins buys 1 rifle.

Gem

It's like a gold coin, only ten times more so.

Trader Harry, in York, will give you (April 12-26), for 1 gem (each):

  • 2 rifles
  • 4 first aid kits (if he had them)
  • 7 cutlasses (if he had them)
  • 9 gold coins
  • 60 rifle bullets (if he had them)
  • and 5 gems would buy a heavy sword (he'll never have one)

You get the idea. They're good to have.

Piece of Driftwood

The driftwood looks pretty useless, except to Traders and collectors.

Sharpening Stone

Used to sharpen blunt machetes and blunt cutlasses. Does a Sharpening Stone ever break or get used up?

Poisonous Snake

I have no idea what this is for.

Crab

Can't figure out how to use a crab.

GPS Unit

Shows the location of your character.

Coordinates are in the form [-70.366, 26.443], where the first number is the X coordinate (longitude) and the second is the Y coordinate (latitude). Moving a single square represents a change in coordinate in that direction of 0.001.

Seems that signal is available only in non dense jungle areas.--Wcervantes 19:00, 16 February 2006 (GMT)