Talk:XP
I don't believe that I have earned any XP by using recovery items on myself. However, I recently had the opportunity to heal another player. I healed them with Medical Herbs and they recovered 5 HP and I earned 5 XP. --Lint 03:41, 20 February 2006 (GMT)
- After seeing Nankilstlas' edit, I decided to try it myself. And indeed I was able to earn XP by eating a Banana and a Mango. Now we must experiment with all the other consumable items. Who wants to try the Poisonous Berries? >:) --Lint 19:16, 21 February 2006 (GMT)
- tried Poisonous Berries - you lose 2 HP, but _gain_ 2 XP each berry (tried twice in succession, gained 2 XP each time) Anothertwilight 02:21, 22 February 2006 (GMT)
- LOL, buring HP for XP. That's really not worth it ;-) --Murk 17:11, 26 February 2006 (GMT)
- Im going to add that, as it is in flavor after all whatever doesn't kill you makes you stronger. Plus its in flavour as your guy learns which berries to avoid.-- Daylan 00:08, 10 March 2006 (GMT)
- I recently had the opportunity to apply Medical Herbs to another player after learning the Natural Medicine skill. I healed an Outsider for 3 HP and earned 10 XP. I healed another Outsider for 10 HP and earned 10 XP. Therefore, I am led to assume that by default we earn 5 XP regardless of how much is actually healed. But with advanced medicine skills we earn 10 XP regardless of how much is actually healed. --Lint 01:11, 31 March 2006 (BST)
Killing other players
My outsider recieved a total of 36 XP for killing a native, who was at 1 HP when I delivered the killing stroke, which I dealt with a machete. On that last swing, although it said I did 3 points of damage, I suspect I received 1 XP for the 1 point of damage I actually inflicted, and 35 XP for the kill. Seem consistant with others' results?--Jackel 17:35, 23 February 2006 (GMT)
- Update:Killed another native. When he was at 2 health, I hit him for 3 damage, and the result was 31 XP. Assuming I got 2 XP for damage caused, the leftover should be the "kill bonus", in this case, 29XP. That's a strange number to award...--Jackel 14:16, 26 February 2006 (GMT)
- Another update:Another native, total XP gained 31 XP. I hit for 3 points, I think he was at 2HP.--Jackel 17:06, 28 February 2006 (GMT)
- More updating: 36 XP for my next victim. (For the record, he attacked me first!). 36 XP gained, he was at 2 HP when I finished him. 4 kills, twice netting 31 XP, twice netting 31 XP, with differing amounts of health...hard to extrapolate a pattern here...
- I got around 30xp for killing an outsider as a native, maybe the xp you get depends on who you kill(there level)? -- Daylan 00:05, 10 March 2006 (GMT)
- Another update:Another native, total XP gained 31 XP. I hit for 3 points, I think he was at 2HP.--Jackel 17:06, 28 February 2006 (GMT)
I attacked a fellow Outsider with Soldier's machete (20%, 2 dam). For each hit, I received only 1 XP - half of what I would normally expect. Healing the 4 HP damage I caused with a First Aid Kit gave me 5 XP - which suggests that the XP gain from FAKs and Herbs is fixed at 5 XP when used on another player. --Lint 18:17, 2 March 2006 (GMT)
Outsider Pirate (level 11) attacked a 3 HP Native Warrior (level 19). Prior to dealing the fatal blow, the Pirate had 122 XP. After dealing the fatal blow, the Pirate had 168 XP. A 43 XP reward? --Lint 00:25, 30 April 2006 (BST)
- Well, since animals yield full XP for damage dealt on the killing blow (even if it overspills), and then yield a bonus that is a percentage of their starting HP, why wouldn't humans be treated the same way? I've never killed a player, but you've posted enough clues:
- 50 hp victim = 28 XP (plus damage dealt)
- 60 hp victim = 33 XP (plus damage dealt)
- 70 hp victim = 38 XP (plus damage dealt)
- 80 hp victim = 43 XP (plus damage dealt)
- So the XP reward depends upon the victims class and bodybuilding status -- specifically 50% of 5+StartingHP. (oooh, and checking with animals, looks like they use exactly the same formula!!) Killing your own faction gets half XP. --Tycho44 00:38, 4 May 2006 (BST)
Revealing a map feature
Since I've never done it, I ask how much chopping does it take to reveal a Hut or a Food Source (I suppose that means a tree)? Will I catch these just by chopping where the game says to chop (d10), or do I have to clear to a lighter green? Thanks! --Tycho44 04:14, 22 April 2006 (BST)
Animal kills: inconsistent XP bonus?
The given formula for the XP bonus for killing an animal appears to be inconsistent with the information listed on the Animals page. For example, alligators: .5(5+25) != 10. Or large deer: .5(5+30) != 10.