Difference between revisions of "1st Derby Privateers"

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{{Clanbox_test|
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{{delete
clan_name=2nd Derby Privateers|
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| time  = 20:52, 1 October 2012 (UTC)
official_id=101|
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| reason = Incorrect Title
open_to=everyone|
 
clan_image=[[Image:Alestorm2ndPrivateers.jpg|300px]]|
 
clan_leaders={{profile|4949|RobZombie}}|
 
clan_membership={{profile|4949|RobZombie}}|
 
clan_goals=Professional Police Force/Drunken Armed Thugs, set to defend the town from PKers, organised invastion and constitutional sobriety.|
 
clan_recruit=Everyone with a healthy appreciation of alcoholism and no (major) outstanding criminal warrants are welcome.|
 
clan_contact={{profile|4949|RobZombie}}||
 
sort_as=|
 
 
}}
 
}}
 
== Here's How It Was ==
 
 
A long, long time ago, in an empty hut not too far away, a couple of odd hunters got together and decided they'd had enough of being killed by Outsider murderers, and Native headhunters. They formed a clan the likes of which Shartak had seen many times before; do-gooder have-a-go heroes, but with a difference. They aligned thenselves with healers, mercenaries and traders, and together, put Derby on the map for good.
 
 
But the golden age of the '''[[Eastern Federation]]''' was all too short. Despite fending off countless murderers and several Native raiding parties, the Derbian powerhouse known as the '''[[Eastern Federation]]''' began to crumble under it's own weight and off-island pressures. Some stayed behind, scattered by the four winds, and others simply faded into obscurity and memory, seldom returning to the eyes of the people.
 
 
 
Perhaps those days are now. But perhaps those days are gone, and new heroes, legends in the making, are just waiting in the wings.
 
 
 
== Here's How It Is ==
 
 
The world needs heroes. Not all the time, not anymore, and maybe they don't even know it, but by Shartak they need them to be there when they need them!
 
 
If you're a fan of;
 
*Casual Roleplaying
 
*Reasonably-Organised Chaos
 
*Killing Things
 
*Sometimes Healing Things
 
*Gold
 
Then you might do well to join a clan. Maybe even this one.
 
 
== Here's What Could Happen ==
 
 
'''Hitting The Small Time:'''
 
*The 2nd Privateers remain a small group, policing the mean streets of Derby from internal threats and hanging out in various bars when they should be policing the mean streets of Derby from internal threats.
 
*We would maintain an unofficial 'Wanted List' of PKers who aren't welcome in Derbian lands, and react accordingly to thier presence within them. Which is to say, 'kill them until dead'.
 
*Wages would be small, paid out of the back of {{profile|4949|RobZombie}}'s pocket, around the region of 5 coins every so often.
 
 
'''Striking It Lucky:'''
 
*The 2nd Privateers gain enough members to branch out into free healing, inter-settlement trade and bigger roleplaying projects, such as local news and competetive events, while still offering it's protection as a law-enforcement agency.
 
*We would maintain and update a real 'Wanted List' of PKers, perhaps even island-wide ones, and not just those wanted in Derby. As well as this, there could be trade and medical care for the people of Derby. For a clan of this size, say, 5-10, there would be the potential need for a dedicated off-site forum.
 
*Wages would be a little larger, to the tune of 10 gold coins, paid for by trading and handed out fairly regularly.
 
 
'''The Big Time:'''
 
*If the 2nd Privateers become another Derbian institution, like the [[Eastern Federation]], then we can take on many of thier abandoned international roles and projects, and even go into new ones. We're talking political clout, people.
 
*Such projects included but were not limited to;
 
**The [[Derby Academy]], once run by the [[Derby Hospitallers]]
 
**[[The Hanged Misfit]], run by old EF member RoadWorkBob.
 
**The [[Derby Hospital]], once run by the Hospitallers
 
**The [[Derby Pharmacy]], once run by the Hospitallers
 
**The [[Derby Evening Press]], Derby's newspaper, a team-effort.
 
*Wages would match proformance and standing within the clan, and on how much money is brough in from far away trade. In the old days of the 1st Privateers, wages plus bonuses could be as much as 100 gold coins for outstanding wiki-work and settlement defense.
 

Latest revision as of 20:52, 1 October 2012

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