Difference between revisions of "Skills"

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(Added exploration/cartography skills.)
(xp requirements for levels 1-3)
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There are a number of skills which have different effects on things within the game. Some skills are only available to certain classes or only to natives or outsiders.
 
There are a number of skills which have different effects on things within the game. Some skills are only available to certain classes or only to natives or outsiders.
 +
 +
Skill 1 = 100 XP
 +
Skill 2 = 125 XP
 +
Skill 3 = 150 XP
  
 
== Generic Skills ==
 
== Generic Skills ==

Revision as of 16:01, 2 February 2006

There are a number of skills which have different effects on things within the game. Some skills are only available to certain classes or only to natives or outsiders.

Skill 1 = 100 XP Skill 2 = 125 XP Skill 3 = 150 XP

Generic Skills

  • Basic Language - Understand the smaller words of foreign languages
    • ...
  • Close quarter combat - Gain 10% to hit with melee attacks
    • ...
  • Body building - Increases melee damage
    • ...
  • Triage - Be able to tell who is most injured
    • ...
  • Ghostly whisper - Allows spirits to speak
    • ...
  • Sixth Sense - Sense presence of and hear spirits
  • Exploration - Helps you remember some of the places you've been
    • Cartography - Stops you forgetting anywhere you've visited
  • Animal Affinity - Lessens the chance of animals attacking

Native Only

  • Outsider knowledge - Natives gain basic outsider knowledge

This skill allows you to use and recognise items that would generally only be available to the other kind of player.

Outsider Only

  • Native knowledge - Outsiders gain basic native knowledge

This skill allows you to use and recognise items that would generally only be available to the other kind of player.