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  • ...ir lives peacefully; have some hobbies, take care of people in need. We do live a normal jungle life.”
    19 KB (3,227 words) - 02:47, 27 December 2006
  • ...promised in the west. Not a grand story to tell, but had I been content to live out my days in my homeland, I should not be here now pleading for aid.
    23 KB (4,266 words) - 14:27, 1 January 2008
  • ::Perhaps spirits have less impetus than live characters --[[User:Dr. J|Dr. J]] 18:55, 7 March 2006 (GMT) suggest_description=At the moment, the user interface has two options for live characters under 'Possible Actions:' for interaction with other characters
    51 KB (8,565 words) - 15:39, 3 March 2012
  • ...n Marvin! As he delivered the killing blow he cried, “Creedy is dead. Long live Fort Fellgrim.”
    28 KB (4,820 words) - 16:00, 22 January 2008
  • ...not have to go back to their home villages to restock on ammo, they could 'live off the land' by simply searching the local poisonous berry bushes and maki ...If not the high HP and access to many riches, it is the fact that they all live close by that gives pirates an advantage over Natives and other Outsiders.
    220 KB (37,862 words) - 15:37, 3 March 2012
  • I really like this idea, although it shouldn't be used for hurting live players, instead capturing spirits who are farming xp in a resource hut. Th
    142 KB (24,127 words) - 14:49, 3 March 2012

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