Difference between revisions of "Character classes"
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:Has 60 HP. | :Has 60 HP. | ||
:Starts with a loaded ''blowpipe'' and a spare ''poison dart''. | :Starts with a loaded ''blowpipe'' and a spare ''poison dart''. | ||
+ | :Can learn Blowpipe Training and Advanced Blowpipe Training (Warrior exclusive). | ||
* '''Villager''' | * '''Villager''' | ||
:Has 55 HP. | :Has 55 HP. | ||
:Starts with a ''banana'' and a ''healing herb''. | :Starts with a ''banana'' and a ''healing herb''. | ||
+ | :Can learn Animal Affinity and Scavenging (Villager/Settler exclusive). | ||
* '''Shaman''' | * '''Shaman''' | ||
:Has 50 HP. | :Has 50 HP. | ||
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:Has 60 HP. | :Has 60 HP. | ||
:Starts with a ''rifle'' and a spare ''rifle bullet''. | :Starts with a ''rifle'' and a spare ''rifle bullet''. | ||
− | :Can learn | + | :Can learn Firearms Training and Advanced Firearms Training (Soldier exclusive). |
* '''Settler''' | * '''Settler''' | ||
:Has 55 HP. | :Has 55 HP. | ||
:Starts with a ''bottle of beer'' and a ''first aid kit''. | :Starts with a ''bottle of beer'' and a ''first aid kit''. | ||
+ | :Can learn Animal Affinity and Scavenging (Villager/Settler exclusive). | ||
* '''Scientist''' | * '''Scientist''' | ||
:Has 50 HP. | :Has 50 HP. | ||
− | :Starts with | + | :Starts with 10 ''gold coins''. |
* '''Pirate''' | * '''Pirate''' | ||
− | :Has 65 HP | + | :Has 65 HP. |
− | :Starts with a ''bottle of rum'' and a ''cutlass'' | + | :Starts with a ''bottle of rum'' and a ''cutlass''. |
Revision as of 02:49, 23 April 2006
When you create a character for Shartak, you are asked to choose what the character's background is, e.g. soldier, explorer, native villager, etc. This is known as the character class. The character class choice affects what items the character starts with, what skills are available for the character to acquire, and what the character's Hit Point maximum will be. All nine character types are listed below along with information pertinent to each.
Native characters
- Scout
- Has 50 HP.
- Starts with tasty berries and a gourd of water.
- Warrior
- Has 60 HP.
- Starts with a loaded blowpipe and a spare poison dart.
- Can learn Blowpipe Training and Advanced Blowpipe Training (Warrior exclusive).
- Villager
- Has 55 HP.
- Starts with a banana and a healing herb.
- Can learn Animal Affinity and Scavenging (Villager/Settler exclusive).
- Shaman
- Has 50 HP.
- Starts with nothing.
Outsider characters
- Explorer
- Has 50 HP.
- Starts with a bottle of water and a GPS unit.
- Soldier
- Has 60 HP.
- Starts with a rifle and a spare rifle bullet.
- Can learn Firearms Training and Advanced Firearms Training (Soldier exclusive).
- Settler
- Has 55 HP.
- Starts with a bottle of beer and a first aid kit.
- Can learn Animal Affinity and Scavenging (Villager/Settler exclusive).
- Scientist
- Has 50 HP.
- Starts with 10 gold coins.
- Pirate
- Has 65 HP.
- Starts with a bottle of rum and a cutlass.