Bugs:Fixed

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This page contains a list of Bugs that have been resolved. To report a new bug, please visit the Bugs page.

Fixed Bugs

HP: 71/65 ???

My caracter have started his career of pirate whit some strange health : HP: 71 / 65 !!! My caracter "Le pirate Robert" (http://www.shartak.com/profile.cgi?id=571) was a soldier whit the skill stamina end then he become a pirate. Is it a adrenalin rush ??? Is it bugs whit pirate health and stamina skill ??? Or is it again a trick from that strange perturbing evil leprechaun behind my shoulder ??? --Le pirate Robert 05:07, 21 March 2006 (GMT)

  • Fixed. It was because I forgot to add the extra 20HP to those new pirates with Stamina. --Simon 14:34, 21 March 2006 (GMT)

Only healing 5hp with Healing Herb Skill

My native villager has the skill under triage that says it heals 10hp with healing herbs, but she only healed herself 5hp. If it is meant to only heal others, the description should be changed to indicate such please.--Bluff 23:20, 16 March 2006 (GMT)

  • Should be ok. Let me know if it happens again. --Simon 01:32, 17 March 2006 (GMT)

My second healing herb did heal 10hps this time. Yay! --Bluff 23:12, 20 March 2006 (GMT)

Writing Whilst Dead

I can write in the sand whilst dead. Should I be able to? --Dr. J 09:02, 4 March 2006 (GMT)

Umm, no. Bug has been fixed. --Simon 10:31, 4 March 2006 (GMT)

Rats in Rocks

I've seen rats twice now in what appears to be Solid-Rock. I couldn't get near them and the square appeared blank (no style) apart from the rat. I checked the source and the class was "map density" --Dr. J 16:42, 15 February 2006 (GMT)

They'd obviously crawled down a crack that was too narrow to show up on the map. --Snarf 19:22, 15 February 2006 (GMT)
:P Well ok, so it's a graphics glitch then as the rock wasn't shown. --Dr. J 00:21, 16 February 2006 (GMT)
Have you seen this again or was it just twice? --Simon 10:33, 24 February 2006 (GMT)
in the tunnels there are lots of rats in rocks, well, I would guess rocks, lighter gray squares that show up to the sides of the tunnels themselves, surrounded by solid rock, they have no terrain type it seems.. anyhow, there is no way to get to the rats that I have figured out -- fitzcarraldo|T 15:24, 28 March 2006 (BST)

Consistent Animal Spawning

I killed a wild boar in the jungle, stayed in the same square, and a few minutes later another wild boar appeared in the same square. I killed it, another one appeared, killed that, and now there's another one there. Three times, i didn't see it move to the square, it seemed to spawn in the same square, within minutes of the kill. Is animal spawning non-random or is this a coincidence? If non-random, this seems buggy since it makes for too easy a way to gain XP, just hang out in the same square. --frisco

This happened to me, except with parrots. I don't think its unusual or bad to find a "den" where a certain number of creatures are likely to spawn from. I agree that it should be looked at, it could lead to camping/guarding such areas.--Jackel 17:45, 23 February 2006 (GMT)
Seen this too now, with parrots, does look buggy to me. --Murk 18:25, 23 February 2006 (GMT)
This was only a bug for a few days, and was fixed today. Let me know if you're still experiencing this effect. --Simon 20:43, 23 February 2006 (GMT)

Character Creation

Attempting to sign up for an account, I'm finding that regardless of the combination of fields filled vs. left blank, I get the error "Please ensure you fill in all fields marked with a *" Notwithstanding that there are no fields maked with a *, I've attempted every possible combination of optional fields filled vs. left blank. (All 16 of them) and get the same error. I've also tried three different usernames, in case it's a reporting error, and the problem is that the username I want is taken already. --Feegle 16:07, 11 February 2006 (GMT)

-Confirmation I encountered the same error as well. --aidurandal 16:36, 11 February 2006 (GMT)

-Confirmation Happened to me as well.--Dr. Doom 16:50, 11 February 2006 (GMT)

-Confirmation Encountered the same error. --Caribbean Ghost 17:47, 11 February 2006 (GMT)

-Confirmation Happened to me.When are they going to fix this??--X10000|

-Calm down, X10000. I first reported this bug under three hours ago. Considering that the author likely isn't making a whole lot of money on this game, he isn't on call 24 hours a day. I suspect he'll fix it as fast as he can. --Feegle 18:56, 11 February 2006 (GMT)

- Sorry. Should be fixed now. --Simon 23:01, 11 February 2006 (GMT)

Profile Error Relating to Hit Limit?

