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  • ...sharpening stone and plenty of FAKs and bottles of water / rum. Keep a few empty bottles and suchlike, you can refill them with fresh water. Remember that a [[Close quarter combat]], [[Advanced close quarter combat]], [[Body building]] then [[Balanced stance]] represent the skills t
    12 KB (2,036 words) - 12:10, 11 August 2011
  • ...gger, a sharpening stone and plenty of FAKs / bottles of water. Keep a few empty bottles and suchlike, you can refill them with fresh water. Remember that a [[Close quarter combat]], [[Advanced close quarter combat]], [[Body building]] then [[Balanced stance]] represent the skills t
    17 KB (2,819 words) - 19:37, 24 June 2010
  • ...sharpening stone and plenty of healing herbs / gourds of water. Keep a few empty gourds and suchlike, you can refill them with fresh water. Remember that an [[Close quarter combat]], [[Advanced close quarter combat]], [[Body building]] then [[Balanced stance]] represent the skills t
    19 KB (3,160 words) - 00:20, 15 December 2009
  • ...veyard]] (west of Raktam to the mountain), and the Province of the [[Empty Quarter]] (north-east of Raktam).
    8 KB (1,043 words) - 17:10, 23 April 2014
  • ...at ones (''body building'', ''close quarter combat'', and ''advanced close quarter combat''). These will help you deal more damage in combat and thus advance A faster and more reliable method is to drink salt water from an empty bottle at the mouth of a river and then move into the river to heal yoursel
    15 KB (2,477 words) - 12:56, 4 June 2010
  • ...itechsc.com/misc/shartak/ubermap/mapposgen.php?cx=-70288&cy=26533 NE Empty Quarter]
    24 KB (3,623 words) - 01:21, 13 March 2010
  • ...ather than something a person would do just for XP. If you already had the empty gourd and fruit and were going to eat the fruit anyway, you'd still have to ...om humans'' to be taken as AP / HP instead of just XP, with Advanced Close Quarter Combat as a prerequisite) and Pass Without Trace (a new skill to make movem
    14 KB (2,366 words) - 09:44, 25 November 2008
  • ...single icon with two or three "enter hut" buttons that allow you to visit empty one-space huts. It is rumored that these huts contain nothing of particular |Empty Quarter Cave
    15 KB (1,776 words) - 03:14, 17 September 2013
  • ...sign 50 paces to the north-west of Raktam, reading, "Province of the Empty Quarter, Sovereign Land of the Kingdom of Greater Raktam", and established the Wint
    14 KB (2,300 words) - 11:51, 11 August 2011
  • ...Believing that it was bad manners for a visitor to arrive at a neighbor's empty-handed Captain Whitney brought a bag filled 43 bottles of rum (one for ever ...Master, Carpenter, Surgeon, Boatswain and Gunner shall have one Share and quarter.
    22 KB (3,809 words) - 02:00, 10 March 2010
  • ...ruesome [[Citadel]], is the main clan, though its long halls are currently empty. Dalpok was once the home of [[Jungle Drums]], the sole native newspaper. ...7, in honour of her Grand Vizier, [[Neil Tathers]] and was in the southern quarter of Raktam. It consisted of a cluster of huts in the south of Raktam which m
    39 KB (5,965 words) - 06:38, 11 April 2011
  • ...nly allow them to move N, NW and W). The helm could be shared, but only an empty helm could be taken (i.e., you have to kill the captain(s) first). This wou ...n to dig it up gets what it contains. Anyone else will find a hole with an empty chest in it. How's that for location/events? (I was thinking of making this
    220 KB (37,862 words) - 15:37, 3 March 2012
  • ...ter, they can refill gourds and bottles (i think someone suggested we keep empty bottles, this would require that to be implemented) ...action in the game that costs 0 AP besides rejecting a trade, speaking in empty area, healing someone at full health, and dropping an item (all non-actions
    163 KB (27,670 words) - 15:34, 3 March 2012