Skills

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Revision as of 02:48, 16 January 2006 by Simon (talk | contribs) (Added another skill and a bit of explanation.)
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There are a number of skills which have different effects on things within the game. Some skills are only available to certain classes or only to natives or outsiders.

  • Basic Language - Understand the smaller words of foreign languages
    • ...
  • Close quarter combat - Gain 10% to hit with melee attacks
    • ...
  • Body building - Increases melee damage
    • ...
  • Triage - Be able to tell who is most injured
    • ...
  • Ghostly whisper - Allows spirits to speak
    • ...

The next two skills allow you to use and recognise items that would generally only be available to the opposite type of player. If you're an outsider, you would see the native knowledge skill. Natives will see the outsider knowledge skill.

  • Native knowledge - Outsiders gain basic native knowledge
  • Outsider knowledge - Natives gain basic outsider knowledge
  • Sixth Sense - Sense presence of and hear spirits
  • Animal Affinity - Lessens the chance of animals attacking