Bugs

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This page is for adding reports of possible bugs. Once the bug has been confirmed, it can be moved into the Known Bugs section.

Possible Bugs

I have been playing three characters, but hit the IP limit after only moving to of my characters, and then only partially. It seems that it may not have a 250 hit limit. Is it possible that it does not? --Meatiershower 23:35, 10 February 2006 (GMT)


My characters (3 of them) all have "This character not subject to the IP limit" at the bottom of their profile page. I have not donated to support the game yet (waiting until it gets more fleshed out, plus it seems very difficult to go up levels, especially past first). Bug? --Meatiershower 23:35, 10 February 2006 (GMT)

Known Bugs

none

Fixed Bugs

Refresh uses AP

When you refresh it repeats your last action - I refreshed to see if sombody had replied to me. But i wasted AP by running about. - Durja 18:16, 5 February 2006 (GMT)

This isn't a bug as such. It's a natural side effect of pressing refresh. -Simon
Is it possible to edit this? I play Urban Dead and that doesnt repeat your last move - it is very handy to check up on your current statis without wasting AP. - Durja 21:15, 5 February 2006 (GMT)
To rework the movement may be a bit complicated. How about just having a button labelled "Refresh" that doesn't use any AP? -Simon
That would be very much appricated. Thanks. Durja 18:12, 6 February 2006 (GMT)
Refresh Page button added -Simon 09:47, 7 February 2006 (GMT)

Grassland Colour

Grassland changed from pale yellow to medium brown when I hit the 'out of AP' screen. --Kevan 13:06, 30 January 2006 (GMT)

Fixed, just cosmetic hiccup --Simon 22:02, 3 February 2006 (GMT)

Yellow Jungle

Moai's found some mysterious yellow jungle squares near the beach on the south coast (a bit west of centre). They don't have any text descriptions. --Kevan 09:17, 3 February 2006 (GMT)

Fixed, purely cosmetic --Simon 11:54, 3 February 2006 (GMT)

Not Bugs

Negative AP?

Moving in water with only a single AP resulted in me having -1 AP. - Dr. J

Water movement (as standard) takes 2AP. Negative AP is perfectly possible, I don't consider this to be a bug. - Simon