Difference between revisions of "Animals"
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| align="right" | 25 | | align="right" | 25 | ||
| | [[Locations#Grassland|Grassland]], [[Locations#Jungle|Jungle]] | | | [[Locations#Grassland|Grassland]], [[Locations#Jungle|Jungle]] | ||
− | | | Aggressive | + | | | Aggressive; attacks unprovoked. |
|- | |- | ||
| | Monkey | | | Monkey | ||
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| align="right" | ? | | align="right" | ? | ||
| | [[Locations#Tunnel|Tunnel]], [[Locations#Cave|Cave]] | | | [[Locations#Tunnel|Tunnel]], [[Locations#Cave|Cave]] | ||
− | | |Aggressive. | + | | |Aggressive. Attacks in packs. |
|- | |- | ||
| | Shark | | | Shark | ||
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| align="right" | n/a | | align="right" | n/a | ||
| | [[Locations#Water|Deep Water]] | | | [[Locations#Water|Deep Water]] | ||
− | | | Cannot be seen or attacked, but | + | | | Cannot be seen or attacked, but attack in [[deep water]]. Wounds cause 1 hp damage per action, and can only be treated by first-aid kits or healing herbs. |
|- | |- | ||
| | Stag, large | | | Stag, large | ||
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| align="right" | 14 | | align="right" | 14 | ||
| | [[Locations#Jungle|Jungle]] | | | [[Locations#Jungle|Jungle]] | ||
− | | | Aggressive | + | | | Aggressive; attacks unprovoked. |
|- | |- | ||
| | Wild boar | | | Wild boar | ||
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| align="right" | 10 | | align="right" | 10 | ||
| | [[Locations#Jungle|Jungle]] | | | [[Locations#Jungle|Jungle]] | ||
− | | | | + | | | Aggressive; attacks unprovoked. |
|} | |} | ||
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== Shark Bites == | == Shark Bites == | ||
− | When you swim in deep water there is a chance that you will be attacked by an unseen shark. These attacks deal 2 HP damage to the player and also causes a wound that must be healed with a [[Items#First_Aid_Kit|first aid kit]] or [[Items#Healing_Herbs|healing herbs]]. If left untreated, it will continue to cause 1 HP damage to the | + | When you swim in deep water there is a chance that you will be attacked by an unseen shark. These attacks deal 2 HP damage to the player and also causes a wound that must be healed with a [[Items#First_Aid_Kit|first aid kit]] or [[Items#Healing_Herbs|healing herbs]]. If left untreated, it will continue to cause 1 HP damage to the character for every action that they perform. |
+ | |||
+ | == Punching Large Animals == | ||
+ | When missing a punch against an elephant, large stag, or tiger, special messages may display: | ||
− | |||
− | |||
* ''You attack the elephant and miss. Suddenly attacking the elephant with your bare hands doesn't seem so clever!'' | * ''You attack the elephant and miss. Suddenly attacking the elephant with your bare hands doesn't seem so clever!'' | ||
* ''You attack the elephant and miss. Pausing a moment to reflect on this, tackling the elephant with your bare hands might be considered crazy!'' | * ''You attack the elephant and miss. Pausing a moment to reflect on this, tackling the elephant with your bare hands might be considered crazy!'' | ||
− | |||
− | |||
− | |||
− |
Revision as of 18:03, 19 May 2006
There are a number of animals around the island that can be attacked. Animals move around periodically. Stronger animals attack characters in their square at occasional intervals, while other animals tend to run away. Sleeping near a tiger or elephant can be fatal.
These are only the animals that have been spotted so far, it's possible that there are others to be found.
Animal | Max HP | Damage | XP Bonus | Found | Other Notes |
---|---|---|---|---|---|
Alligator | 25 | 3 | 10 | Swamp | Aggressive. Every half hour the alligator appears to make two attack attempts for 3 damage each (perhaps each at 45% chance to hit). In 22 half hour increments, I think that the alligator missed 4 times, hit once 17 times, and hit twice 1 time. |
Deer, large | 30 | ? | 10 | Jungle | |
Deer, small | 15 | 1 | 10 | Jungle | |
Easter Bunny | 30 | 4 | 28 | Grassland, Jungle | Believed to be hunted to extinction shortly after Easter. |
Elephant | 60 | 4 | 25 | Grassland, Jungle | Aggressive; attacks unprovoked. |
Monkey | 10 | 1 | 8 | Jungle | |
Parrot | 5 | 1 | 5 | Jungle | |
Rat | 3 | 1 | ? | Tunnel, Cave | Aggressive. Attacks in packs. |
Shark | n/a | 1 per | n/a | Deep Water | Cannot be seen or attacked, but attack in deep water. Wounds cause 1 hp damage per action, and can only be treated by first-aid kits or healing herbs. |
Stag, large | 15 | 2 | 10 | Jungle | |
Tiger | 20 | 3 | 14 | Jungle | Aggressive; attacks unprovoked. |
Wild boar | 15 | 2 | 10 | Jungle | Aggressive; attacks unprovoked. |
When attacking animals, you receive experience equal to the damage that you inflict. If you kill an animal, you receive an additional bonus, as listed in the XP Bonus column (in addition to XP equal to weapon damage).
Shark Bites
When you swim in deep water there is a chance that you will be attacked by an unseen shark. These attacks deal 2 HP damage to the player and also causes a wound that must be healed with a first aid kit or healing herbs. If left untreated, it will continue to cause 1 HP damage to the character for every action that they perform.
Punching Large Animals
When missing a punch against an elephant, large stag, or tiger, special messages may display:
- You attack the elephant and miss. Suddenly attacking the elephant with your bare hands doesn't seem so clever!
- You attack the elephant and miss. Pausing a moment to reflect on this, tackling the elephant with your bare hands might be considered crazy!