Ghost Ship
Constantly moving throughout the sea around Shartak, the Ghost ship offers unique NPCs to fight or heal, and unique items to acquire. The Ghost ship is a new feature implemented on 10 November, 2010 as Eerie lights sighted out to sea. The first useron the ship was New Haven's Dani al-Ghazali. So far it has been noted that the ship is moving. Where it is going or what is course is, is still unknown at this time. Every so often if one is on the Ghost Ship, it will flicker out of existence, and abandon you in the waters it was in.
Contents
Initial Announcement
10 November, 2010 - Eerie lights sighted out to sea
Rumours of eerie lights being sighted out to sea off the northern coast near Durham demand further investigation. One adventurous townsperson returned having seen nothing, although he did report that during the quiet following a storm he thought he heard the firing of pistols carried on the wind. As yet, no word has been received from the other three who went looking.
The Ghost Ship Exterior
- Tile Description - Water (It's just a ocean tile with the image of the ghost ship as show above and below)
- Special Notes - When on this tile you are give the option to enter the Ghost Ship. When you leave the Ghost Ship, you jump overboard.
The Ghost Ship Interior
Ghost Ship
- Tile Description - There is an unnatural cold inside the ship. Light enters through a number of gaping holes in the sides, the sound of crashing waves reaches your ears.
- Findable items - Pistol, Partially loaded pistol, Fully loaded Pistol, pistol bullets, bottle of rum, sharpening stone, cutlass, blunt cutlass, bottle of water, first aid kit, knife.
- Special Notes - From here you may enter the Galley or Cabin.
Galley
- Tile Description - Dark, soot covered and grease-stained walls enclose the ship's galley. Barrels of rotting food stand in one corner and half-drunk bottles of rum can be found in some of the cupboards.
- Findable items - Pistol, Partially loaded pistol, Fully loaded Pistol, pistol bullets, bottle of rum, sharpening stone, cutlass, blunt cutlass, bottle of water, first aid kit, knife.
Cabin
- Tile Description - The captain's cabin
- Findable items - Pistol, Partially loaded pistol, Fully loaded Pistol, pistol bullets, bottle of rum, sharpening stone, cutlass, blunt cutlass, bottle of water, first aid kit, knife.
The Crew
The following list provides the crew of the Ghost Ship.
First Mate
- Location Found - Ghost Ship
- When it appears - Re-spawns daily, if it is not dead.
- Max HP - 120
- Damage - 4
- XP Bonus - 78
- Accuracy - ?
- Attack Unprovoked - Yes
Second Mate
- Location Found - Ghost Ship
- When it appears - Re-spawns daily, if it is not dead.
- Max HP - 90
- Damage - 3
- XP Bonus - 63
- Accuracy - ?
- Attack Unprovoked - Yes
Steward
- Location Found - Ghost Ship - Galley
- When it appears - Re-spawns daily, if it is not dead.
- Max HP - 120
- Damage - 4
- XP Bonus - ?
- Accuracy - ?
- Attack Unprovoked - Yes
- Special Notes - Healing the Steward offers double XP.
Captain Briggs
- Location Found - Ghost Ship - Cabin
- When it appears - ?
- Max HP - 180
- Damage - 4
- XP Bonus - 87
- Accuracy - ?
- Attack Unprovoked - Yes
Unique Items Exclusive to the Ghost Ship
Pistol
- Location Found - Ghost Ship. Can be found with varying amount of ammo already loaded.
- Base Damage - 4 HP
- Base Accuracy - 20%
- Gold Coins Offered at Traders - 2-4
- Special Notes - Needs ammo (Pistol bullets). Holds 4 bullets at a time.
Pistol Bullets
- Location Found - Ghost Ship
- Gold Coins Offered at Traders - ?
- Special Notes - Used as ammo for Pistols (which hold 4 bullets each).
Note: selling loaded pistols to a trader will result in the loss of the bullets and render them "unloaded" pistols.