Difference between revisions of "Derby Hospitallers"
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clan_name=Derby Hospitallers| | clan_name=Derby Hospitallers| | ||
open_to=outsiders| | open_to=outsiders| | ||
− | clan_image=| | + | clan_image=http://img.photobucket.com/albums/v155/Bluegoo/Logo2.png| |
clan_leaders={{profile|5317|James Barnes}}| | clan_leaders={{profile|5317|James Barnes}}| | ||
clan_membership=N/A| | clan_membership=N/A| |
Revision as of 04:05, 5 September 2006
Derby Hospitallers|-style="background-color: #ffffff; text-align: center;" | http://img.photobucket.com/albums/v155/Bluegoo/Logo2.png | ||
Leadership: | James Barnes | ||
Members: | N/A | ||
Goals: | To protect and assist the inhabitants of Derby. | ||
Recruitment policy: | Derbians only. Minimum level of 4 | ||
Contact: | Contact James Barnes in game or Black Joe on the wiki or forums. |
Contents
For the good of Derby!
For too long, Derby has been a backwater. Isolated from the rest of the island, Derby is a settlement without law or defense. No longer! The Knights Hospitaller are an old order, dating back to the Crusades. Now, a group has emerged on Shartak, basing their conduct on the Hospitallers' code of protection and aid.
The goals of the Derby Hospitallers
- Behave with honor at all times.
- Defend the innocent citizens of Derby, York, and Durham from attacks by the many threats that lurk in Shartak. Eventually, the Hospitallers hope to serve as a garrison force to defend against enemy attacks.
- Use the Hospitallers' resources and knowledge to heal wounded outsiders. The Hospitallers intend to assemble a hospital in Derby that will provide free medical care for wounded outsiders.
- Reduce the power of the vicious criminals who would murder their fellow settlers. The Hospitallers, in conjunction with their other duties, will attack any criminals (PKers and zergers) they come across in the course of their duties.
The Hospitaller Code of Honor
Hospitallers are encouraged to uphold the following code of conduct.
- Hospitallers' first duty is to Derby and its inhabitants. Hospitallers should:
- defend Derby from hostile incursions. Examples include pirate or native raids. At this time, the Hospitallers neither condemn nor endorse attacks on peaceful natives or pirates.
- heal wounded Derbians and other wounded outsiders.
- attack vile criminals (PKers and zergers).
- All Hospitallers should strive to keep their word. To willingly violate one's word is to prove oneself base and without honor.
- All Hospitallers should maintain a proper sense of decorum. They should refrain from vile language and insults. (Out of character, don't flame people. If someone flames you, responding in kind just makes you and the clan look bad. As for foul language, while there won't be consequences for the occassional slip, excessive foul language is pointless; it makes you look like you aren't smart enough to express yourself in any other way. Basically, act like a mature adult.)
Laws of the Hospitallers
The laws that follow are strictly enforced. Violation may result in immediate expulsion from the Hospitallers.
- Murder of innocent Derbians, Yorkmen, and Durhamites is strictly forbidden.
- Practicing the dark art known as "Zerging" is absolutely and utterly forbidden under Hospitaller law.
Misc.
While the Derby Hospitallers regard the defense of Derby as their primary goal, they likewise recognize that the best defense is a good offense. Therefore, at least some Hospitallers are encouraged to scour the jungle for threats to Derby. These threats should ideally be eliminated before they can menace innocent Derbians. This also provides Hospitallers a better chance to hone their skills for the day they will inevitably be called to Derby's defense.