Skills

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Revision as of 02:57, 16 January 2006 by Simon (talk | contribs) (Some of the first skills might not be generic! Please fix if you can.)
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There are a number of skills which have different effects on things within the game. Some skills are only available to certain classes or only to natives or outsiders.

Generic Skills

  • Basic Language - Understand the smaller words of foreign languages
    • ...
  • Close quarter combat - Gain 10% to hit with melee attacks
    • ...
  • Body building - Increases melee damage
    • ...
  • Triage - Be able to tell who is most injured
    • ...
  • Ghostly whisper - Allows spirits to speak
    • ...
  • Sixth Sense - Sense presence of and hear spirits
  • Animal Affinity - Lessens the chance of animals attacking

Native Only

  • Outsider knowledge - Natives gain basic outsider knowledge

This skill allows you to use and recognise items that would generally only be available to the other kind of player.

Outsider Only

  • Native knowledge - Outsiders gain basic native knowledge

This skill allows you to use and recognise items that would generally only be available to the other kind of player.