Difference between revisions of "User:Bobby the Hatchet/Sandbox"

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Ruins
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[edit] Ruins complexes (one or more buildings with multi-space interiors)
  
clan_name=The Bloody Legion of Black-Hearted Brigands|
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The two largest ruins in Shartak are the jail and the temple. These locations initially appeared derelict and unimpressive, but now have multi-space interiors that can be explored and searched. Recent investigations have turned up occasional charms and gems.
official_id=|
 
open_to=Everyone|
 
clan_image=[[Image:StedeBonnetFlag.png|300px]]|
 
clan_abbrev=|
 
clan_leaders=|
 
clan_membership=|
 
clan_goals=A hard life of pillaging and plundering on the high seas.|
 
clan_recruit=Jump on at the nearest port and add yourself to the ship's manifest according to your trade.|
 
clan_contact=|
 
sort_as=Bloody Legion of Black-Hearted Brigands, The|
 
}}
 
  
''The beatings shall continue, until morale improves.''
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    * Jail complex (near Durham)
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    * Tile Description -
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    * Findable Items -
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    * Movement Cost - 1AP (0.5AP)
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    * Locations - Centered at [-70.666,+26.380]
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    * Special Notes - This ruin complex contains a one-space jail, a two-space armoury, and a two-space hall.  
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=The Bloody Legion of Black-Hearted Brigands=
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    * Temple complex (near Shipwreck)
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    * Tile Description -
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    * Interior Description (East) -
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    * Interior Description (West) -
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    * Findable Items - Approx find rates (%?): blunt knife (~%), dagger (~%), gem (~%), gold coin (~%), healing herb (~%), poison dart (~%), tiger tooth amulet (~%).
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    * Movement Cost - 1AP (0.5AP)
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    * Location - [-70.540,+26.530]
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    * Special Notes - This ruin consists of a single entrance containing a two-space interior
  
We be The Bloody Legion of Black-Hearted Brigands, the cruelest, most vicious band of outlaws to ever set foot and peg on this god-forsaken island. Our unconquerable souls be roamin' the land freely and dangerously and we shall be respected and feared. We aim to take what's ours, rightfully or wrongfully, by hook or by crook, and only a dead man be tellin' us otherwise.
 
  
=Intentions=
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    * Stone Tower (Midway Island)
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      At [-70.218,+26.336] on Midway Island in the sea off the south-east coast of the mainland is a ruined small square stone tower. It has suffered severe water damage and appears to have been abandoned long ago. The base of the tower is mostly intact, but the top has several gaping holes. The ruin contains a single one-space lower floor, and a staircase leading to an upper level.
  
The primary objective of The Legion be to restore some semblance of pride and discipline among pirates. The shipwreck must be tightly run by professional killers if we be to present a united front to the island. If no such professionals can be found, any and all manner of scoundrels shall suffice. We shall focus our defenses on the shipwreck and the temple and our attacks on the outsiders and natives who plague our shores with their civility and savagery. Brigands may always pillage and plunder as they see fit, but when The Legion fights as one, we shall crash down upon our enemies like a tidal wave and drown them in an ocean of their own blood.
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[edit] Simple ruins
  
[[Image:TheHellbornStrumpet.PNG|thumb|right|400px|The Hell-born Strumpet, stammeringly referred to as the shipwreck by those too fearful to speak her name aloud.]]
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The typical ruins location consists of a single icon with two or three "enter hut" buttons that allow you to visit empty one-space huts. It is rumored that these huts contain nothing of particular value (aside from sanctuary from ferocious jungle animals).
  
[[Image:MarchingPirates.png|thumb|right|400px|The Brigands marching off to war.]]
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    * River-west side ruins (bi-hut near the waterfall)
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      A two-hut ruin is located at [-70.357,+26.406] on the west bank of the river that runs south from the mountain, north-northeast of York.
  
[[Image:Pirate_Treasure_Haul.PNG|thumb|right|400px|The Brigands returning from pillaging and plundering, headed to the nearest dive.]]
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    * River-east side ruins (bi-hut near Santa's grotto)
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      A two-hut ruin is located at [-70.331,+26.380] fourteen paces east of the river that runs south from the mountain, south of Raktam and north-northeast of York.  
  
[[Image:FlamingoBoy.jpg|thumb|right|200px|The land-lubbing settler, identified by common traits: Soft and pale complexion, good personal hygiene and a wistful glare of complacency mingled with sobriety. Not a likely member of our crew.]]
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    * Durham-York road ruins (tri-hut between Durham/York)
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      A three-hut ruin is located at [-70.490,+26.365] north of the road and mid-distance from Durham to York. Known to some as Piketown (after the trader Maximillion Pike) these ruins have been christened New Berlin and are home toThe Germans.  
  
=Recruitment=
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    * Derby ruins (tri-hut near Derby)
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      A three-hut ruin is located at [-70.111,+26.378] near Derby on the way to York. As of Bastille Day 2008 this area is known as Port Breton, home of The French.
  
Although our Brigands be a drunken and violent lot, any class may join at their own risk. Soldiers, mercenaries, traders and healers be particularly useful, and even a cannibal savage may find work interrogatin' prisoners in the hold. We may give ye' hell for yer soft upbringin', but we look after our own.
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    * Mountain-north side ruins (tri-hut between Dalpok/Raktam)
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      A three-hut ruin is located at [-70.391,+26.480] a few paces north of the mountain between Dalpok and Raktam.  
  
