Drinkable Items

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Revision as of 14:33, 24 March 2010 by Simon (talk | contribs) (→‎Drinks: and the hitpoints)
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To drink a drinkable item, simply click on the item, and you drink it. This leaves behind an empty bottle or gourd, depending on what item was drunk.

Drinks

The following items are simple drinks. They have simple effects, and you can search huts for them. Like all of these items, drinking them will leave behind an empty bottle or gourd.

Drinks
Name Restores Normal trade value Locations Notes
Bottle of Water 2 HP or -2 HP ? Resource huts, Jungle Can be identified before drinking. Identifying costs 2 AP, and will change the name of the water to fresh water or salt water.
Gourd of Water 2 HP or -2 HP ? Resource huts, Jungle Can be identified before drinking. Identifying costs 2 AP, and will change the name of the water to fresh water or salt water.
Bottle of fresh water 2 HP $30 Resource huts, Jungle Using an empty bottle on a River tile will gain one of these. Pouring this bottle on the ground will facilitate jungle growth.
Gourd of fresh water 2 HP $30 Resource huts, Jungle Using an empty gourd on a River tile will gain one of these. Pouring this bottle on the ground will facilitate jungle growth.
Bottle of salt water -2 HP $20 Resource huts, Jungle Using an empty bottle on an Ocean tile will gain one of these. Pouring this bottle on the ground will hinder jungle growth.
Gourd of salt water -2 HP $30 Resource huts, Jungle Using an empty gourd on an Ocean tile will gain one of these. Pouring this bottle on the ground will hinder jungle growth.
Bottle of beer 2 HP $40 Outsider Resource huts, Jungle Natives without outsider knowledge will only see this as a bottle of brown liquid, though they can drink it as normal.
Bottle of rum 2 HP $40 Shipwreck Natives without outsider knowledge will only see this as a bottle of brown liquid, though they can drink it as normal.

Juices

Juices can be made from combining a number of the same fruit, with an empty bottle in your inventory. Juices heal a bit more than regular drinks, and can be sold for more money at a trader. No special skill is needed to make a juice.

Juices
Name Restores Normal trade value What Fruit is needed Number of Fruit needed to Juice Notes
Bottle of banana juice 4 HP ? banana 4
Gourd of banana juice 4 HP ? banana 4
Bottle of mango juice 4 HP ? mango 4
Gourd of mango juice 4 HP ? mango 4
Bottle of apple juice 4 HP ? apple 5
Gourd of apple juice 4 HP ? apple 5
Bottle of berry juice 8 HP or -8 HP ? berries 4 Outsiders without native knowledge cannot tell the difference between tasty berry juice of poisonous berry juice. They can drink it normally, but won't know the effects until they happen.
Gourd of berry juice 8 HP or -8 HP ? berries 4 Outsiders without native knowledge cannot tell the difference between tasty berry juice of poisonous berry juice. They can drink it normally, but won't know the effects until they happen.
Bottle of tasty berry juice 8 HP ? tasty berries 4 Outsiders without native knowledge cannot tell the difference between tasty berry juice of poisonous berry juice.
Gourd of tasty berry juice 8 HP ? tasty berries 4 Outsiders without native knowledge cannot tell the difference between tasty berry juice of poisonous berry juice.
Bottle of poisonous berry juice 8 HP ? poisonous berries 4 Outsiders without native knowledge cannot tell the difference between tasty berry juice of poisonous berry juice.
Gourd of poisonous berry juice 8 HP ? poisonous berries 4 Outsiders without native knowledge cannot tell the difference between tasty berry juice of poisonous berry juice.
Bottle of pumpkin juice 6 HP ? pumpkin 2
Gourd of pumpkin juice 6 HP ? pumpkin 2
Bottle of fungi juice -4 HP ? fungi 3 This also grants 6 AP. After consumption and a delay of 5 actions, next 6 actions will cost an additional 1AP. This additional AP cost is delayed for a further 5 actions with each additional gourd of fungi juice consumed.
Gourd of fungi juice -4 HP ? fungi 3 This also grants 6 AP. After consumption and a delay of 5 actions, next 6 actions will cost an additional 1AP. This additional AP cost is delayed for a further 5 actions with each additional gourd of fungi juice consumed.

Brewed Drinks

A brewed drink is a juice that is combined with 2 yeastweed. This drink will grant give more health points than juiced drinks. No special skill is needed to brew, though the Brewing skill will allow for a better chance of creating the brewed drink.

Brewed Drinks
Name Restores Normal trade value Type of Juice needed Notes
Gourd of Apple Cider 6 HP ? Gourd of apple juice
Bottle of Apple Cider 6 HP ? Bottle of apple juice
Gourd of Mango wine 6 HP ? Gourd of mango juice
Bottle of Mango wine 6 HP ? Bottle of mango juice
Gourd of banana beer 6 HP ? Gourd of banana juice
Bottle of banana beer 6 HP ? Bottle of banana juice
Gourd of berry wine 12 HP or -12 HP ? Gourd of berry juice Outsiders without Native Knowledge see certain gourds as this instead of the full name. They can drink it as normal though.
Bottle of berry wine 12 HP or -12 HP ? Bottle of berry juice Outsiders without native Knowledge see certain bottles as this instead of the full name. They can drink it as normal though.
Gourd of Tasty berry wine 12 HP ? Gourd of Tasty berry juice Outsiders without native Knowledge will only see this as a gourd of berry wine.
Bottle of Tasty berry wine 12 HP ? Bottle of Tasty berry juice Outsiders without native Knowledge will only see this as a bottle of berry wine.
Gourd of Poisonous berry wine -12 HP ? Gourd of Poisonous berry juice Outsiders without native Knowledge will only see this as a gourd of berry wine.
Bottle of Poisonous berry wine -12 HP ? Bottle of Poisonous berry juice Outsiders without native Knowledge will only see this as a bottle of berry wine.