Difference between revisions of "User talk:Murk"

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("River" color looks good. Got another one for you, "Ruins".)
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Looking good! Got another uncolored description type for you: "Ruins", as seen here: [http://www.itechsc.com/misc/shartak/ubermap/closeup.php?cx=-70113&cy=26376&dw=806&dh=494&aw=44&ah=44&dn=1&zn=1&sd=1&bc=1&ht=0]
 
Looking good! Got another uncolored description type for you: "Ruins", as seen here: [http://www.itechsc.com/misc/shartak/ubermap/closeup.php?cx=-70113&cy=26376&dw=806&dh=494&aw=44&ah=44&dn=1&zn=1&sd=1&bc=1&ht=0]
 
--[[User:Berry|Berry]] 04:51, 15 March 2006 (GMT)
 
--[[User:Berry|Berry]] 04:51, 15 March 2006 (GMT)
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Fixed, and added colour for 2 other descriptions too, and made it so areas which have been mapped but for which the descriptions are unrecognised, are a light grey instead of black. --[[User:Murk|Murk]] 12:41, 15 March 2006 (GMT)

Revision as of 12:41, 15 March 2006

I have created an online and highly detailed map which all Shartak users can contribute to... To see the map so far, and join the project, go to the Shartak UBER MAP project website and check it out.

Hope you don't mind but I am putting this on the front page so more people will see it, too bad I don't have GPS I'll have to go find one..... --Daylan 00:11, 12 March 2006 (GMT)

They aren't TOO hard to find, in the outsider camps anyway, not sure if they can be found in native camps or not. --Murk 01:01, 12 March 2006 (GMT)

See here: Image:Dr_j_map0.png. Any way we can combine them? How are you storing your data? --Dr. J 14:53, 12 March 2006 (GMT)

Another thing - you want to be careful as when people are not on ground level you'll get spurious data. --Dr. J 16:14, 12 March 2006 (GMT)

Interesting.. hmm.. my data is in a database, how is yours stored? I could process your PNG I guess and merge the inherent data with my database and produce a combined image.. looks like you've used the colours from the HTML which helps, but i'd be missing other data collected by the uber map project, such as the location of huts and trees. Do you have that data too? --Murk 20:36, 12 March 2006 (GMT)

Mine is in a database as well: x, y, z, name (e.g. Jungle), type (e.g. density0), icon, npc (just for Shamens), explorer (the person who submitted the square). --Dr. J 21:21, 12 March 2006 (GMT)

Ok, well, I don't collect the explorer... because I decided that there is a potential privacy issue that should probably be thought about first, but I collect the name as you do, the density and the icons (meaning huts and trees I guess, the "class" data from the table TD tags). I also record the time the square was submitted. Do you want to send me your X,Y,Name,Density,Icons data with time stamps for when it was recorded then, and i'll merge with my data and send you back the super set? How does that sound? --Murk 21:39, 12 March 2006 (GMT)

I collected the explorer so that I could collect data for my characters that didn't have a GPS and then shift all of their additions when I knew where they were. As it was only me, privacy hardly mattered. I've not got time stamps, but that shouldn't be a problem. What format do you want it all in? I could give you access to my database for a bit if that would be easier. --Dr. J 23:26, 12 March 2006 (GMT)

No worries about the time stamps, it's the least important bit. I'll leave your time stamps as null, or perhaps set them to me 2 weeks ago so the data is distinguishable. As for format, hm, probably doesn't matter as long as I can parse it, but, how about a CSV or something? If so, "X","Y","Description","icons" would be ideal... how's that? --Murk 23:50, 12 March 2006 (GMT)

Ooh, I see you're collecting data about squares' names. Any plans for a map colored purely by square type? That is to say, village areas all one color, generic "Jungle" all one color, and then grassland, beach, water, and so on? --Berry 05:03, 13 March 2006 (GMT)

CSV should be fine. It might have to wait for a while as, with typical good timing, I need a new hard drive as the current one seems to be dying. A map purely by square type would be easy. -- Dr. J 09:31, 13 March 2006 (GMT)

Replied to your comment on my talk page. :) Also here to report a bug: in your alternative map view mode, squares named "River" are currently showing up as default black rather than the same blue that you're using for "Water". --Berry 17:52, 14 March 2006 (GMT)

Thanks! Fixed! --Murk 18:11, 14 March 2006 (GMT)

Looking good! Got another uncolored description type for you: "Ruins", as seen here: [1] --Berry 04:51, 15 March 2006 (GMT)

Fixed, and added colour for 2 other descriptions too, and made it so areas which have been mapped but for which the descriptions are unrecognised, are a light grey instead of black. --Murk 12:41, 15 March 2006 (GMT)