My characters (3 of them) all have "This character not subject to the IP limit" at the bottom of their profile page. I have not donated to support the game yet (waiting until it gets more fleshed out, plus it seems very difficult to go up levels, especially past first). Bug? --Meatiershower 23:35, 10 February 2006 (GMT)

Whoops! Fixed now. -Simon

Refresh uses AP

When you refresh it repeats your last action - I refreshed to see if sombody had replied to me. But i wasted AP by running about. - Durja 18:16, 5 February 2006 (GMT)

This isn't a bug as such. It's a natural side effect of pressing refresh. -Simon
Is it possible to edit this? I play Urban Dead and that doesnt repeat your last move - it is very handy to check up on your current statis without wasting AP. - Durja 21:15, 5 February 2006 (GMT)
To rework the movement may be a bit complicated. How about just having a button labelled "Refresh" that doesn't use any AP? -Simon
That would be very much appricated. Thanks. Durja 18:12, 6 February 2006 (GMT)
Refresh Page button added -Simon 09:47, 7 February 2006 (GMT)

Grassland Colour

Grassland changed from pale yellow to medium brown when I hit the 'out of AP' screen. --Kevan 13:06, 30 January 2006 (GMT)

Fixed, just cosmetic hiccup --Simon 22:02, 3 February 2006 (GMT)

Yellow Jungle

Moai's found some mysterious yellow jungle squares near the beach on the south coast (a bit west of centre). They don't have any text descriptions. --Kevan 09:17, 3 February 2006 (GMT)

Fixed, purely cosmetic --Simon 11:54, 3 February 2006 (GMT)

Animals don't pursue players

As documented here I was able to safely kill an elephant by luring him to the edge where jungle met beach. Though I stood only 1 square from it, the elephant would not step onto the beach territory to attack me, when it certainly would have if the square I was on was jungle.--Jackel 00:46, 4 March 2006 (GMT)

Not exactly a bug, I didn't think of anything this cunning when planning animal movements. Feature has been adjusted, you'd better get out of there! ;) --Simon 10:40, 4 March 2006 (GMT)
Will this fix will lead to potential epic battles with tigers and elephants in deep water? --Lint 16:54, 4 March 2006 (GMT)
Hopefully not! I'll keep an eye out for animals taking a bath though. --Simon 01:22, 5 March 2006 (GMT)

Not being resurrected

My character Timothy is dead. He has been sat over the shamen at Durham for about 24 hours listening to the shamen chant. Has the amount of time it takes to resurrect been increased or is something wrong? --Dr. J 23:19, 6 March 2006 (GMT)

Whoops, my fault. Seems the script that handles resurrecting of both animals and players at shaman locations wasn't running for a couple of days. Should be working again now. --Simon 00:09, 7 March 2006 (GMT)
I'm seeing quite a lot more animals now. After you posted this, 3 appeared immediately surrounding one of my characters. Killed 2, one moved on, and a different animal appeared a little later. Earlier today it felt like a very deserted island. Maybe just a fluke, my other character didn't see any after this post. --Frisco 06:50, 7 March 2006 (GMT)

GPS Underground

GPS probably shouldn't work in caves/tunnels etc.

No, they shouldn't.. and hopefully they don't any more. --Simon 00:49, 7 March 2006 (GMT)

Ruins no huts shown, but three choices?

At a ruin there are three huts as choices to enter (I think there were only 2 previously!?) but none are actually drawn on the square. bugs or not?

  1. should the huts or at least a single hut be shown?
  2. should there be three huts in one square?
  3. should the huts be differentiated? seems to me if they are different they should, but the button to enter is the same for all three : "Enter Hut"
It was a small bug that the pictures didn't appear. I have added the picture to some of the ruins, and yes, there could be more than one hut per square. The buttons for entering huts should always appear in the same order but it wouldn't be too hard to make it say 'Enter Hut 1" "Enter Hut 2" etc. --Simon 16:42, 1 March 2006 (GMT)

I found another square of ruins (some sort of jail) with no hut, I'll get the GPS co-ords later.--Grigoriy 13:10, 13 March 2006 (GMT)

Soldiers with Poison Darts

Anyone have a guess as to why the soldier starts out with a poison dart, and not a rifle bullet? Or is this faulty info anyway? --Hazir 21:25, 15 February 2006 (GMT)

I started a soldier character recently and I'm fairly certain that all I began with was a rifle and a poison dart. (I was about to update the page when I noticed that someone had already recorded it.) It never struck me as being a mistake, but now that you mention it, it does seem a little odd. --Lint 21:31, 15 February 2006 (GMT)
Whoops! Consider that a bug.. a fixed bug at that. You're absolutely right that it should have been a bullet instead of a dart. --Simon 22:34, 15 February 2006 (GMT)

two messages written in one space

While burning up AP searching through a mango tree, I noticed someone had carved a message on it. Actually, 2 people had written messages on it, and as I searched, it fluctuated bewteen the two. I've never seen this before, maybe the jungle square counted as one available writing place, and the mango tree itself counted as another? --Jackel 15:02, 19 March 2006 (GMT)

  • That's clever stuff. Shouldn't happen though. Were there two other people there as well who kept changing it back and forth? Any idea of the GPS co-ords of that tree? --Simon 18:32, 19 March 2006 (GMT)
Sorry, I don't have a GPS. Its a bit to the SE of the mountains in the center. There had been a couple natives at this tree before I sent them to the spirit world, but I'm not sure if they were taking turns carving.--Jackel 00:51, 21 March 2006 (GMT)
  • Found this myself just now, and I know exactly what's causing it. It's just a display bug rather than a major bug, but I'll need to juggle a few things around to fix it. --Simon 09:40, 26 March 2006 (BST)
  • Should be fixed now. --Shartak 09:32, 28 March 2006 (BST)