=Diplomacy=
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    * Raktam ruins (tri-hut near Raktam)
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      A three-hut ruin is located at [-70.322,+26.492] north of Raktam.
  
Has one of our Brigands crudely slain ye' in yer sleep? Damned right. Ye' probably deserved it and if not ye' do now, simply for the complaint, so consider us even. If any free man has a mind to challenge us, we be seldom hard to find. Just follow the drag marks and desecration until ye' see a sky full of billowin', black smoke, and listen for a foul wind. Amongst the screams of the fallen carried within, ye' be hearin' the death-rattle of men's laughter, gold coins and bottles clinkin'. That's where we likely be, and ye'd bloody well better be armed to the teeth and ready to die violently for yer concerns, as any man crosses The Bloody Legion of Black-Hearted Brigands surely will.
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    * Durham ruins (multi-hut near Durham)
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      A two-hut ruin is located at [-70.666,+26.354], 11 paces northwest and 7 paces west from Durham's shaman.  
  
=The Crew=
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    * Durham-lake ruins (multi-hut near Durham)
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      A two-hut ruin is located at [-70.605,+26.374] northeast of Durham (about 33 paces east of the lake, and 21 paces north of the Durham-York Highway).
  
*Captain:
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    * Northwest-peninsula ruins (multi-hut near Shipwreck)
*First Mate:
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      A simple ruin is located at [-70.594,+26.519] to the far west of the shipwreck peninsula.
*Second Mate:
 
*Sailing Master:
 
*Quarter Master:
 
*Steward:
 
*Surgeon:
 
*Gunner:
 
*Boatswain:
 
*Cartographer:
 
*Carpenter:
 
*Cook:
 
*Cabin Boy:
 
*Wench:
 
*Rum Runner:
 
*Gun Runner:
 
*Swordsmith:
 
*Sailor:
 
*Marine:
 
*Alligator Wrestler:
 
*Snake Handler:
 
*Parrot Tamer:
 
*Fortune Teller:
 
*Scout:
 
*Interrogator:
 
 
 
=History=
 

Revision as of 14:53, 16 February 2011

Ruins [edit] Ruins complexes (one or more buildings with multi-space interiors)

The two largest ruins in Shartak are the jail and the temple. These locations initially appeared derelict and unimpressive, but now have multi-space interiors that can be explored and searched. Recent investigations have turned up occasional charms and gems.

   * Jail complex (near Durham)
   * Tile Description - 
   * Findable Items - 
   * Movement Cost - 1AP (0.5AP)
   * Locations - Centered at [-70.666,+26.380]
   * Special Notes - This ruin complex contains a one-space jail, a two-space armoury, and a two-space hall. 
   
   * Temple complex (near Shipwreck)
   * Tile Description - 
   * Interior Description (East) - 
   * Interior Description (West) - 
   * Findable Items - Approx find rates (%?): blunt knife (~%), dagger (~%), gem (~%), gold coin (~%), healing herb (~%), poison dart (~%), tiger tooth amulet (~%).
   * Movement Cost - 1AP (0.5AP)
   * Location - [-70.540,+26.530]
   * Special Notes - This ruin consists of a single entrance containing a two-space interior


   * Stone Tower (Midway Island)
     At [-70.218,+26.336] on Midway Island in the sea off the south-east coast of the mainland is a ruined small square stone tower. It has suffered severe water damage and appears to have been abandoned long ago. The base of the tower is mostly intact, but the top has several gaping holes. The ruin contains a single one-space lower floor, and a staircase leading to an upper level. 

[edit] Simple ruins

The typical ruins location consists of a single icon with two or three "enter hut" buttons that allow you to visit empty one-space huts. It is rumored that these huts contain nothing of particular value (aside from sanctuary from ferocious jungle animals).

   * River-west side ruins (bi-hut near the waterfall)
     A two-hut ruin is located at [-70.357,+26.406] on the west bank of the river that runs south from the mountain, north-northeast of York. 
   * River-east side ruins (bi-hut near Santa's grotto)
     A two-hut ruin is located at [-70.331,+26.380] fourteen paces east of the river that runs south from the mountain, south of Raktam and north-northeast of York. 
   * Durham-York road ruins (tri-hut between Durham/York)
     A three-hut ruin is located at [-70.490,+26.365] north of the road and mid-distance from Durham to York. Known to some as Piketown (after the trader Maximillion Pike) these ruins have been christened New Berlin and are home toThe Germans. 
   * Derby ruins (tri-hut near Derby)
     A three-hut ruin is located at [-70.111,+26.378] near Derby on the way to York. As of Bastille Day 2008 this area is known as Port Breton, home of The French. 
   * Mountain-north side ruins (tri-hut between Dalpok/Raktam)
     A three-hut ruin is located at [-70.391,+26.480] a few paces north of the mountain between Dalpok and Raktam. 
   * Raktam ruins (tri-hut near Raktam)
     A three-hut ruin is located at [-70.322,+26.492] north of Raktam. 
   * Durham ruins (multi-hut near Durham)
     A two-hut ruin is located at [-70.666,+26.354], 11 paces northwest and 7 paces west from Durham's shaman. 
   * Durham-lake ruins (multi-hut near Durham)
     A two-hut ruin is located at [-70.605,+26.374] northeast of Durham (about 33 paces east of the lake, and 21 paces north of the Durham-York Highway). 
   * Northwest-peninsula ruins (multi-hut near Shipwreck)
     A simple ruin is located at [-70.594,+26.519] to the far west of the shipwreck peninsula.